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authorWalter Yang <yandongy@codeaurora.org>2015-03-05 14:14:42 +0800
committerDavid Keitel <dkeitel@codeaurora.org>2016-03-23 20:11:09 -0700
commit110ad9d27a96477f5fb9940a3b17e89a6d3b1336 (patch)
treeb7167c867b849536513486e1d99c9da0995dad5f /sound/soc/fsl
parente9c2d518bee63b4cca6c31b0d38faab4fcf9265f (diff)
ASoC: Cold start latency reduction
This patch parallelizes FE (front end) and BE (back end) when playback/capture path is set up. FE's and BE's which can be parallelized should be indicated in corresponding machine file. All the operations can be started asynchronously provided the usecase supports asynchronous operation. Parallelizing reduces the startup latency as both FE and BE operations run in parallel. Change-Id: I17e7e1c3d406713cc728ec262cfe388f7251f7de Signed-off-by: Walter Yang <yandongy@codeaurora.org> Signed-off-by: Fred Oh <fred@codeaurora.org> Conflicts: include/sound/soc.h sound/soc/soc-compress.c sound/soc/soc-pcm.c
Diffstat (limited to 'sound/soc/fsl')
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