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authorMike Travis <travis@sgi.com>2009-12-10 17:19:36 -0800
committerH. Peter Anvin <hpa@zytor.com>2009-12-11 15:16:00 -0800
commit2eaad1fddd7450a48ad464229775f97fbfe8af36 (patch)
tree8e100d13f9805962b43325d4cb8e452416572743 /arch/x86/kernel/smpboot.c
parent450b1e8dd10f41b5adad73f48ce8f6707d17c5c4 (diff)
x86: Limit the number of processor bootup messages
When there are a large number of processors in a system, there is an excessive amount of messages sent to the system console. It's estimated that with 4096 processors in a system, and the console baudrate set to 56K, the startup messages will take about 84 minutes to clear the serial port. This set of patches limits the number of repetitious messages which contain no additional information. Much of this information is obtainable from the /proc and /sysfs. Some of the messages are also sent to the kernel log buffer as KERN_DEBUG messages so dmesg can be used to examine more closely any details specific to a problem. The new cpu bootup sequence for system_state == SYSTEM_BOOTING: Booting Node 0, Processors #1 #2 #3 #4 #5 #6 #7 Ok. Booting Node 1, Processors #8 #9 #10 #11 #12 #13 #14 #15 Ok. ... Booting Node 3, Processors #56 #57 #58 #59 #60 #61 #62 #63 Ok. Brought up 64 CPUs After the system is running, a single line boot message is displayed when CPU's are hotplugged on: Booting Node %d Processor %d APIC 0x%x Status of the following lines: CPU: Physical Processor ID: printed once (for boot cpu) CPU: Processor Core ID: printed once (for boot cpu) CPU: Hyper-Threading is disabled printed once (for boot cpu) CPU: Thermal monitoring enabled printed once (for boot cpu) CPU %d/0x%x -> Node %d: removed CPU %d is now offline: only if system_state == RUNNING Initializing CPU#%d: KERN_DEBUG Signed-off-by: Mike Travis <travis@sgi.com> LKML-Reference: <4B219E28.8080601@sgi.com> Signed-off-by: H. Peter Anvin <hpa@zytor.com>
Diffstat (limited to 'arch/x86/kernel/smpboot.c')
-rw-r--r--arch/x86/kernel/smpboot.c45
1 files changed, 31 insertions, 14 deletions
diff --git a/arch/x86/kernel/smpboot.c b/arch/x86/kernel/smpboot.c
index 29e6744f51e3..678d0b8c26f3 100644
--- a/arch/x86/kernel/smpboot.c
+++ b/arch/x86/kernel/smpboot.c
@@ -671,6 +671,26 @@ static void __cpuinit do_fork_idle(struct work_struct *work)
complete(&c_idle->done);
}
+/* reduce the number of lines printed when booting a large cpu count system */
+static void __cpuinit announce_cpu(int cpu, int apicid)
+{
+ static int current_node = -1;
+ int node = cpu_to_node(cpu);
+
+ if (system_state == SYSTEM_BOOTING) {
+ if (node != current_node) {
+ if (current_node > (-1))
+ pr_cont(" Ok.\n");
+ current_node = node;
+ pr_info("Booting Node %3d, Processors ", node);
+ }
+ pr_cont(" #%d%s", cpu, cpu == (nr_cpu_ids - 1) ? " Ok.\n" : "");
+ return;
+ } else
+ pr_info("Booting Node %d Processor %d APIC 0x%x\n",
+ node, cpu, apicid);
+}
+
/*
* NOTE - on most systems this is a PHYSICAL apic ID, but on multiquad
* (ie clustered apic addressing mode), this is a LOGICAL apic ID.
@@ -737,9 +757,8 @@ do_rest:
/* start_ip had better be page-aligned! */
start_ip = setup_trampoline();
- /* So we see what's up */
- printk(KERN_INFO "Booting processor %d APIC 0x%x ip 0x%lx\n",
- cpu, apicid, start_ip);
+ /* So we see what's up */
+ announce_cpu(cpu, apicid);
/*
* This grunge runs the startup process for
@@ -788,21 +807,17 @@ do_rest:
udelay(100);
}
- if (cpumask_test_cpu(cpu, cpu_callin_mask)) {
- /* number CPUs logically, starting from 1 (BSP is 0) */
- pr_debug("OK.\n");
- printk(KERN_INFO "CPU%d: ", cpu);
- print_cpu_info(&cpu_data(cpu));
- pr_debug("CPU has booted.\n");
- } else {
+ if (cpumask_test_cpu(cpu, cpu_callin_mask))
+ pr_debug("CPU%d: has booted.\n", cpu);
+ else {
boot_error = 1;
if (*((volatile unsigned char *)trampoline_base)
== 0xA5)
/* trampoline started but...? */
- printk(KERN_ERR "Stuck ??\n");
+ pr_err("CPU%d: Stuck ??\n", cpu);
else
/* trampoline code not run */
- printk(KERN_ERR "Not responding.\n");
+ pr_err("CPU%d: Not responding.\n", cpu);
if (apic->inquire_remote_apic)
apic->inquire_remote_apic(apicid);
}
@@ -1293,14 +1308,16 @@ void native_cpu_die(unsigned int cpu)
for (i = 0; i < 10; i++) {
/* They ack this in play_dead by setting CPU_DEAD */
if (per_cpu(cpu_state, cpu) == CPU_DEAD) {
- printk(KERN_INFO "CPU %d is now offline\n", cpu);
+ if (system_state == SYSTEM_RUNNING)
+ pr_info("CPU %u is now offline\n", cpu);
+
if (1 == num_online_cpus())
alternatives_smp_switch(0);
return;
}
msleep(100);
}
- printk(KERN_ERR "CPU %u didn't die...\n", cpu);
+ pr_err("CPU %u didn't die...\n", cpu);
}
void play_dead_common(void)