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authorAl Viro <viro@zeniv.linux.org.uk>2016-02-29 12:12:46 -0500
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2016-03-09 15:34:49 -0800
commit53729dbbd20a517c4ecb994cfe994bc832b30523 (patch)
tree32b5d1d452c0a1293e7dbf2adf2c8eaac3bf82a1 /fs/notify
parentc252409a688a831385fb71097db7a86ffe595b74 (diff)
use ->d_seq to get coherency between ->d_inode and ->d_flags
commit a528aca7f359f4b0b1d72ae406097e491a5ba9ea upstream. Games with ordering and barriers are way too brittle. Just bump ->d_seq before and after updating ->d_inode and ->d_flags type bits, so that verifying ->d_seq would guarantee they are coherent. Signed-off-by: Al Viro <viro@zeniv.linux.org.uk> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
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