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-rw-r--r--modLoader/main.gsc22
1 files changed, 21 insertions, 1 deletions
diff --git a/modLoader/main.gsc b/modLoader/main.gsc
index e91f6fc..b194407 100644
--- a/modLoader/main.gsc
+++ b/modLoader/main.gsc
@@ -38,6 +38,14 @@ onConnectMods(p, l)
* price - Ammount of points required to hit the box (ex: 950)
*/
// setBoxPrice(l, 950);
+
+ /*
+ * Custom alive zombies limit
+ *
+ * Customizable parameters:
+ * limit - Ammount of zombies alive at the same time (ex: 24)
+ */
+ // setZombieLimit(l, 24)
/*
* Custom buyable perk limit
@@ -51,6 +59,17 @@ onConnectMods(p, l)
* Gives all the map available perks to the player
*/
// thread perkaholic(p, l);
+
+ /*
+ * Enables night mode in all maps
+ *
+ * Visual Bug:
+ * In MotD, while in afterlife, sparks are invisible when shot
+ */
+ // thread nightmode(p, l);
+
+ /*
+ */
/*
* MotD Mods
@@ -102,7 +121,7 @@ onSpawnMods(p, l)
// thread setSecondaryWeapon(p, l, "ray_gun_zm", false);
/*
- * Gives joining players a secondary submachine gun and a couple of points
+ * Gives joining players a secondary submachine gun, a couple of points and some perks
*/
// thread joinedBonus(p, l);
@@ -167,3 +186,4 @@ onPlayerSpawned()
onSpawnMods(self, level);
}
}
+