diff options
author | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
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committer | Linus Torvalds <torvalds@ppc970.osdl.org> | 2005-04-16 15:20:36 -0700 |
commit | 1da177e4c3f41524e886b7f1b8a0c1fc7321cac2 (patch) | |
tree | 0bba044c4ce775e45a88a51686b5d9f90697ea9d /drivers/video/tdfxfb.c |
Linux-2.6.12-rc2
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
Diffstat (limited to 'drivers/video/tdfxfb.c')
-rw-r--r-- | drivers/video/tdfxfb.c | 1366 |
1 files changed, 1366 insertions, 0 deletions
diff --git a/drivers/video/tdfxfb.c b/drivers/video/tdfxfb.c new file mode 100644 index 000000000000..c34ba39b6f7e --- /dev/null +++ b/drivers/video/tdfxfb.c @@ -0,0 +1,1366 @@ +/* + * + * tdfxfb.c + * + * Author: Hannu Mallat <hmallat@cc.hut.fi> + * + * Copyright © 1999 Hannu Mallat + * All rights reserved + * + * Created : Thu Sep 23 18:17:43 1999, hmallat + * Last modified: Tue Nov 2 21:19:47 1999, hmallat + * + * Lots of the information here comes from the Daryll Strauss' Banshee + * patches to the XF86 server, and the rest comes from the 3dfx + * Banshee specification. I'm very much indebted to Daryll for his + * work on the X server. + * + * Voodoo3 support was contributed Harold Oga. Lots of additions + * (proper acceleration, 24 bpp, hardware cursor) and bug fixes by Attila + * Kesmarki. Thanks guys! + * + * Voodoo1 and Voodoo2 support aren't relevant to this driver as they + * behave very differently from the Voodoo3/4/5. For anyone wanting to + * use frame buffer on the Voodoo1/2, see the sstfb driver (which is + * located at http://www.sourceforge.net/projects/sstfb). + * + * While I _am_ grateful to 3Dfx for releasing the specs for Banshee, + * I do wish the next version is a bit more complete. Without the XF86 + * patches I couldn't have gotten even this far... for instance, the + * extensions to the VGA register set go completely unmentioned in the + * spec! Also, lots of references are made to the 'SST core', but no + * spec is publicly available, AFAIK. + * + * The structure of this driver comes pretty much from the Permedia + * driver by Ilario Nardinocchi, which in turn is based on skeletonfb. + * + * TODO: + * - support for 16/32 bpp needs fixing (funky bootup penguin) + * - multihead support (basically need to support an array of fb_infos) + * - support other architectures (PPC, Alpha); does the fact that the VGA + * core can be accessed only thru I/O (not memory mapped) complicate + * things? + * + * Version history: + * + * 0.1.4 (released 2002-05-28) ported over to new fbdev api by James Simmons + * + * 0.1.3 (released 1999-11-02) added Attila's panning support, code + * reorg, hwcursor address page size alignment + * (for mmaping both frame buffer and regs), + * and my changes to get rid of hardcoded + * VGA i/o register locations (uses PCI + * configuration info now) + * 0.1.2 (released 1999-10-19) added Attila Kesmarki's bug fixes and + * improvements + * 0.1.1 (released 1999-10-07) added Voodoo3 support by Harold Oga. + * 0.1.0 (released 1999-10-06) initial version + * + */ + +#include <linux/config.h> +#include <linux/module.h> +#include <linux/kernel.h> +#include <linux/errno.h> +#include <linux/string.h> +#include <linux/mm.h> +#include <linux/tty.h> +#include <linux/slab.h> +#include <linux/delay.h> +#include <linux/interrupt.h> +#include <linux/fb.h> +#include <linux/init.h> +#include <linux/pci.h> +#include <linux/nvram.h> +#include <asm/io.h> +#include <linux/timer.h> +#include <linux/spinlock.h> + +#include <video/tdfx.h> + +#undef TDFXFB_DEBUG +#ifdef TDFXFB_DEBUG +#define DPRINTK(a,b...) printk(KERN_DEBUG "fb: %s: " a, __FUNCTION__ , ## b) +#else +#define DPRINTK(a,b...) +#endif + +#define BANSHEE_MAX_PIXCLOCK 270000 +#define VOODOO3_MAX_PIXCLOCK 300000 +#define VOODOO5_MAX_PIXCLOCK 350000 + +static struct fb_fix_screeninfo tdfx_fix __devinitdata = { + .id = "3Dfx", + .type = FB_TYPE_PACKED_PIXELS, + .visual = FB_VISUAL_PSEUDOCOLOR, + .ypanstep = 1, + .ywrapstep = 1, + .accel = FB_ACCEL_3DFX_BANSHEE +}; + +static struct fb_var_screeninfo tdfx_var __devinitdata = { + /* "640x480, 8 bpp @ 60 Hz */ + .xres = 640, + .yres = 480, + .xres_virtual = 640, + .yres_virtual = 1024, + .bits_per_pixel =8, + .red = {0, 8, 0}, + .blue = {0, 8, 0}, + .green = {0, 8, 0}, + .activate = FB_ACTIVATE_NOW, + .height = -1, + .width = -1, + .accel_flags = FB_ACCELF_TEXT, + .pixclock = 39722, + .left_margin = 40, + .right_margin = 24, + .upper_margin = 32, + .lower_margin = 11, + .hsync_len = 96, + .vsync_len = 2, + .vmode = FB_VMODE_NONINTERLACED +}; + +/* + * PCI driver prototypes + */ +static int __devinit tdfxfb_probe(struct pci_dev *pdev, + const struct pci_device_id *id); +static void __devexit tdfxfb_remove(struct pci_dev *pdev); + +static struct pci_device_id tdfxfb_id_table[] = { + { PCI_VENDOR_ID_3DFX, PCI_DEVICE_ID_3DFX_BANSHEE, + PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16, + 0xff0000, 0 }, + { PCI_VENDOR_ID_3DFX, PCI_DEVICE_ID_3DFX_VOODOO3, + PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16, + 0xff0000, 0 }, + { PCI_VENDOR_ID_3DFX, PCI_DEVICE_ID_3DFX_VOODOO5, + PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16, + 0xff0000, 0 }, + { 0, } +}; + +static struct pci_driver tdfxfb_driver = { + .name = "tdfxfb", + .id_table = tdfxfb_id_table, + .probe = tdfxfb_probe, + .remove = __devexit_p(tdfxfb_remove), +}; + +MODULE_DEVICE_TABLE(pci, tdfxfb_id_table); + +/* + * Frame buffer device API + */ +static int tdfxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *fb); +static int tdfxfb_set_par(struct fb_info *info); +static int tdfxfb_setcolreg(u_int regno, u_int red, u_int green, u_int blue, + u_int transp, struct fb_info *info); +static int tdfxfb_blank(int blank, struct fb_info *info); +static int tdfxfb_pan_display(struct fb_var_screeninfo *var, struct fb_info *info); +static int banshee_wait_idle(struct fb_info *info); +#ifdef CONFIG_FB_3DFX_ACCEL +static void tdfxfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect); +static void tdfxfb_copyarea(struct fb_info *info, const struct fb_copyarea *area); +static void tdfxfb_imageblit(struct fb_info *info, const struct fb_image *image); +#endif /* CONFIG_FB_3DFX_ACCEL */ + +static struct fb_ops tdfxfb_ops = { + .owner = THIS_MODULE, + .fb_check_var = tdfxfb_check_var, + .fb_set_par = tdfxfb_set_par, + .fb_setcolreg = tdfxfb_setcolreg, + .fb_blank = tdfxfb_blank, + .fb_pan_display = tdfxfb_pan_display, + .fb_sync = banshee_wait_idle, +#ifdef CONFIG_FB_3DFX_ACCEL + .fb_fillrect = tdfxfb_fillrect, + .fb_copyarea = tdfxfb_copyarea, + .fb_imageblit = tdfxfb_imageblit, +#else + .fb_fillrect = cfb_fillrect, + .fb_copyarea = cfb_copyarea, + .fb_imageblit = cfb_imageblit, +#endif + .fb_cursor = soft_cursor, +}; + +/* + * do_xxx: Hardware-specific functions + */ +static u32 do_calc_pll(int freq, int *freq_out); +static void do_write_regs(struct fb_info *info, struct banshee_reg *reg); +static unsigned long do_lfb_size(struct tdfx_par *par, unsigned short); + +/* + * Driver data + */ +static int nopan = 0; +static int nowrap = 1; // not implemented (yet) +static char *mode_option __devinitdata = NULL; + +/* ------------------------------------------------------------------------- + * Hardware-specific funcions + * ------------------------------------------------------------------------- */ + +#ifdef VGA_REG_IO +static inline u8 vga_inb(struct tdfx_par *par, u32 reg) { return inb(reg); } + +static inline void vga_outb(struct tdfx_par *par, u32 reg, u8 val) { outb(val, reg); } +#else +static inline u8 vga_inb(struct tdfx_par *par, u32 reg) { + return inb(par->iobase + reg - 0x300); +} +static inline void vga_outb(struct tdfx_par *par, u32 reg, u8 val) { + outb(val, par->iobase + reg - 0x300); +} +#endif + +static inline void gra_outb(struct tdfx_par *par, u32 idx, u8 val) { + vga_outb(par, GRA_I, idx); vga_outb(par, GRA_D, val); +} + +static inline void seq_outb(struct tdfx_par *par, u32 idx, u8 val) { + vga_outb(par, SEQ_I, idx); vga_outb(par, SEQ_D, val); +} + +static inline u8 seq_inb(struct tdfx_par *par, u32 idx) { + vga_outb(par, SEQ_I, idx); return vga_inb(par, SEQ_D); +} + +static inline void crt_outb(struct tdfx_par *par, u32 idx, u8 val) { + vga_outb(par, CRT_I, idx); vga_outb(par, CRT_D, val); +} + +static inline u8 crt_inb(struct tdfx_par *par, u32 idx) { + vga_outb(par, CRT_I, idx); return vga_inb(par, CRT_D); +} + +static inline void att_outb(struct tdfx_par *par, u32 idx, u8 val) +{ + unsigned char tmp; + + tmp = vga_inb(par, IS1_R); + vga_outb(par, ATT_IW, idx); + vga_outb(par, ATT_IW, val); +} + +static inline void vga_disable_video(struct tdfx_par *par) +{ + unsigned char s; + + s = seq_inb(par, 0x01) | 0x20; + seq_outb(par, 0x00, 0x01); + seq_outb(par, 0x01, s); + seq_outb(par, 0x00, 0x03); +} + +static inline void vga_enable_video(struct tdfx_par *par) +{ + unsigned char s; + + s = seq_inb(par, 0x01) & 0xdf; + seq_outb(par, 0x00, 0x01); + seq_outb(par, 0x01, s); + seq_outb(par, 0x00, 0x03); +} + +static inline void vga_enable_palette(struct tdfx_par *par) +{ + vga_inb(par, IS1_R); + vga_outb(par, ATT_IW, 0x20); +} + +static inline u32 tdfx_inl(struct tdfx_par *par, unsigned int reg) +{ + return readl(par->regbase_virt + reg); +} + +static inline void tdfx_outl(struct tdfx_par *par, unsigned int reg, u32 val) +{ + writel(val, par->regbase_virt + reg); +} + +static inline void banshee_make_room(struct tdfx_par *par, int size) +{ + /* Note: The Voodoo3's onboard FIFO has 32 slots. This loop + * won't quit if you ask for more. */ + while((tdfx_inl(par, STATUS) & 0x1f) < size-1); +} + +static int banshee_wait_idle(struct fb_info *info) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + int i = 0; + + banshee_make_room(par, 1); + tdfx_outl(par, COMMAND_3D, COMMAND_3D_NOP); + + while(1) { + i = (tdfx_inl(par, STATUS) & STATUS_BUSY) ? 0 : i + 1; + if(i == 3) break; + } + return 0; +} + +/* + * Set the color of a palette entry in 8bpp mode + */ +static inline void do_setpalentry(struct tdfx_par *par, unsigned regno, u32 c) +{ + banshee_make_room(par, 2); + tdfx_outl(par, DACADDR, regno); + tdfx_outl(par, DACDATA, c); +} + +static u32 do_calc_pll(int freq, int* freq_out) +{ + int m, n, k, best_m, best_n, best_k, f_cur, best_error; + int fref = 14318; + + /* this really could be done with more intelligence -- + 255*63*4 = 64260 iterations is silly */ + best_error = freq; + best_n = best_m = best_k = 0; + for (n = 1; n < 256; n++) { + for (m = 1; m < 64; m++) { + for (k = 0; k < 4; k++) { + f_cur = fref*(n + 2)/(m + 2)/(1 << k); + if (abs(f_cur - freq) < best_error) { + best_error = abs(f_cur-freq); + best_n = n; + best_m = m; + best_k = k; + } + } + } + } + n = best_n; + m = best_m; + k = best_k; + *freq_out = fref*(n + 2)/(m + 2)/(1 << k); + return (n << 8) | (m << 2) | k; +} + +static void do_write_regs(struct fb_info *info, struct banshee_reg* reg) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + int i; + + banshee_wait_idle(info); + + tdfx_outl(par, MISCINIT1, tdfx_inl(par, MISCINIT1) | 0x01); + + crt_outb(par, 0x11, crt_inb(par, 0x11) & 0x7f); /* CRT unprotect */ + + banshee_make_room(par, 3); + tdfx_outl(par, VGAINIT1, reg->vgainit1 & 0x001FFFFF); + tdfx_outl(par, VIDPROCCFG, reg->vidcfg & ~0x00000001); +#if 0 + tdfx_outl(par, PLLCTRL1, reg->mempll); + tdfx_outl(par, PLLCTRL2, reg->gfxpll); +#endif + tdfx_outl(par, PLLCTRL0, reg->vidpll); + + vga_outb(par, MISC_W, reg->misc[0x00] | 0x01); + + for (i = 0; i < 5; i++) + seq_outb(par, i, reg->seq[i]); + + for (i = 0; i < 25; i++) + crt_outb(par, i, reg->crt[i]); + + for (i = 0; i < 9; i++) + gra_outb(par, i, reg->gra[i]); + + for (i = 0; i < 21; i++) + att_outb(par, i, reg->att[i]); + + crt_outb(par, 0x1a, reg->ext[0]); + crt_outb(par, 0x1b, reg->ext[1]); + + vga_enable_palette(par); + vga_enable_video(par); + + banshee_make_room(par, 11); + tdfx_outl(par, VGAINIT0, reg->vgainit0); + tdfx_outl(par, DACMODE, reg->dacmode); + tdfx_outl(par, VIDDESKSTRIDE, reg->stride); + tdfx_outl(par, HWCURPATADDR, 0); + + tdfx_outl(par, VIDSCREENSIZE,reg->screensize); + tdfx_outl(par, VIDDESKSTART, reg->startaddr); + tdfx_outl(par, VIDPROCCFG, reg->vidcfg); + tdfx_outl(par, VGAINIT1, reg->vgainit1); + tdfx_outl(par, MISCINIT0, reg->miscinit0); + + banshee_make_room(par, 8); + tdfx_outl(par, SRCBASE, reg->srcbase); + tdfx_outl(par, DSTBASE, reg->dstbase); + tdfx_outl(par, COMMANDEXTRA_2D, 0); + tdfx_outl(par, CLIP0MIN, 0); + tdfx_outl(par, CLIP0MAX, 0x0fff0fff); + tdfx_outl(par, CLIP1MIN, 0); + tdfx_outl(par, CLIP1MAX, 0x0fff0fff); + tdfx_outl(par, SRCXY, 0); + + banshee_wait_idle(info); +} + +static unsigned long do_lfb_size(struct tdfx_par *par, unsigned short dev_id) +{ + u32 draminit0 = 0; + u32 draminit1 = 0; + u32 miscinit1 = 0; + u32 lfbsize = 0; + int sgram_p = 0; + + draminit0 = tdfx_inl(par, DRAMINIT0); + draminit1 = tdfx_inl(par, DRAMINIT1); + + if ((dev_id == PCI_DEVICE_ID_3DFX_BANSHEE) || + (dev_id == PCI_DEVICE_ID_3DFX_VOODOO3)) { + sgram_p = (draminit1 & DRAMINIT1_MEM_SDRAM) ? 0 : 1; + + lfbsize = sgram_p ? + (((draminit0 & DRAMINIT0_SGRAM_NUM) ? 2 : 1) * + ((draminit0 & DRAMINIT0_SGRAM_TYPE) ? 8 : 4) * 1024 * 1024) : + 16 * 1024 * 1024; + } else { + /* Voodoo4/5 */ + u32 chips, psize, banks; + + chips = ((draminit0 & (1 << 26)) == 0) ? 4 : 8; + psize = 1 << ((draminit0 & 0x38000000) >> 28); + banks = ((draminit0 & (1 << 30)) == 0) ? 2 : 4; + lfbsize = chips * psize * banks; + lfbsize <<= 20; + } + /* disable block writes for SDRAM (why?) */ + miscinit1 = tdfx_inl(par, MISCINIT1); + miscinit1 |= sgram_p ? 0 : MISCINIT1_2DBLOCK_DIS; + miscinit1 |= MISCINIT1_CLUT_INV; + + banshee_make_room(par, 1); + tdfx_outl(par, MISCINIT1, miscinit1); + return lfbsize; +} + +/* ------------------------------------------------------------------------- */ + +static int tdfxfb_check_var(struct fb_var_screeninfo *var,struct fb_info *info) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 lpitch; + + if (var->bits_per_pixel != 8 && var->bits_per_pixel != 16 && + var->bits_per_pixel != 24 && var->bits_per_pixel != 32) { + DPRINTK("depth not supported: %u\n", var->bits_per_pixel); + return -EINVAL; + } + + if (var->xres != var->xres_virtual) + var->xres_virtual = var->xres; + + if (var->yres > var->yres_virtual) + var->yres_virtual = var->yres; + + if (var->xoffset) { + DPRINTK("xoffset not supported\n"); + return -EINVAL; + } + + /* Banshee doesn't support interlace, but Voodoo4/5 and probably Voodoo3 do. */ + /* no direct information about device id now? use max_pixclock for this... */ + if (((var->vmode & FB_VMODE_MASK) == FB_VMODE_INTERLACED) && + (par->max_pixclock < VOODOO3_MAX_PIXCLOCK)) { + DPRINTK("interlace not supported\n"); + return -EINVAL; + } + + var->xres = (var->xres + 15) & ~15; /* could sometimes be 8 */ + lpitch = var->xres * ((var->bits_per_pixel + 7)>>3); + + if (var->xres < 320 || var->xres > 2048) { + DPRINTK("width not supported: %u\n", var->xres); + return -EINVAL; + } + + if (var->yres < 200 || var->yres > 2048) { + DPRINTK("height not supported: %u\n", var->yres); + return -EINVAL; + } + + if (lpitch * var->yres_virtual > info->fix.smem_len) { + var->yres_virtual = info->fix.smem_len/lpitch; + if (var->yres_virtual < var->yres) { + DPRINTK("no memory for screen (%ux%ux%u)\n", + var->xres, var->yres_virtual, var->bits_per_pixel); + return -EINVAL; + } + } + + if (PICOS2KHZ(var->pixclock) > par->max_pixclock) { + DPRINTK("pixclock too high (%ldKHz)\n",PICOS2KHZ(var->pixclock)); + return -EINVAL; + } + + switch(var->bits_per_pixel) { + case 8: + var->red.length = var->green.length = var->blue.length = 8; + break; + case 16: + var->red.offset = 11; + var->red.length = 5; + var->green.offset = 5; + var->green.length = 6; + var->blue.offset = 0; + var->blue.length = 5; + break; + case 24: + var->red.offset=16; + var->green.offset=8; + var->blue.offset=0; + var->red.length = var->green.length = var->blue.length = 8; + case 32: + var->red.offset = 16; + var->green.offset = 8; + var->blue.offset = 0; + var->red.length = var->green.length = var->blue.length = 8; + break; + } + var->height = var->width = -1; + + var->accel_flags = FB_ACCELF_TEXT; + + DPRINTK("Checking graphics mode at %dx%d depth %d\n", var->xres, var->yres, var->bits_per_pixel); + return 0; +} + +static int tdfxfb_set_par(struct fb_info *info) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 hdispend, hsyncsta, hsyncend, htotal; + u32 hd, hs, he, ht, hbs, hbe; + u32 vd, vs, ve, vt, vbs, vbe; + struct banshee_reg reg; + int fout, freq; + u32 wd, cpp; + + par->baseline = 0; + + memset(®, 0, sizeof(reg)); + cpp = (info->var.bits_per_pixel + 7)/8; + + reg.vidcfg = VIDCFG_VIDPROC_ENABLE | VIDCFG_DESK_ENABLE | VIDCFG_CURS_X11 | ((cpp - 1) << VIDCFG_PIXFMT_SHIFT) | (cpp != 1 ? VIDCFG_CLUT_BYPASS : 0); + + /* PLL settings */ + freq = PICOS2KHZ(info->var.pixclock); + + reg.dacmode = 0; + reg.vidcfg &= ~VIDCFG_2X; + + hdispend = info->var.xres; + hsyncsta = hdispend + info->var.right_margin; + hsyncend = hsyncsta + info->var.hsync_len; + htotal = hsyncend + info->var.left_margin; + + if (freq > par->max_pixclock/2) { + freq = freq > par->max_pixclock ? par->max_pixclock : freq; + reg.dacmode |= DACMODE_2X; + reg.vidcfg |= VIDCFG_2X; + hdispend >>= 1; + hsyncsta >>= 1; + hsyncend >>= 1; + htotal >>= 1; + } + + hd = wd = (hdispend >> 3) - 1; + hs = (hsyncsta >> 3) - 1; + he = (hsyncend >> 3) - 1; + ht = (htotal >> 3) - 1; + hbs = hd; + hbe = ht; + + if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_DOUBLE) { + vbs = vd = (info->var.yres << 1) - 1; + vs = vd + (info->var.lower_margin << 1); + ve = vs + (info->var.vsync_len << 1); + vbe = vt = ve + (info->var.upper_margin << 1) - 1; + } else { + vbs = vd = info->var.yres - 1; + vs = vd + info->var.lower_margin; + ve = vs + info->var.vsync_len; + vbe = vt = ve + info->var.upper_margin - 1; + } + + /* this is all pretty standard VGA register stuffing */ + reg.misc[0x00] = 0x0f | + (info->var.xres < 400 ? 0xa0 : + info->var.xres < 480 ? 0x60 : + info->var.xres < 768 ? 0xe0 : 0x20); + + reg.gra[0x00] = 0x00; + reg.gra[0x01] = 0x00; + reg.gra[0x02] = 0x00; + reg.gra[0x03] = 0x00; + reg.gra[0x04] = 0x00; + reg.gra[0x05] = 0x40; + reg.gra[0x06] = 0x05; + reg.gra[0x07] = 0x0f; + reg.gra[0x08] = 0xff; + + reg.att[0x00] = 0x00; + reg.att[0x01] = 0x01; + reg.att[0x02] = 0x02; + reg.att[0x03] = 0x03; + reg.att[0x04] = 0x04; + reg.att[0x05] = 0x05; + reg.att[0x06] = 0x06; + reg.att[0x07] = 0x07; + reg.att[0x08] = 0x08; + reg.att[0x09] = 0x09; + reg.att[0x0a] = 0x0a; + reg.att[0x0b] = 0x0b; + reg.att[0x0c] = 0x0c; + reg.att[0x0d] = 0x0d; + reg.att[0x0e] = 0x0e; + reg.att[0x0f] = 0x0f; + reg.att[0x10] = 0x41; + reg.att[0x11] = 0x00; + reg.att[0x12] = 0x0f; + reg.att[0x13] = 0x00; + reg.att[0x14] = 0x00; + + reg.seq[0x00] = 0x03; + reg.seq[0x01] = 0x01; /* fixme: clkdiv2? */ + reg.seq[0x02] = 0x0f; + reg.seq[0x03] = 0x00; + reg.seq[0x04] = 0x0e; + + reg.crt[0x00] = ht - 4; + reg.crt[0x01] = hd; + reg.crt[0x02] = hbs; + reg.crt[0x03] = 0x80 | (hbe & 0x1f); + reg.crt[0x04] = hs; + reg.crt[0x05] = ((hbe & 0x20) << 2) | (he & 0x1f); + reg.crt[0x06] = vt; + reg.crt[0x07] = ((vs & 0x200) >> 2) | + ((vd & 0x200) >> 3) | + ((vt & 0x200) >> 4) | 0x10 | + ((vbs & 0x100) >> 5) | + ((vs & 0x100) >> 6) | + ((vd & 0x100) >> 7) | + ((vt & 0x100) >> 8); + reg.crt[0x08] = 0x00; + reg.crt[0x09] = 0x40 | ((vbs & 0x200) >> 4); + reg.crt[0x0a] = 0x00; + reg.crt[0x0b] = 0x00; + reg.crt[0x0c] = 0x00; + reg.crt[0x0d] = 0x00; + reg.crt[0x0e] = 0x00; + reg.crt[0x0f] = 0x00; + reg.crt[0x10] = vs; + reg.crt[0x11] = (ve & 0x0f) | 0x20; + reg.crt[0x12] = vd; + reg.crt[0x13] = wd; + reg.crt[0x14] = 0x00; + reg.crt[0x15] = vbs; + reg.crt[0x16] = vbe + 1; + reg.crt[0x17] = 0xc3; + reg.crt[0x18] = 0xff; + + /* Banshee's nonvga stuff */ + reg.ext[0x00] = (((ht & 0x100) >> 8) | + ((hd & 0x100) >> 6) | + ((hbs & 0x100) >> 4) | + ((hbe & 0x40) >> 1) | + ((hs & 0x100) >> 2) | + ((he & 0x20) << 2)); + reg.ext[0x01] = (((vt & 0x400) >> 10) | + ((vd & 0x400) >> 8) | + ((vbs & 0x400) >> 6) | + ((vbe & 0x400) >> 4)); + + reg.vgainit0 = VGAINIT0_8BIT_DAC | + VGAINIT0_EXT_ENABLE | + VGAINIT0_WAKEUP_3C3 | + VGAINIT0_ALT_READBACK | + VGAINIT0_EXTSHIFTOUT; + reg.vgainit1 = tdfx_inl(par, VGAINIT1) & 0x1fffff; + + reg.cursloc = 0; + + reg.cursc0 = 0; + reg.cursc1 = 0xffffff; + + reg.stride = info->var.xres * cpp; + reg.startaddr = par->baseline * reg.stride; + reg.srcbase = reg.startaddr; + reg.dstbase = reg.startaddr; + + /* PLL settings */ + freq = PICOS2KHZ(info->var.pixclock); + + reg.dacmode &= ~DACMODE_2X; + reg.vidcfg &= ~VIDCFG_2X; + if (freq > par->max_pixclock/2) { + freq = freq > par->max_pixclock ? par->max_pixclock : freq; + reg.dacmode |= DACMODE_2X; + reg.vidcfg |= VIDCFG_2X; + } + reg.vidpll = do_calc_pll(freq, &fout); +#if 0 + reg.mempll = do_calc_pll(..., &fout); + reg.gfxpll = do_calc_pll(..., &fout); +#endif + + if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_DOUBLE) { + reg.screensize = info->var.xres | (info->var.yres << 13); + reg.vidcfg |= VIDCFG_HALF_MODE; + reg.crt[0x09] |= 0x80; + } else { + reg.screensize = info->var.xres | (info->var.yres << 12); + reg.vidcfg &= ~VIDCFG_HALF_MODE; + } + if ((info->var.vmode & FB_VMODE_MASK) == FB_VMODE_INTERLACED) + reg.vidcfg |= VIDCFG_INTERLACE; + reg.miscinit0 = tdfx_inl(par, MISCINIT0); + +#if defined(__BIG_ENDIAN) + switch (info->var.bits_per_pixel) { + case 8: + case 24: + reg.miscinit0 &= ~(1 << 30); + reg.miscinit0 &= ~(1 << 31); + break; + case 16: + reg.miscinit0 |= (1 << 30); + reg.miscinit0 |= (1 << 31); + break; + case 32: + reg.miscinit0 |= (1 << 30); + reg.miscinit0 &= ~(1 << 31); + break; + } +#endif + do_write_regs(info, ®); + + /* Now change fb_fix_screeninfo according to changes in par */ + info->fix.line_length = info->var.xres * ((info->var.bits_per_pixel + 7)>>3); + info->fix.visual = (info->var.bits_per_pixel == 8) + ? FB_VISUAL_PSEUDOCOLOR + : FB_VISUAL_TRUECOLOR; + DPRINTK("Graphics mode is now set at %dx%d depth %d\n", info->var.xres, info->var.yres, info->var.bits_per_pixel); + return 0; +} + +/* A handy macro shamelessly pinched from matroxfb */ +#define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16) + +static int tdfxfb_setcolreg(unsigned regno, unsigned red, unsigned green, + unsigned blue,unsigned transp,struct fb_info *info) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 rgbcol; + + if (regno >= info->cmap.len || regno > 255) return 1; + + switch (info->fix.visual) { + case FB_VISUAL_PSEUDOCOLOR: + rgbcol =(((u32)red & 0xff00) << 8) | + (((u32)green & 0xff00) << 0) | + (((u32)blue & 0xff00) >> 8); + do_setpalentry(par, regno, rgbcol); + break; + /* Truecolor has no hardware color palettes. */ + case FB_VISUAL_TRUECOLOR: + rgbcol = (CNVT_TOHW( red, info->var.red.length) << info->var.red.offset) | + (CNVT_TOHW( green, info->var.green.length) << info->var.green.offset) | + (CNVT_TOHW( blue, info->var.blue.length) << info->var.blue.offset) | + (CNVT_TOHW( transp, info->var.transp.length) << info->var.transp.offset); + ((u32*)(info->pseudo_palette))[regno] = rgbcol; + break; + default: + DPRINTK("bad depth %u\n", info->var.bits_per_pixel); + break; + } + return 0; +} + +/* 0 unblank, 1 blank, 2 no vsync, 3 no hsync, 4 off */ +static int tdfxfb_blank(int blank, struct fb_info *info) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 dacmode, state = 0, vgablank = 0; + + dacmode = tdfx_inl(par, DACMODE); + + switch (blank) { + case FB_BLANK_UNBLANK: /* Screen: On; HSync: On, VSync: On */ + state = 0; + vgablank = 0; + break; + case FB_BLANK_NORMAL: /* Screen: Off; HSync: On, VSync: On */ + state = 0; + vgablank = 1; + break; + case FB_BLANK_VSYNC_SUSPEND: /* Screen: Off; HSync: On, VSync: Off */ + state = BIT(3); + vgablank = 1; + break; + case FB_BLANK_HSYNC_SUSPEND: /* Screen: Off; HSync: Off, VSync: On */ + state = BIT(1); + vgablank = 1; + break; + case FB_BLANK_POWERDOWN: /* Screen: Off; HSync: Off, VSync: Off */ + state = BIT(1) | BIT(3); + vgablank = 1; + break; + } + + dacmode &= ~(BIT(1) | BIT(3)); + dacmode |= state; + banshee_make_room(par, 1); + tdfx_outl(par, DACMODE, dacmode); + if (vgablank) + vga_disable_video(par); + else + vga_enable_video(par); + return 0; +} + +/* + * Set the starting position of the visible screen to var->yoffset + */ +static int tdfxfb_pan_display(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 addr; + + if (nopan || var->xoffset || (var->yoffset > var->yres_virtual)) + return -EINVAL; + if ((var->yoffset + var->yres > var->yres_virtual && nowrap)) + return -EINVAL; + + addr = var->yoffset * info->fix.line_length; + banshee_make_room(par, 1); + tdfx_outl(par, VIDDESKSTART, addr); + + info->var.xoffset = var->xoffset; + info->var.yoffset = var->yoffset; + return 0; +} + +#ifdef CONFIG_FB_3DFX_ACCEL +/* + * FillRect 2D command (solidfill or invert (via ROP_XOR)) + */ +static void tdfxfb_fillrect(struct fb_info *info, const struct fb_fillrect *rect) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 bpp = info->var.bits_per_pixel; + u32 stride = info->fix.line_length; + u32 fmt= stride | ((bpp+((bpp==8) ? 0 : 8)) << 13); + int tdfx_rop; + + if (rect->rop == ROP_COPY) + tdfx_rop = TDFX_ROP_COPY; + else + tdfx_rop = TDFX_ROP_XOR; + + banshee_make_room(par, 5); + tdfx_outl(par, DSTFORMAT, fmt); + if (info->fix.visual == FB_VISUAL_PSEUDOCOLOR) { + tdfx_outl(par, COLORFORE, rect->color); + } else { /* FB_VISUAL_TRUECOLOR */ + tdfx_outl(par, COLORFORE, ((u32*)(info->pseudo_palette))[rect->color]); + } + tdfx_outl(par, COMMAND_2D, COMMAND_2D_FILLRECT | (tdfx_rop << 24)); + tdfx_outl(par, DSTSIZE, rect->width | (rect->height << 16)); + tdfx_outl(par, LAUNCH_2D, rect->dx | (rect->dy << 16)); +} + +/* + * Screen-to-Screen BitBlt 2D command (for the bmove fb op.) + */ +static void tdfxfb_copyarea(struct fb_info *info, const struct fb_copyarea *area) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + u32 sx = area->sx, sy = area->sy, dx = area->dx, dy = area->dy; + u32 bpp = info->var.bits_per_pixel; + u32 stride = info->fix.line_length; + u32 blitcmd = COMMAND_2D_S2S_BITBLT | (TDFX_ROP_COPY << 24); + u32 fmt = stride | ((bpp+((bpp==8) ? 0 : 8)) << 13); + + if (area->sx <= area->dx) { + //-X + blitcmd |= BIT(14); + sx += area->width - 1; + dx += area->width - 1; + } + if (area->sy <= area->dy) { + //-Y + blitcmd |= BIT(15); + sy += area->height - 1; + dy += area->height - 1; + } + + banshee_make_room(par, 6); + + tdfx_outl(par, SRCFORMAT, fmt); + tdfx_outl(par, DSTFORMAT, fmt); + tdfx_outl(par, COMMAND_2D, blitcmd); + tdfx_outl(par, DSTSIZE, area->width | (area->height << 16)); + tdfx_outl(par, DSTXY, dx | (dy << 16)); + tdfx_outl(par, LAUNCH_2D, sx | (sy << 16)); +} + +static void tdfxfb_imageblit(struct fb_info *info, const struct fb_image *image) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + int size = image->height * ((image->width * image->depth + 7)>>3); + int fifo_free; + int i, stride = info->fix.line_length; + u32 bpp = info->var.bits_per_pixel; + u32 dstfmt = stride | ((bpp+((bpp==8) ? 0 : 8)) << 13); + u8 *chardata = (u8 *) image->data; + u32 srcfmt; + + if (image->depth != 1) { + //banshee_make_room(par, 6 + ((size + 3) >> 2)); + //srcfmt = stride | ((bpp+((bpp==8) ? 0 : 8)) << 13) | 0x400000; + cfb_imageblit(info, image); + return; + } else { + banshee_make_room(par, 8); + switch (info->fix.visual) { + case FB_VISUAL_PSEUDOCOLOR: + tdfx_outl(par, COLORFORE, image->fg_color); + tdfx_outl(par, COLORBACK, image->bg_color); + break; + case FB_VISUAL_TRUECOLOR: + default: + tdfx_outl(par, COLORFORE, ((u32*)(info->pseudo_palette))[image->fg_color]); + tdfx_outl(par, COLORBACK, ((u32*)(info->pseudo_palette))[image->bg_color]); + } +#ifdef __BIG_ENDIAN + srcfmt = 0x400000 | BIT(20); +#else + srcfmt = 0x400000; +#endif + } + + tdfx_outl(par, SRCXY, 0); + tdfx_outl(par, DSTXY, image->dx | (image->dy << 16)); + tdfx_outl(par, COMMAND_2D, COMMAND_2D_H2S_BITBLT | (TDFX_ROP_COPY << 24)); + tdfx_outl(par, SRCFORMAT, srcfmt); + tdfx_outl(par, DSTFORMAT, dstfmt); + tdfx_outl(par, DSTSIZE, image->width | (image->height << 16)); + + /* A count of how many free FIFO entries we've requested. + * When this goes negative, we need to request more. */ + fifo_free = 0; + + /* Send four bytes at a time of data */ + for (i = (size >> 2) ; i > 0; i--) { + if(--fifo_free < 0) { + fifo_free=31; + banshee_make_room(par,fifo_free); + } + tdfx_outl(par, LAUNCH_2D,*(u32*)chardata); + chardata += 4; + } + + /* Send the leftovers now */ + banshee_make_room(par,3); + i = size%4; + switch (i) { + case 0: break; + case 1: tdfx_outl(par, LAUNCH_2D,*chardata); break; + case 2: tdfx_outl(par, LAUNCH_2D,*(u16*)chardata); break; + case 3: tdfx_outl(par, LAUNCH_2D,*(u16*)chardata | ((chardata[3]) << 24)); break; + } +} +#endif /* CONFIG_FB_3DFX_ACCEL */ + +#ifdef TDFX_HARDWARE_CURSOR +static int tdfxfb_cursor(struct fb_info *info, struct fb_cursor *cursor) +{ + struct tdfx_par *par = (struct tdfx_par *) info->par; + unsigned long flags; + + /* + * If the cursor is not be changed this means either we want the + * current cursor state (if enable is set) or we want to query what + * we can do with the cursor (if enable is not set) + */ + if (!cursor->set) return 0; + + /* Too large of a cursor :-( */ + if (cursor->image.width > 64 || cursor->image.height > 64) + return -ENXIO; + + /* + * If we are going to be changing things we should disable + * the cursor first + */ + if (info->cursor.enable) { + spin_lock_irqsave(&par->DAClock, flags); + info->cursor.enable = 0; + del_timer(&(par->hwcursor.timer)); + tdfx_outl(par, VIDPROCCFG, par->hwcursor.disable); + spin_unlock_irqrestore(&par->DAClock, flags); + } + + /* Disable the Cursor */ + if ((cursor->set && FB_CUR_SETCUR) && !cursor->enable) + return 0; + + /* fix cursor color - XFree86 forgets to restore it properly */ + if (cursor->set && FB_CUR_SETCMAP) { + struct fb_cmap cmap = cursor->image.cmap; + unsigned long bg_color, fg_color; + + cmap.len = 2; /* Voodoo 3+ only support 2 color cursors */ + fg_color = ((cmap.red[cmap.start] << 16) | + (cmap.green[cmap.start] << 8) | + (cmap.blue[cmap.start])); + bg_color = ((cmap.red[cmap.start+1] << 16) | + (cmap.green[cmap.start+1] << 8) | + (cmap.blue[cmap.start+1])); + fb_copy_cmap(&cmap, &info->cursor.image.cmap); + spin_lock_irqsave(&par->DAClock, flags); + banshee_make_room(par, 2); + tdfx_outl(par, HWCURC0, bg_color); + tdfx_outl(par, HWCURC1, fg_color); + spin_unlock_irqrestore(&par->DAClock, flags); + } + + if (cursor->set && FB_CUR_SETPOS) { + int x, y; + + x = cursor->image.dx; + y = cursor->image.dy; + y -= info->var.yoffset; + info->cursor.image.dx = x; + info->cursor.image.dy = y; + x += 63; + y += 63; + spin_lock_irqsave(&par->DAClock, flags); + banshee_make_room(par, 1); + tdfx_outl(par, HWCURLOC, (y << 16) + x); + spin_unlock_irqrestore(&par->DAClock, flags); + } + + /* Not supported so we fake it */ + if (cursor->set && FB_CUR_SETHOT) { + info->cursor.hot.x = cursor->hot.x; + info->cursor.hot.y = cursor->hot.y; + } + + if (cursor->set && FB_CUR_SETSHAPE) { + /* + * Voodoo 3 and above cards use 2 monochrome cursor patterns. + * The reason is so the card can fetch 8 words at a time + * and are stored on chip for use for the next 8 scanlines. + * This reduces the number of times for access to draw the + * cursor for each screen refresh. + * Each pattern is a bitmap of 64 bit wide and 64 bit high + * (total of 8192 bits or 1024 Kbytes). The two patterns are + * stored in such a way that pattern 0 always resides in the + * lower half (least significant 64 bits) of a 128 bit word + * and pattern 1 the upper half. If you examine the data of + * the cursor image the graphics card uses then from the + * begining you see line one of pattern 0, line one of + * pattern 1, line two of pattern 0, line two of pattern 1, + * etc etc. The linear stride for the cursor is always 16 bytes + * (128 bits) which is the maximum cursor width times two for + * the two monochrome patterns. + */ + u8 *cursorbase = (u8 *) info->cursor.image.data; + char *bitmap = (char *)cursor->image.data; + char *mask = (char *) cursor->mask; + int i, j, k, h = 0; + + for (i = 0; i < 64; i++) { + if (i < cursor->image.height) { + j = (cursor->image.width + 7) >> 3; + k = 8 - j; + + for (;j > 0; j--) { + /* Pattern 0. Copy the cursor bitmap to it */ + fb_writeb(*bitmap, cursorbase + h); + bitmap++; + /* Pattern 1. Copy the cursor mask to it */ + fb_writeb(*mask, cursorbase + h + 8); + mask++; + h++; + } + for (;k > 0; k--) { + fb_writeb(0, cursorbase + h); + fb_writeb(~0, cursorbase + h + 8); + h++; + } + } else { + fb_writel(0, cursorbase + h); + fb_writel(0, cursorbase + h + 4); + fb_writel(~0, cursorbase + h + 8); + fb_writel(~0, cursorbase + h + 12); + h += 16; + } + } + } + /* Turn the cursor on */ + cursor->enable = 1; + info->cursor = *cursor; + mod_timer(&par->hwcursor.timer, jiffies+HZ/2); + spin_lock_irqsave(&par->DAClock, flags); + banshee_make_room(par, 1); + tdfx_outl(par, VIDPROCCFG, par->hwcursor.enable); + spin_unlock_irqrestore(&par->DAClock, flags); + return 0; +} +#endif + +/** + * tdfxfb_probe - Device Initializiation + * + * @pdev: PCI Device to initialize + * @id: PCI Device ID + * + * Initializes and allocates resources for PCI device @pdev. + * + */ +static int __devinit tdfxfb_probe(struct pci_dev *pdev, + const struct pci_device_id *id) +{ + struct tdfx_par *default_par; + struct fb_info *info; + int size, err, lpitch; + + if ((err = pci_enable_device(pdev))) { + printk(KERN_WARNING "tdfxfb: Can't enable pdev: %d\n", err); + return err; + } + + size = sizeof(struct tdfx_par)+256*sizeof(u32); + + info = framebuffer_alloc(size, &pdev->dev); + + if (!info) return -ENOMEM; + + default_par = info->par; + + /* Configure the default fb_fix_screeninfo first */ + switch (pdev->device) { + case PCI_DEVICE_ID_3DFX_BANSHEE: + strcat(tdfx_fix.id, " Banshee"); + default_par->max_pixclock = BANSHEE_MAX_PIXCLOCK; + break; + case PCI_DEVICE_ID_3DFX_VOODOO3: + strcat(tdfx_fix.id, " Voodoo3"); + default_par->max_pixclock = VOODOO3_MAX_PIXCLOCK; + break; + case PCI_DEVICE_ID_3DFX_VOODOO5: + strcat(tdfx_fix.id, " Voodoo5"); + default_par->max_pixclock = VOODOO5_MAX_PIXCLOCK; + break; + } + + tdfx_fix.mmio_start = pci_resource_start(pdev, 0); + tdfx_fix.mmio_len = pci_resource_len(pdev, 0); + default_par->regbase_virt = ioremap_nocache(tdfx_fix.mmio_start, tdfx_fix.mmio_len); + if (!default_par->regbase_virt) { + printk("fb: Can't remap %s register area.\n", tdfx_fix.id); + goto out_err; + } + + if (!request_mem_region(pci_resource_start(pdev, 0), + pci_resource_len(pdev, 0), "tdfx regbase")) { + printk(KERN_WARNING "tdfxfb: Can't reserve regbase\n"); + goto out_err; + } + + tdfx_fix.smem_start = pci_resource_start(pdev, 1); + if (!(tdfx_fix.smem_len = do_lfb_size(default_par, pdev->device))) { + printk("fb: Can't count %s memory.\n", tdfx_fix.id); + release_mem_region(pci_resource_start(pdev, 0), + pci_resource_len(pdev, 0)); + goto out_err; + } + + if (!request_mem_region(pci_resource_start(pdev, 1), + pci_resource_len(pdev, 1), "tdfx smem")) { + printk(KERN_WARNING "tdfxfb: Can't reserve smem\n"); + release_mem_region(pci_resource_start(pdev, 0), + pci_resource_len(pdev, 0)); + goto out_err; + } + + info->screen_base = ioremap_nocache(tdfx_fix.smem_start, + tdfx_fix.smem_len); + if (!info->screen_base) { + printk("fb: Can't remap %s framebuffer.\n", tdfx_fix.id); + release_mem_region(pci_resource_start(pdev, 1), + pci_resource_len(pdev, 1)); + release_mem_region(pci_resource_start(pdev, 0), + pci_resource_len(pdev, 0)); + goto out_err; + } + + default_par->iobase = pci_resource_start(pdev, 2); + + if (!request_region(pci_resource_start(pdev, 2), + pci_resource_len(pdev, 2), "tdfx iobase")) { + printk(KERN_WARNING "tdfxfb: Can't reserve iobase\n"); + release_mem_region(pci_resource_start(pdev, 1), + pci_resource_len(pdev, 1)); + release_mem_region(pci_resource_start(pdev, 0), + pci_resource_len(pdev, 0)); + goto out_err; + } + + printk("fb: %s memory = %dK\n", tdfx_fix.id, tdfx_fix.smem_len >> 10); + + tdfx_fix.ypanstep = nopan ? 0 : 1; + tdfx_fix.ywrapstep = nowrap ? 0 : 1; + + info->fbops = &tdfxfb_ops; + info->fix = tdfx_fix; + info->pseudo_palette = (void *)(default_par + 1); + info->flags = FBINFO_DEFAULT | FBINFO_HWACCEL_YPAN; +#ifdef CONFIG_FB_3DFX_ACCEL + info->flags |= FBINFO_HWACCEL_FILLRECT | + FBINFO_HWACCEL_COPYAREA | FBINFO_HWACCEL_IMAGEBLIT; +#endif + + if (!mode_option) + mode_option = "640x480@60"; + + err = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8); + if (!err || err == 4) + info->var = tdfx_var; + + /* maximize virtual vertical length */ + lpitch = info->var.xres_virtual * ((info->var.bits_per_pixel + 7) >> 3); + info->var.yres_virtual = info->fix.smem_len/lpitch; + if (info->var.yres_virtual < info->var.yres) + goto out_err; + +#ifdef CONFIG_FB_3DFX_ACCEL + /* + * FIXME: Limit var->yres_virtual to 4096 because of screen artifacts + * during scrolling. This is only present if 2D acceleration is + * enabled. + */ + if (info->var.yres_virtual > 4096) + info->var.yres_virtual = 4096; +#endif /* CONFIG_FB_3DFX_ACCEL */ + + if (fb_alloc_cmap(&info->cmap, 256, 0) < 0) { + printk(KERN_WARNING "tdfxfb: Can't allocate color map\n"); + goto out_err; + } + + if (register_framebuffer(info) < 0) { + printk("tdfxfb: can't register framebuffer\n"); + fb_dealloc_cmap(&info->cmap); + goto out_err; + } + /* + * Our driver data + */ + pci_set_drvdata(pdev, info); + return 0; + +out_err: + /* + * Cleanup after anything that was remapped/allocated. + */ + if (default_par->regbase_virt) + iounmap(default_par->regbase_virt); + if (info->screen_base) + iounmap(info->screen_base); + framebuffer_release(info); + return -ENXIO; +} + +#ifndef MODULE +void tdfxfb_setup(char *options) +{ + char* this_opt; + + if (!options || !*options) + return; + + while ((this_opt = strsep(&options, ",")) != NULL) { + if (!*this_opt) + continue; + if(!strcmp(this_opt, "nopan")) { + nopan = 1; + } else if(!strcmp(this_opt, "nowrap")) { + nowrap = 1; + } else { + mode_option = this_opt; + } + } +} +#endif + +/** + * tdfxfb_remove - Device removal + * + * @pdev: PCI Device to cleanup + * + * Releases all resources allocated during the course of the driver's + * lifetime for the PCI device @pdev. + * + */ +static void __devexit tdfxfb_remove(struct pci_dev *pdev) +{ + struct fb_info *info = pci_get_drvdata(pdev); + struct tdfx_par *par = (struct tdfx_par *) info->par; + + unregister_framebuffer(info); + iounmap(par->regbase_virt); + iounmap(info->screen_base); + + /* Clean up after reserved regions */ + release_region(pci_resource_start(pdev, 2), + pci_resource_len(pdev, 2)); + release_mem_region(pci_resource_start(pdev, 1), + pci_resource_len(pdev, 1)); + release_mem_region(pci_resource_start(pdev, 0), + pci_resource_len(pdev, 0)); + pci_set_drvdata(pdev, NULL); + framebuffer_release(info); +} + +static int __init tdfxfb_init(void) +{ +#ifndef MODULE + char *option = NULL; + + if (fb_get_options("tdfxfb", &option)) + return -ENODEV; + + tdfxfb_setup(option); +#endif + return pci_register_driver(&tdfxfb_driver); +} + +static void __exit tdfxfb_exit(void) +{ + pci_unregister_driver(&tdfxfb_driver); +} + +MODULE_AUTHOR("Hannu Mallat <hmallat@cc.hut.fi>"); +MODULE_DESCRIPTION("3Dfx framebuffer device driver"); +MODULE_LICENSE("GPL"); + +module_init(tdfxfb_init); +module_exit(tdfxfb_exit); |