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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-19 12:03:27 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-19 12:03:27 +0300 |
commit | a9798d06450135b518419fcf09fa138940b33326 (patch) | |
tree | 885ae08c4c5dfd2f234096b648aa0222aed9b8b4 | |
parent | 71e0895dc60303d364c7972608e51c1a027f19fc (diff) |
Fix police yelling from empty or destroyed boats
-rw-r--r-- | src/vehicles/Boat.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp index 73957107..6320a17f 100644 --- a/src/vehicles/Boat.cpp +++ b/src/vehicles/Boat.cpp @@ -135,7 +135,7 @@ CBoat::ProcessControl(void) m_fBuoyancy *= 0.99f; #ifdef FIX_BUGS - if(FindPlayerPed() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR){ + if(FindPlayerPed() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR && pDriver && IsPolicePedModel(pDriver->GetModelIndex())) { #else if(FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR){ #endif |