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authorVlad Yasevich <vladislav.yasevich@hp.com>2009-09-04 18:20:59 -0400
committerVlad Yasevich <vladislav.yasevich@hp.com>2009-09-04 18:20:59 -0400
commit4d3c46e6833208428d366630aa708f6876e61fc1 (patch)
treecb5f57a90a261b7443d202d96cf5725dbba371c8
parent33ce828131ca6655b48bd2070dadd80f816dfe0d (diff)
sctp: drop a_rwnd to 0 when receive buffer overflows.
SCTP has a problem that when small chunks are used, it is possible to exhaust the receiver buffer without fully closing receive window. This happens due to all overhead that we have account for with small messages. To fix this, when receive buffer is exceeded, we'll drop the window to 0 and save the 'drop' portion. When application starts reading data and freeing up recevie buffer space, we'll wait until we've reached the 'drop' window and then add back this 'drop' one mtu at a time. This worked well in testing and under stress produced rather even recovery. Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
-rw-r--r--include/net/sctp/structs.h6
-rw-r--r--net/sctp/associola.c37
2 files changed, 41 insertions, 2 deletions
diff --git a/include/net/sctp/structs.h b/include/net/sctp/structs.h
index 97024faaa08f..b1bd2689bb70 100644
--- a/include/net/sctp/structs.h
+++ b/include/net/sctp/structs.h
@@ -1739,6 +1739,12 @@ struct sctp_association {
*/
__u32 rwnd_over;
+ /* Keeps treack of rwnd pressure. This happens when we have
+ * a window, but not recevie buffer (i.e small packets). This one
+ * is releases slowly (1 PMTU at a time ).
+ */
+ __u32 rwnd_press;
+
/* This is the sndbuf size in use for the association.
* This corresponds to the sndbuf size for the association,
* as specified in the sk->sndbuf.
diff --git a/net/sctp/associola.c b/net/sctp/associola.c
index 215b56951d76..39c3821b7d3d 100644
--- a/net/sctp/associola.c
+++ b/net/sctp/associola.c
@@ -202,6 +202,7 @@ static struct sctp_association *sctp_association_init(struct sctp_association *a
asoc->a_rwnd = asoc->rwnd;
asoc->rwnd_over = 0;
+ asoc->rwnd_press = 0;
/* Use my own max window until I learn something better. */
asoc->peer.rwnd = SCTP_DEFAULT_MAXWINDOW;
@@ -1374,6 +1375,17 @@ void sctp_assoc_rwnd_increase(struct sctp_association *asoc, unsigned len)
asoc->rwnd += len;
}
+ /* If we had window pressure, start recovering it
+ * once our rwnd had reached the accumulated pressure
+ * threshold. The idea is to recover slowly, but up
+ * to the initial advertised window.
+ */
+ if (asoc->rwnd_press && asoc->rwnd >= asoc->rwnd_press) {
+ int change = min(asoc->pathmtu, asoc->rwnd_press);
+ asoc->rwnd += change;
+ asoc->rwnd_press -= change;
+ }
+
SCTP_DEBUG_PRINTK("%s: asoc %p rwnd increased by %d to (%u, %u) "
"- %u\n", __func__, asoc, len, asoc->rwnd,
asoc->rwnd_over, asoc->a_rwnd);
@@ -1406,17 +1418,38 @@ void sctp_assoc_rwnd_increase(struct sctp_association *asoc, unsigned len)
/* Decrease asoc's rwnd by len. */
void sctp_assoc_rwnd_decrease(struct sctp_association *asoc, unsigned len)
{
+ int rx_count;
+ int over = 0;
+
SCTP_ASSERT(asoc->rwnd, "rwnd zero", return);
SCTP_ASSERT(!asoc->rwnd_over, "rwnd_over not zero", return);
+
+ if (asoc->ep->rcvbuf_policy)
+ rx_count = atomic_read(&asoc->rmem_alloc);
+ else
+ rx_count = atomic_read(&asoc->base.sk->sk_rmem_alloc);
+
+ /* If we've reached or overflowed our receive buffer, announce
+ * a 0 rwnd if rwnd would still be positive. Store the
+ * the pottential pressure overflow so that the window can be restored
+ * back to original value.
+ */
+ if (rx_count >= asoc->base.sk->sk_rcvbuf)
+ over = 1;
+
if (asoc->rwnd >= len) {
asoc->rwnd -= len;
+ if (over) {
+ asoc->rwnd_press = asoc->rwnd;
+ asoc->rwnd = 0;
+ }
} else {
asoc->rwnd_over = len - asoc->rwnd;
asoc->rwnd = 0;
}
- SCTP_DEBUG_PRINTK("%s: asoc %p rwnd decreased by %d to (%u, %u)\n",
+ SCTP_DEBUG_PRINTK("%s: asoc %p rwnd decreased by %d to (%u, %u, %u)\n",
__func__, asoc, len, asoc->rwnd,
- asoc->rwnd_over);
+ asoc->rwnd_over, asoc->rwnd_press);
}
/* Build the bind address list for the association based on info from the