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The general structure is borrowed from CFQ, as much of the code for
handling I/O contexts. Over time, several useful features have been
ported from CFQ as well (details in the changelog in README.BFQ). A
(bfq_)queue is associated to each task doing I/O on a device, and each
time a scheduling decision has to be made a queue is selected and served
until it expires.
- Slices are given in the service domain: tasks are assigned
budgets, measured in number of sectors. Once got the disk, a task
must however consume its assigned budget within a configurable
maximum time (by default, the maximum possible value of the
budgets is automatically computed to comply with this timeout).
This allows the desired latency vs "throughput boosting" tradeoff
to be set.
- Budgets are scheduled according to a variant of WF2Q+, implemented
using an augmented rb-tree to take eligibility into account while
preserving an O(log N) overall complexity.
- A low-latency tunable is provided; if enabled, both interactive
and soft real-time applications are guaranteed a very low latency.
- Latency guarantees are preserved also in the presence of NCQ.
- Also with flash-based devices, a high throughput is achieved
while still preserving latency guarantees.
- BFQ features Early Queue Merge (EQM), a sort of fusion of the
cooperating-queue-merging and the preemption mechanisms present
in CFQ. EQM is in fact a unified mechanism that tries to get a
sequential read pattern, and hence a high throughput, with any
set of processes performing interleaved I/O over a contiguous
sequence of sectors.
- BFQ supports full hierarchical scheduling, exporting a cgroups
interface. Since each node has a full scheduler, each group can
be assigned its own weight.
- If the cgroups interface is not used, only I/O priorities can be
assigned to processes, with ioprio values mapped to weights
with the relation weight = IOPRIO_BE_NR - ioprio.
- ioprio classes are served in strict priority order, i.e., lower
priority queues are not served as long as there are higher
priority queues. Among queues in the same class the bandwidth is
distributed in proportion to the weight of each queue. A very
thin extra bandwidth is however guaranteed to the Idle class, to
prevent it from starving.
Change-Id: I87cf494da6d219cbf97545a8ac716e3bb856f0b4
Signed-off-by: Paolo Valente <paolo.valente@unimore.it>
Signed-off-by: Arianna Avanzini <avanzini@google.com>
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