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author | Josef Bacik <jbacik@fusionio.com> | 2013-06-27 13:22:46 -0400 |
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committer | Josef Bacik <jbacik@fusionio.com> | 2013-07-02 11:50:53 -0400 |
commit | 6df9a95e63395f595d0d1eb5d561dd6c91c40270 (patch) | |
tree | 4636de10454ab03afac3a0d33fdc82e9dbeb44b8 /fs/btrfs/ctree.c | |
parent | 68a7342c51c950428d90cd15da898c63d6c33267 (diff) |
Btrfs: make the chunk allocator completely tree lockless
When adjusting the enospc rules for relocation I ran into a deadlock because we
were relocating the only system chunk and that forced us to try and allocate a
new system chunk while holding locks in the chunk tree, which caused us to
deadlock. To fix this I've moved all of the dev extent addition and chunk
addition out to the delayed chunk completion stuff. We still keep the in-memory
stuff which makes sure everything is consistent.
One change I had to make was to search the commit root of the device tree to
find a free dev extent, and hold onto any chunk em's that we allocated in that
transaction so we do not allocate the same dev extent twice. This has the side
effect of fixing a bug with balance that has been there ever since balance
existed. Basically you can free a block group and it's dev extent and then
immediately allocate that dev extent for a new block group and write stuff to
that dev extent, all within the same transaction. So if you happen to crash
during a balance you could come back to a completely broken file system. This
patch should keep these sort of things from happening in the future since we
won't be able to allocate free'd dev extents until after the transaction
commits. This has passed all of the xfstests and my super annoying stress test
followed by a balance. Thanks,
Signed-off-by: Josef Bacik <jbacik@fusionio.com>
Diffstat (limited to 'fs/btrfs/ctree.c')
0 files changed, 0 insertions, 0 deletions