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authorWill Deacon <will.deacon@arm.com>2016-02-02 12:46:25 +0000
committerJeff Vander Stoep <jeffv@google.com>2016-09-22 13:38:22 -0700
commit297bf83fa4e7804c28c6d950f39dbd3860552cb9 (patch)
treec6c026fa6f112973d0ca708c3b3b4276dceeab21 /.gitignore
parentb5924f376a221ffa0ee64a4410aff54416c2fd2d (diff)
UPSTREAM: arm64: lib: improve copy_page to deal with 128 bytes at a time
We want to avoid lots of different copy_page implementations, settling for something that is "good enough" everywhere and hopefully easy to understand and maintain whilst we're at it. This patch reworks our copy_page implementation based on discussions with Cavium on the list and benchmarking on Cortex-A processors so that: - The loop is unrolled to copy 128 bytes per iteration - The reads are offset so that we read from the next 128-byte block in the same iteration that we store the previous block - Explicit prefetch instructions are removed for now, since they hurt performance on CPUs with hardware prefetching - The loop exit condition is calculated at the start of the loop Signed-off-by: Will Deacon <will.deacon@arm.com> Tested-by: Andrew Pinski <apinski@cavium.com> Signed-off-by: Catalin Marinas <catalin.marinas@arm.com> Bug: 30369029 Patchset: kaslr-arm64-4.4 (cherry picked from commit 223e23e8aa26b0bb62c597637e77295e14f6a62c) Signed-off-by: Jeff Vander Stoep <jeffv@google.com> Change-Id: Icabd86bbecc60ad0d730ab796e33b8762cecb1fb
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