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#ifndef __ASM_ARCH_AUDIO_H__ #define __ASM_ARCH_AUDIO_H__ #include <sound/core.h> #include <sound/pcm.h> typedef struct { int (*startup)(struct snd_pcm_substream *, void *); void (*shutdown)(struct snd_pcm_substream *, void *); void (*suspend)(void *); void (*resume)(void *); void *priv; } pxa2xx_audio_ops_t; #endif