diff options
author | Tejun Heo <tj@kernel.org> | 2010-06-29 10:07:12 +0200 |
---|---|---|
committer | Tejun Heo <tj@kernel.org> | 2010-06-29 10:07:12 +0200 |
commit | affee4b294a0fc97d67c8a77dc080c4dd262a79e (patch) | |
tree | 5b3fd79640ad7940e0abbed193a192d3919f259d /kernel/workqueue.c | |
parent | c34056a3fdde777c079cc8a70785c2602f2586cb (diff) |
workqueue: reimplement work flushing using linked works
A work is linked to the next one by having WORK_STRUCT_LINKED bit set
and these links can be chained. When a linked work is dispatched to a
worker, all linked works are dispatched to the worker's newly added
->scheduled queue and processed back-to-back.
Currently, as there's only single worker per cwq, having linked works
doesn't make any visible behavior difference. This change is to
prepare for multiple shared workers per cpu.
Signed-off-by: Tejun Heo <tj@kernel.org>
Diffstat (limited to 'kernel/workqueue.c')
-rw-r--r-- | kernel/workqueue.c | 152 |
1 files changed, 131 insertions, 21 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c index 600db10a4dbf..9953d3c7bd10 100644 --- a/kernel/workqueue.c +++ b/kernel/workqueue.c @@ -51,6 +51,7 @@ struct cpu_workqueue_struct; struct worker { struct work_struct *current_work; /* L: work being processed */ + struct list_head scheduled; /* L: scheduled works */ struct task_struct *task; /* I: worker task */ struct cpu_workqueue_struct *cwq; /* I: the associated cwq */ int id; /* I: worker id */ @@ -445,6 +446,8 @@ static struct worker *alloc_worker(void) struct worker *worker; worker = kzalloc(sizeof(*worker), GFP_KERNEL); + if (worker) + INIT_LIST_HEAD(&worker->scheduled); return worker; } @@ -530,6 +533,7 @@ static void destroy_worker(struct worker *worker) /* sanity check frenzy */ BUG_ON(worker->current_work); + BUG_ON(!list_empty(&worker->scheduled)); kthread_stop(worker->task); kfree(worker); @@ -540,6 +544,47 @@ static void destroy_worker(struct worker *worker) } /** + * move_linked_works - move linked works to a list + * @work: start of series of works to be scheduled + * @head: target list to append @work to + * @nextp: out paramter for nested worklist walking + * + * Schedule linked works starting from @work to @head. Work series to + * be scheduled starts at @work and includes any consecutive work with + * WORK_STRUCT_LINKED set in its predecessor. + * + * If @nextp is not NULL, it's updated to point to the next work of + * the last scheduled work. This allows move_linked_works() to be + * nested inside outer list_for_each_entry_safe(). + * + * CONTEXT: + * spin_lock_irq(cwq->lock). + */ +static void move_linked_works(struct work_struct *work, struct list_head *head, + struct work_struct **nextp) +{ + struct work_struct *n; + + /* + * Linked worklist will always end before the end of the list, + * use NULL for list head. + */ + list_for_each_entry_safe_from(work, n, NULL, entry) { + list_move_tail(&work->entry, head); + if (!(*work_data_bits(work) & WORK_STRUCT_LINKED)) + break; + } + + /* + * If we're already inside safe list traversal and have moved + * multiple works to the scheduled queue, the next position + * needs to be updated. + */ + if (nextp) + *nextp = n; +} + +/** * cwq_dec_nr_in_flight - decrement cwq's nr_in_flight * @cwq: cwq of interest * @color: color of work which left the queue @@ -639,17 +684,25 @@ static void process_one_work(struct worker *worker, struct work_struct *work) cwq_dec_nr_in_flight(cwq, work_color); } -static void run_workqueue(struct worker *worker) +/** + * process_scheduled_works - process scheduled works + * @worker: self + * + * Process all scheduled works. Please note that the scheduled list + * may change while processing a work, so this function repeatedly + * fetches a work from the top and executes it. + * + * CONTEXT: + * spin_lock_irq(cwq->lock) which may be released and regrabbed + * multiple times. + */ +static void process_scheduled_works(struct worker *worker) { - struct cpu_workqueue_struct *cwq = worker->cwq; - - spin_lock_irq(&cwq->lock); - while (!list_empty(&cwq->worklist)) { - struct work_struct *work = list_entry(cwq->worklist.next, + while (!list_empty(&worker->scheduled)) { + struct work_struct *work = list_first_entry(&worker->scheduled, struct work_struct, entry); process_one_work(worker, work); } - spin_unlock_irq(&cwq->lock); } /** @@ -684,7 +737,28 @@ static int worker_thread(void *__worker) get_cpu_mask(cwq->cpu)))) set_cpus_allowed_ptr(worker->task, get_cpu_mask(cwq->cpu)); - run_workqueue(worker); + + spin_lock_irq(&cwq->lock); + + while (!list_empty(&cwq->worklist)) { + struct work_struct *work = + list_first_entry(&cwq->worklist, + struct work_struct, entry); + + if (likely(!(*work_data_bits(work) & + WORK_STRUCT_LINKED))) { + /* optimization path, not strictly necessary */ + process_one_work(worker, work); + if (unlikely(!list_empty(&worker->scheduled))) + process_scheduled_works(worker); + } else { + move_linked_works(work, &worker->scheduled, + NULL); + process_scheduled_works(worker); + } + } + + spin_unlock_irq(&cwq->lock); } return 0; @@ -705,16 +779,33 @@ static void wq_barrier_func(struct work_struct *work) * insert_wq_barrier - insert a barrier work * @cwq: cwq to insert barrier into * @barr: wq_barrier to insert - * @head: insertion point + * @target: target work to attach @barr to + * @worker: worker currently executing @target, NULL if @target is not executing * - * Insert barrier @barr into @cwq before @head. + * @barr is linked to @target such that @barr is completed only after + * @target finishes execution. Please note that the ordering + * guarantee is observed only with respect to @target and on the local + * cpu. + * + * Currently, a queued barrier can't be canceled. This is because + * try_to_grab_pending() can't determine whether the work to be + * grabbed is at the head of the queue and thus can't clear LINKED + * flag of the previous work while there must be a valid next work + * after a work with LINKED flag set. + * + * Note that when @worker is non-NULL, @target may be modified + * underneath us, so we can't reliably determine cwq from @target. * * CONTEXT: * spin_lock_irq(cwq->lock). */ static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, - struct wq_barrier *barr, struct list_head *head) + struct wq_barrier *barr, + struct work_struct *target, struct worker *worker) { + struct list_head *head; + unsigned int linked = 0; + /* * debugobject calls are safe here even with cwq->lock locked * as we know for sure that this will not trigger any of the @@ -725,8 +816,24 @@ static void insert_wq_barrier(struct cpu_workqueue_struct *cwq, __set_bit(WORK_STRUCT_PENDING_BIT, work_data_bits(&barr->work)); init_completion(&barr->done); + /* + * If @target is currently being executed, schedule the + * barrier to the worker; otherwise, put it after @target. + */ + if (worker) + head = worker->scheduled.next; + else { + unsigned long *bits = work_data_bits(target); + + head = target->entry.next; + /* there can already be other linked works, inherit and set */ + linked = *bits & WORK_STRUCT_LINKED; + __set_bit(WORK_STRUCT_LINKED_BIT, bits); + } + debug_work_activate(&barr->work); - insert_work(cwq, &barr->work, head, work_color_to_flags(WORK_NO_COLOR)); + insert_work(cwq, &barr->work, head, + work_color_to_flags(WORK_NO_COLOR) | linked); } /** @@ -964,8 +1071,8 @@ EXPORT_SYMBOL_GPL(flush_workqueue); */ int flush_work(struct work_struct *work) { + struct worker *worker = NULL; struct cpu_workqueue_struct *cwq; - struct list_head *prev; struct wq_barrier barr; might_sleep(); @@ -985,14 +1092,14 @@ int flush_work(struct work_struct *work) smp_rmb(); if (unlikely(cwq != get_wq_data(work))) goto already_gone; - prev = &work->entry; } else { - if (!cwq->worker || cwq->worker->current_work != work) + if (cwq->worker && cwq->worker->current_work == work) + worker = cwq->worker; + if (!worker) goto already_gone; - prev = &cwq->worklist; } - insert_wq_barrier(cwq, &barr, prev->next); + insert_wq_barrier(cwq, &barr, work, worker); spin_unlock_irq(&cwq->lock); wait_for_completion(&barr.done); destroy_work_on_stack(&barr.work); @@ -1048,16 +1155,19 @@ static void wait_on_cpu_work(struct cpu_workqueue_struct *cwq, struct work_struct *work) { struct wq_barrier barr; - int running = 0; + struct worker *worker; spin_lock_irq(&cwq->lock); + + worker = NULL; if (unlikely(cwq->worker && cwq->worker->current_work == work)) { - insert_wq_barrier(cwq, &barr, cwq->worklist.next); - running = 1; + worker = cwq->worker; + insert_wq_barrier(cwq, &barr, work, worker); } + spin_unlock_irq(&cwq->lock); - if (unlikely(running)) { + if (unlikely(worker)) { wait_for_completion(&barr.done); destroy_work_on_stack(&barr.work); } |