From 51041264e8636e7d616141bd0853a51019638169 Mon Sep 17 00:00:00 2001 From: rafa_99 Date: Fri, 25 Feb 2022 22:48:54 +0000 Subject: Fixed some spelling errors --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'README.md') diff --git a/README.md b/README.md index 0b53e4a..2b24306 100644 --- a/README.md +++ b/README.md @@ -6,17 +6,17 @@ A bunch of mods for black ops 2 zombies 1. Download the AIO Script from the releases. -2. Edit the script with your favourite text editor, and update the functions `onConnectMods` and `onSpawnMods` by uncommenting and changing up the parameters to your liking (*All the parameters that can be costumized, will be documented in the function call*). +2. Edit the script with your favorite text editor, and update the functions `onConnectMods` and `onSpawnMods` by uncommenting and changing up the parameters to your liking (*All the parameters that can be customized, will be documented in the function call*). ![Disabled Mod](images/disabled.png) ![Enabled player initial points and set to 10000](images/enabled.png) -3. Using the GSC Compiler (from GSC Toolkit), simply drag and drop your raw GSC script ontop of Compiler.exe and it should spit out a compiled version. +3. Using the GSC Compiler (from GSC Toolkit), simply drag and drop your raw GSC script on top of Compiler.exe and it should spit out a compiled version. ![Compilation Process](images/OWtguHd.gif) -*Note: If you get an error, make sure your script isn't already precompiled (open it, and if it looks like gibberish, it is already compiled)* +*Note: If you get an error, make sure your script isn't already precompiled (open it, and if it looks like gibberish, it was already compiled)* ![Error](images/JgwqeCy.png) @@ -31,7 +31,7 @@ When launching your server or a custom game, you will know if all has gone well ## Available Mods * GodMode; -* Infinte ammo; +* Infinite ammo; * Custom player Points; * Custom box Price; * Custom buyable Perk Limit; -- cgit v1.2.3