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authorFredrik Noring <noring@nocrew.org>2018-07-24 19:11:24 +0200
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2018-09-26 08:35:06 +0200
commit57a1dd74441dc0c0ff5f0968138f4d82e556c80f (patch)
tree794580f0fea577d9fb4fc5fb93295dd66f47537d
parente71975f0d7d5821d384af9fac2c06a67619a962f (diff)
fbdev: Distinguish between interlaced and progressive modes
[ Upstream commit 1ba0a59cea41ea05fda92daaf2a2958a2246b9cf ] I discovered the problem when developing a frame buffer driver for the PlayStation 2 (not yet merged), using the following video modes for the PlayStation 3 in drivers/video/fbdev/ps3fb.c: }, { /* 1080if */ "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5, FB_SYNC_BROADCAST, FB_VMODE_INTERLACED }, { /* 1080pf */ "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5, FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED }, In ps3fb_probe, the mode_option module parameter is used with fb_find_mode but it can only select the interlaced variant of 1920x1080 since the loop matching the modes does not take the difference between interlaced and progressive modes into account. In short, without the patch, progressive 1920x1080 cannot be chosen as a mode_option parameter since fb_find_mode (falsely) thinks interlace is a perfect match. Signed-off-by: Fredrik Noring <noring@nocrew.org> Cc: "Maciej W. Rozycki" <macro@linux-mips.org> [b.zolnierkie: updated patch description] Signed-off-by: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com> Signed-off-by: Sasha Levin <alexander.levin@microsoft.com> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
-rw-r--r--drivers/video/fbdev/core/modedb.c41
1 files changed, 30 insertions, 11 deletions
diff --git a/drivers/video/fbdev/core/modedb.c b/drivers/video/fbdev/core/modedb.c
index 2510fa728d77..de119f11b78f 100644
--- a/drivers/video/fbdev/core/modedb.c
+++ b/drivers/video/fbdev/core/modedb.c
@@ -644,7 +644,7 @@ static int fb_try_mode(struct fb_var_screeninfo *var, struct fb_info *info,
*
* Valid mode specifiers for @mode_option:
*
- * <xres>x<yres>[M][R][-<bpp>][@<refresh>][i][m] or
+ * <xres>x<yres>[M][R][-<bpp>][@<refresh>][i][p][m] or
* <name>[-<bpp>][@<refresh>]
*
* with <xres>, <yres>, <bpp> and <refresh> decimal numbers and
@@ -653,10 +653,10 @@ static int fb_try_mode(struct fb_var_screeninfo *var, struct fb_info *info,
* If 'M' is present after yres (and before refresh/bpp if present),
* the function will compute the timings using VESA(tm) Coordinated
* Video Timings (CVT). If 'R' is present after 'M', will compute with
- * reduced blanking (for flatpanels). If 'i' is present, compute
- * interlaced mode. If 'm' is present, add margins equal to 1.8%
- * of xres rounded down to 8 pixels, and 1.8% of yres. The char
- * 'i' and 'm' must be after 'M' and 'R'. Example:
+ * reduced blanking (for flatpanels). If 'i' or 'p' are present, compute
+ * interlaced or progressive mode. If 'm' is present, add margins equal
+ * to 1.8% of xres rounded down to 8 pixels, and 1.8% of yres. The chars
+ * 'i', 'p' and 'm' must be after 'M' and 'R'. Example:
*
* 1024x768MR-8@60m - Reduced blank with margins at 60Hz.
*
@@ -697,7 +697,8 @@ int fb_find_mode(struct fb_var_screeninfo *var,
unsigned int namelen = strlen(name);
int res_specified = 0, bpp_specified = 0, refresh_specified = 0;
unsigned int xres = 0, yres = 0, bpp = default_bpp, refresh = 0;
- int yres_specified = 0, cvt = 0, rb = 0, interlace = 0;
+ int yres_specified = 0, cvt = 0, rb = 0;
+ int interlace_specified = 0, interlace = 0;
int margins = 0;
u32 best, diff, tdiff;
@@ -748,9 +749,17 @@ int fb_find_mode(struct fb_var_screeninfo *var,
if (!cvt)
margins = 1;
break;
+ case 'p':
+ if (!cvt) {
+ interlace = 0;
+ interlace_specified = 1;
+ }
+ break;
case 'i':
- if (!cvt)
+ if (!cvt) {
interlace = 1;
+ interlace_specified = 1;
+ }
break;
default:
goto done;
@@ -819,11 +828,21 @@ done:
if ((name_matches(db[i], name, namelen) ||
(res_specified && res_matches(db[i], xres, yres))) &&
!fb_try_mode(var, info, &db[i], bpp)) {
- if (refresh_specified && db[i].refresh == refresh)
- return 1;
+ const int db_interlace = (db[i].vmode &
+ FB_VMODE_INTERLACED ? 1 : 0);
+ int score = abs(db[i].refresh - refresh);
+
+ if (interlace_specified)
+ score += abs(db_interlace - interlace);
+
+ if (!interlace_specified ||
+ db_interlace == interlace)
+ if (refresh_specified &&
+ db[i].refresh == refresh)
+ return 1;
- if (abs(db[i].refresh - refresh) < diff) {
- diff = abs(db[i].refresh - refresh);
+ if (score < diff) {
+ diff = score;
best = i;
}
}