package com.sneed.pkrandom.pokemon; /*----------------------------------------------------------------------------*/ /*-- Aura.java - handles the Aura that Totem Pokemon have --*/ /*-- --*/ /*-- Part of "Universal Pokemon Randomizer ZX" by the UPR-ZX team --*/ /*-- Pokemon and any associated names and the like are --*/ /*-- trademark and (C) Nintendo 1996-2020. --*/ /*-- --*/ /*-- The custom code written here is licensed under the terms of the GPL: --*/ /*-- --*/ /*-- This program is free software: you can redistribute it and/or modify --*/ /*-- it under the terms of the GNU General Public License as published by --*/ /*-- the Free Software Foundation, either version 3 of the License, or --*/ /*-- (at your option) any later version. --*/ /*-- --*/ /*-- This program is distributed in the hope that it will be useful, --*/ /*-- but WITHOUT ANY WARRANTY; without even the implied warranty of --*/ /*-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --*/ /*-- GNU General Public License for more details. --*/ /*-- --*/ /*-- You should have received a copy of the GNU General Public License --*/ /*-- along with this program. If not, see . --*/ /*----------------------------------------------------------------------------*/ import com.sneed.pkrandom.RomFunctions; import java.util.Random; public class Aura { private enum AuraStat { NONE, ATTACK, DEFENSE, SPECIAL_ATTACK, SPECIAL_DEFENSE, SPEED, ALL } public AuraStat stat; public int stages; public Aura(byte b) { if (b == 0) { stat = AuraStat.NONE; stages = 0; } else { stat = AuraStat.values()[((b - 1) / 3) + 1]; stages = ((b - 1) % 3) + 1; } } private Aura(AuraStat stat, int stages) { this.stat = stat; this.stages = stages; } public byte toByte() { if (stat == AuraStat.NONE) { return 0; } else { return (byte)(((stat.ordinal() - 1) * 3) + (stages)); } } public static Aura randomAura(Random random) { return new Aura((byte)(random.nextInt(18) + 1)); } public static Aura randomAuraSimilarStrength(Random random, Aura old) { if (old.stat == AuraStat.NONE || old.stat == AuraStat.ALL) { return old; } else { return new Aura(AuraStat.values()[random.nextInt(5) + 1], old.stages); } } @Override public String toString() { String ret = RomFunctions.camelCase(stat.toString()).replace("_"," "); return stat == AuraStat.NONE ? ret : ret + " +" + stages; } }