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authorJeevan Shriram <jshriram@codeaurora.org>2015-01-21 17:54:33 -0800
committerDavid Keitel <dkeitel@codeaurora.org>2016-03-23 20:37:59 -0700
commit341887ec2d62ec973960614d628919f2ef59a8e6 (patch)
tree77443aa537ee7a0afbac37a6bf16d85aa677addf /include/xen/interface
parentff8a520372c7f1e5bc5f2ac9abddfc10054bbb7c (diff)
msm: mdss: fix issue in calculating decimated dimensions
Width and height are not properly calculated when decimation is involved. When there is scaling on a pipe, the required number of pixels are wrongly programmed resulting in pipe hangs and leading to TLB SYNC issues. This change handles proper calculation of decimated width and height. Change-Id: Iadc4b201b32dda3dba6afe23070f349677be417c Signed-off-by: Jeevan Shriram <jshriram@codeaurora.org>
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