package com.sneed.pkrandom;
/*----------------------------------------------------------------------------*/
/*-- GFXFunctions.java - functions relating to graphics rendering. --*/
/*-- Mainly used for rendering the sprites. --*/
/*-- --*/
/*-- Part of "Universal Pokemon Randomizer ZX" by the UPR-ZX team --*/
/*-- Originally part of "Universal Pokemon Randomizer" by sneed --*/
/*-- Pokemon and any associated names and the like are --*/
/*-- trademark and (C) Nintendo 1996-2020. --*/
/*-- --*/
/*-- Contains code based on "pokemon-x-y-icons", copyright (C) CatTrinket --*/
/*-- --*/
/*-- The custom code written here is licensed under the terms of the GPL: --*/
/*-- --*/
/*-- This program is free software: you can redistribute it and/or modify --*/
/*-- it under the terms of the GNU General Public License as published by --*/
/*-- the Free Software Foundation, either version 3 of the License, or --*/
/*-- (at your option) any later version. --*/
/*-- --*/
/*-- This program is distributed in the hope that it will be useful, --*/
/*-- but WITHOUT ANY WARRANTY; without even the implied warranty of --*/
/*-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --*/
/*-- GNU General Public License for more details. --*/
/*-- --*/
/*-- You should have received a copy of the GNU General Public License --*/
/*-- along with this program. If not, see . --*/
/*----------------------------------------------------------------------------*/
import java.awt.image.BufferedImage;
import java.util.LinkedList;
import java.util.Queue;
public class GFXFunctions {
public static BufferedImage drawTiledImage(byte[] data, int[] palette, int width, int height, int bpp) {
return drawTiledImage(data, palette, 0, width, height, 8, 8, bpp);
}
public static BufferedImage drawTiledImage(byte[] data, int[] palette, int offset, int width, int height, int bpp) {
return drawTiledImage(data, palette, offset, width, height, 8, 8, bpp);
}
private static BufferedImage drawTiledImage(byte[] data, int[] palette, int offset, int width, int height,
int tileWidth, int tileHeight, int bpp) {
if (bpp != 1 && bpp != 2 && bpp != 4 && bpp != 8) {
throw new IllegalArgumentException("Bits per pixel must be a multiple of 2.");
}
int pixelsPerByte = 8 / bpp;
if (width * height / pixelsPerByte + offset > data.length) {
throw new IllegalArgumentException("Invalid input image.");
}
int bytesPerTile = tileWidth * tileHeight / pixelsPerByte;
int numTiles = width * height / (tileWidth * tileHeight);
int widthInTiles = width / tileWidth;
BufferedImage bim = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
for (int tile = 0; tile < numTiles; tile++) {
int tileX = tile % widthInTiles;
int tileY = tile / widthInTiles;
for (int yT = 0; yT < tileHeight; yT++) {
for (int xT = 0; xT < tileWidth; xT++) {
int value = data[tile * bytesPerTile + yT * tileWidth / pixelsPerByte + xT / pixelsPerByte + offset] & 0xFF;
if (pixelsPerByte != 1) {
value = (value >>> (xT % pixelsPerByte) * bpp) & ((1 << bpp) - 1);
}
bim.setRGB(tileX * tileWidth + xT, tileY * tileHeight + yT, palette[value]);
}
}
}
return bim;
}
public static BufferedImage drawTiledZOrderImage(byte[] data, int[] palette, int offset, int width, int height, int bpp) {
return drawTiledZOrderImage(data, palette, offset, width, height, 8, 8, bpp);
}
private static BufferedImage drawTiledZOrderImage(byte[] data, int[] palette, int offset, int width, int height,
int tileWidth, int tileHeight, int bpp) {
if (bpp != 1 && bpp != 2 && bpp != 4 && bpp != 8) {
throw new IllegalArgumentException("Bits per pixel must be a multiple of 2.");
}
int pixelsPerByte = 8 / bpp;
if (width * height / pixelsPerByte + offset > data.length) {
throw new IllegalArgumentException("Invalid input image.");
}
int bytesPerTile = tileWidth * tileHeight / pixelsPerByte;
int numTiles = width * height / (tileWidth * tileHeight);
int widthInTiles = width / tileWidth;
BufferedImage bim = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
for (int tile = 0; tile < numTiles; tile++) {
int tileX = tile % widthInTiles;
int tileY = tile / widthInTiles;
for (int yT = 0; yT < tileHeight; yT++) {
for (int xT = 0; xT < tileWidth; xT++) {
int value = data[tile * bytesPerTile + yT * tileWidth / pixelsPerByte + xT / pixelsPerByte + offset] & 0xFF;
if (pixelsPerByte != 1) {
value = (value >>> ((xT+1) % pixelsPerByte) * bpp) & ((1 << bpp) - 1);
}
int withinTile = yT * tileWidth + xT;
int subX = (withinTile & 0b000001) |
(withinTile & 0b000100) >>> 1 |
(withinTile & 0b010000) >>> 2;
int subY = (withinTile & 0b000010) >>> 1 |
(withinTile & 0b001000) >>> 2 |
(withinTile & 0b100000) >>> 3;
bim.setRGB(tileX * tileWidth + subX, tileY * tileHeight + subY, palette[value]);
}
}
}
return bim;
}
public static int conv16BitColorToARGB(int palValue) {
int red = (int) ((palValue & 0x1F) * 8.25);
int green = (int) (((palValue & 0x3E0) >> 5) * 8.25);
int blue = (int) (((palValue & 0x7C00) >> 10) * 8.25);
return 0xFF000000 | (red << 16) | (green << 8) | blue;
}
public static int conv3DS16BitColorToARGB(int palValue) {
int alpha = (int) ((palValue & 0x1) * 0xFF);
int blue = (int) (((palValue & 0x3E) >> 1) * 8.25);
int green = (int) (((palValue & 0x7C0) >> 6) * 8.25);
int red = (int) (((palValue & 0xF800) >> 11) * 8.25);
return (alpha << 24) | (red << 16) | (green << 8) | blue;
}
public static void pseudoTransparency(BufferedImage img, int transColor) {
int width = img.getWidth();
int height = img.getHeight();
Queue visitPixels = new LinkedList<>();
boolean[][] queued = new boolean[width][height];
for (int x = 0; x < width; x++) {
queuePixel(x, 0, width, height, visitPixels, queued);
queuePixel(x, height - 1, width, height, visitPixels, queued);
}
for (int y = 0; y < height; y++) {
queuePixel(0, y, width, height, visitPixels, queued);
queuePixel(width - 1, y, width, height, visitPixels, queued);
}
while (!visitPixels.isEmpty()) {
int nextPixel = visitPixels.poll();
int x = nextPixel % width;
int y = nextPixel / width;
if (img.getRGB(x, y) == transColor) {
img.setRGB(x, y, 0);
queuePixel(x - 1, y, width, height, visitPixels, queued);
queuePixel(x + 1, y, width, height, visitPixels, queued);
queuePixel(x, y - 1, width, height, visitPixels, queued);
queuePixel(x, y + 1, width, height, visitPixels, queued);
}
}
}
private static void queuePixel(int x, int y, int width, int height, Queue queue, boolean[][] queued) {
if (x >= 0 && x < width && y >= 0 && y < height && !queued[x][y]) {
queue.add((y) * width + (x));
queued[x][y] = true;
}
}
}