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authorMichael Ellerman <michael@ellerman.id.au>2009-06-17 18:13:51 +0000
committerBenjamin Herrenschmidt <benh@kernel.crashing.org>2009-07-08 13:50:22 +1000
commit651e2dd2a1c47bb078d446f123a9ae950ba7a1f0 (patch)
treed18de17d4940b59f9c219a7a64dd3fe8857e7a4b /arch/powerpc/mm
parent3665ee36fac936b2ad0ab170d101a3e2c8eb3fd2 (diff)
powerpc: Cleanup & use pr_devel() in arch/powerpc/mm/slb.c
pr_debug() can now result in code being generated even when DEBUG is not defined. That's not really desirable in some places. With CONFIG_DYNAMIC_DEBUG=y: size before: text data bss dec hex filename 3261 416 4 3681 e61 arch/powerpc/mm/slb.o size after: text data bss dec hex filename 2861 248 4 3113 c29 arch/powerpc/mm/slb.o Signed-off-by: Michael Ellerman <michael@ellerman.id.au> Signed-off-by: Benjamin Herrenschmidt <benh@kernel.crashing.org>
Diffstat (limited to 'arch/powerpc/mm')
-rw-r--r--arch/powerpc/mm/slb.c13
1 files changed, 3 insertions, 10 deletions
diff --git a/arch/powerpc/mm/slb.c b/arch/powerpc/mm/slb.c
index 3b52c80e5e33..5b7038f248b6 100644
--- a/arch/powerpc/mm/slb.c
+++ b/arch/powerpc/mm/slb.c
@@ -14,8 +14,6 @@
* 2 of the License, or (at your option) any later version.
*/
-#undef DEBUG
-
#include <asm/pgtable.h>
#include <asm/mmu.h>
#include <asm/mmu_context.h>
@@ -27,11 +25,6 @@
#include <linux/compiler.h>
#include <asm/udbg.h>
-#ifdef DEBUG
-#define DBG(fmt...) printk(fmt)
-#else
-#define DBG pr_debug
-#endif
extern void slb_allocate_realmode(unsigned long ea);
extern void slb_allocate_user(unsigned long ea);
@@ -285,13 +278,13 @@ void slb_initialize(void)
patch_slb_encoding(slb_compare_rr_to_size,
mmu_slb_size);
- DBG("SLB: linear LLP = %04lx\n", linear_llp);
- DBG("SLB: io LLP = %04lx\n", io_llp);
+ pr_devel("SLB: linear LLP = %04lx\n", linear_llp);
+ pr_devel("SLB: io LLP = %04lx\n", io_llp);
#ifdef CONFIG_SPARSEMEM_VMEMMAP
patch_slb_encoding(slb_miss_kernel_load_vmemmap,
SLB_VSID_KERNEL | vmemmap_llp);
- DBG("SLB: vmemmap LLP = %04lx\n", vmemmap_llp);
+ pr_devel("SLB: vmemmap LLP = %04lx\n", vmemmap_llp);
#endif
}