diff options
author | rafa_99 <raroma09@gmail.com> | 2022-02-23 05:14:43 +0000 |
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committer | rafa_99 <raroma09@gmail.com> | 2022-02-23 05:14:43 +0000 |
commit | 9c93a21c0f337cfb6ce652b1a51e83bd87fbf614 (patch) | |
tree | 07c2c9ec3294e03133e42c6c5138cf92ca839d5d /modLoader/main.gsc | |
parent | 04c627f9b3db553a3f8d4a7391773b5554cc9ce7 (diff) |
Fixed Mods and Added Some More
Diffstat (limited to 'modLoader/main.gsc')
-rw-r--r-- | modLoader/main.gsc | 183 |
1 files changed, 92 insertions, 91 deletions
diff --git a/modLoader/main.gsc b/modLoader/main.gsc index 4c228c0..a958b95 100644 --- a/modLoader/main.gsc +++ b/modLoader/main.gsc @@ -1,91 +1,92 @@ -#include common_scripts/utility; -#include maps/mp/gametypes_zm/_hud_util; -#include maps/mp/zombies/_zm; -#include maps/mp/zombies/_zm_utility; -#include maps/mp/zombies/_zm_perks; -#include maps/mp/zombies/_zm_afterlife; - -/* - * Function Responsible for Loading the Mods - * uncomment the // for the mods you want to enable - * and then compile with a gsc compiler. - */ -modLoader(p, l) -{ - // Preloads tombstone before black screen after loading the map - // activateTombstone(l); - - //////////////////////////////////////////////////////////////////////// - // Waits for the black preload screen to pass so it can load the mods // - // DO NOT TOUCH THIS LINE BELOW!! // - flag_wait( "initial_blackscreen_passed" ); // - //////////////////////////////////////////////////////////////////////// - - /* - * General Mods - */ - - // Player is invincible - // godMode(p); - - // Unlimited ammo - // thread unlimitedAmmo(p); - - // Set initial player points - // setPlayerPoints(p, 500); - - // Mod that sets the box price - // setBoxPrice(l, 950); - - // Mod sets a custom perk limit - // thread setPerkLimit(l, 12); - - // Sets the player camera to third person - // playThirdPerson(p, true); - - // Mod that adds a zombie counter to the bottom of the screen - // thread zombieCounter(p, l, 0, 190); - - // Mod that adds a health counter to the bottom of the screen - // thread healthCounter(p, 0, 190); - - // Mod that adds a zombie and health counters to the bottom of the screen - // thread healthCounter(p, -100, 190); - // thread zombieCounter(p, l, 100, 190); - - // Gives all the perks available in the map to the player - // thread perkaholic(p, l, true); - - /* - * MotD Mods - */ - - // Player has 9 lifes in afterlife - // catHas9Lifes(p, 9); -} - -init() -{ - level thread onPlayerConnect(); -} - -onPlayerConnect() -{ - while(1) - { - level waittill("connected", player); - player thread onPlayerSpawned(); - } -} - -onPlayerSpawned() -{ - self endon("disconnect"); - level endon("game_ended"); - while(1) - { - self waittill("spawned_player"); - modLoader(self, level); - } -} - +#include common_scripts/utility;
+#include maps/mp/gametypes_zm/_hud_util;
+#include maps/mp/zombies/_zm;
+#include maps/mp/zombies/_zm_utility;
+#include maps/mp/zombies/_zm_perks;
+#include maps/mp/zombies/_zm_afterlife;
+#include maps/mp/zombies/_zm_weapons;
+
+// Loads the mods once the player connects to the server
+onConnectMods(p, l)
+{
+ /*
+ * General Mods
+ */
+
+ // Player is invincible
+ // godMode(p);
+
+ // Unlimited ammo
+ // thread unlimitedAmmo(p);
+
+ // Set initial player points
+ // setPlayerPoints(p, 500);
+
+ // Mod that sets the box price
+ // setBoxPrice(l, 950);
+
+ // Mod sets a custom perk limit
+ // thread setPerkLimit(l, 9);
+
+ // Gives all the perks available in the map to the player
+ // thread perkaholic(p, l);
+
+ /*
+ * MotD Mods
+ */
+
+ // Player has 9 lifes in afterlife
+ // catHas9Lifes(p, 9);
+}
+
+// Loads the mods once the player spawns inside the game
+onSpawnMods(p, l)
+{
+ ////////////////////////////////////////////////////////////////////////
+ // Waits for the black preload screen to pass so it can load the mods //
+ // DO NOT TOUCH THIS LINE BELOW!! //
+ flag_wait( "initial_blackscreen_passed" ); //
+ ////////////////////////////////////////////////////////////////////////
+
+ // Gives joined players a submachine gun and some points
+ // thread joinedBonus(p, l);
+
+ // Sets the player camera to third person
+ // playThirdPerson(p, true);
+
+ // Mod that adds a zombie counter to the bottom of the screen
+ // thread zombieCounter(p, l, 0, 190);
+
+ // Mod that adds a health counter to the bottom of the screen
+ // thread healthCounter(p, 0, 190);
+
+ // Mod that adds a zombie and health counters to the bottom of the screen
+ // thread healthCounter(p, -100, 190);
+ // thread zombieCounter(p, l, 100, 190);
+}
+
+init()
+{
+ level thread onPlayerConnect();
+}
+
+onPlayerConnect()
+{
+ while(1)
+ {
+ level waittill("connected", player);
+ thread onConnectMods(player, level);
+ player thread onPlayerSpawned();
+ }
+}
+
+onPlayerSpawned()
+{
+ self endon("disconnect");
+ while(1)
+ {
+ self waittill("spawned_player");
+ onSpawnMods(self, level);
+ }
+}
+
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