diff options
author | Lai Jiangshan <laijs@cn.fujitsu.com> | 2014-05-20 17:46:30 +0800 |
---|---|---|
committer | Tejun Heo <tj@kernel.org> | 2014-05-20 10:59:31 -0400 |
commit | 3347fc9f36e7e5d3ebe504fc4034745b5d8971d3 (patch) | |
tree | b34e2b7870748208668f7cef162d9d8f489ced55 /kernel/workqueue.c | |
parent | 60f5a4bcf852b5dec698b08cd34efc302ea72f2b (diff) |
workqueue: destroy worker directly in the idle timeout handler
Since destroy_worker() doesn't need to sleep nor require manager_mutex,
destroy_worker() can be directly called in the idle timeout
handler, it helps us remove POOL_MANAGE_WORKERS and
maybe_destroy_worker() and simplify the manage_workers()
After POOL_MANAGE_WORKERS is removed, worker_thread() doesn't
need to test whether it needs to manage after processed works.
So we can remove the test branch.
Signed-off-by: Lai Jiangshan <laijs@cn.fujitsu.com>
Diffstat (limited to 'kernel/workqueue.c')
-rw-r--r-- | kernel/workqueue.c | 67 |
1 files changed, 5 insertions, 62 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c index c458d73022bb..938836bc6207 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -68,7 +68,6 @@ enum { * manager_mutex to avoid changing binding state while * create_worker() is in progress. */ - POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */ POOL_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */ POOL_FREEZING = 1 << 3, /* freeze in progress */ @@ -752,13 +751,6 @@ static bool need_to_create_worker(struct worker_pool *pool) return need_more_worker(pool) && !may_start_working(pool); } -/* Do I need to be the manager? */ -static bool need_to_manage_workers(struct worker_pool *pool) -{ - return need_to_create_worker(pool) || - (pool->flags & POOL_MANAGE_WORKERS); -} - /* Do we have too many workers and should some go away? */ static bool too_many_workers(struct worker_pool *pool) { @@ -1868,7 +1860,7 @@ static void idle_worker_timeout(unsigned long __pool) spin_lock_irq(&pool->lock); - if (too_many_workers(pool)) { + while (too_many_workers(pool)) { struct worker *worker; unsigned long expires; @@ -1876,13 +1868,12 @@ static void idle_worker_timeout(unsigned long __pool) worker = list_entry(pool->idle_list.prev, struct worker, entry); expires = worker->last_active + IDLE_WORKER_TIMEOUT; - if (time_before(jiffies, expires)) + if (time_before(jiffies, expires)) { mod_timer(&pool->idle_timer, expires); - else { - /* it's been idle for too long, wake up manager */ - pool->flags |= POOL_MANAGE_WORKERS; - wake_up_worker(pool); + break; } + + destroy_worker(worker); } spin_unlock_irq(&pool->lock); @@ -2001,44 +1992,6 @@ restart: } /** - * maybe_destroy_worker - destroy workers which have been idle for a while - * @pool: pool to destroy workers for - * - * Destroy @pool workers which have been idle for longer than - * IDLE_WORKER_TIMEOUT. - * - * LOCKING: - * spin_lock_irq(pool->lock) which may be released and regrabbed - * multiple times. Called only from manager. - * - * Return: - * %false if no action was taken and pool->lock stayed locked, %true - * otherwise. - */ -static bool maybe_destroy_workers(struct worker_pool *pool) -{ - bool ret = false; - - while (too_many_workers(pool)) { - struct worker *worker; - unsigned long expires; - - worker = list_entry(pool->idle_list.prev, struct worker, entry); - expires = worker->last_active + IDLE_WORKER_TIMEOUT; - - if (time_before(jiffies, expires)) { - mod_timer(&pool->idle_timer, expires); - break; - } - - destroy_worker(worker); - ret = true; - } - - return ret; -} - -/** * manage_workers - manage worker pool * @worker: self * @@ -2101,13 +2054,6 @@ static bool manage_workers(struct worker *worker) ret = true; } - pool->flags &= ~POOL_MANAGE_WORKERS; - - /* - * Destroy and then create so that may_start_working() is true - * on return. - */ - ret |= maybe_destroy_workers(pool); ret |= maybe_create_worker(pool); mutex_unlock(&pool->manager_mutex); @@ -2349,9 +2295,6 @@ recheck: worker_set_flags(worker, WORKER_PREP, false); sleep: - if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker)) - goto recheck; - /* * pool->lock is held and there's no work to process and no need to * manage, sleep. Workers are woken up only while holding |