diff options
author | aap <aap@papnet.eu> | 2020-05-16 14:34:51 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-05-16 14:34:51 +0200 |
commit | c54d3ba2ab218b9545e784abaf39b4054d3de4bc (patch) | |
tree | e9801a3f0afbae2bf9dbb3a93fe6b3790e1e1dfc | |
parent | b21f49ad6b2c3f7a22690254321776a0b15c2fed (diff) |
fixes for 64 bit build
-rw-r--r-- | premake5.lua | 36 | ||||
-rw-r--r-- | src/control/Script.cpp | 2 | ||||
-rw-r--r-- | src/fakerw/fake.cpp | 2 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp | 11 |
4 files changed, 40 insertions, 11 deletions
diff --git a/premake5.lua b/premake5.lua index 64b12d3a..c8494884 100644 --- a/premake5.lua +++ b/premake5.lua @@ -23,6 +23,22 @@ else Librw = os.getenv("LIBRW") or "librw" end +function getsys(a) + if a == 'windows' then + return 'win' + end + return a +end + +function getarch(a) + if a == 'x86_64' then + return 'amd64' + elseif a == 'ARM' then + return 'arm' + end + return a +end + workspace "re3" language "C++" configurations { "Debug", "Release" } @@ -40,6 +56,8 @@ workspace "re3" filter { "system:linux" } platforms { "linux-x86-librw_gl3_glfw-oal", + "linux-amd64-librw_gl3_glfw-oal", + "linux-arm-librw_gl3_glfw-oal", } filter "configurations:Debug" @@ -58,6 +76,12 @@ workspace "re3" filter { "platforms:*x86*" } architecture "x86" + filter { "platforms:*amd64*" } + architecture "amd64" + + filter { "platforms:*arm*" } + architecture "ARM" + filter { "platforms:*librw_d3d9*" } defines { "RW_D3D9" } if(not _OPTIONS["with-librw"]) then @@ -68,17 +92,12 @@ workspace "re3" defines { "RW_GL3" } includedirs { path.join(_OPTIONS["glfwdir"], "include") } includedirs { path.join(_OPTIONS["glewdir"], "include") } - - filter "platforms:win*librw_gl3_glfw*" - defines { "GLEW_STATIC" } if(not _OPTIONS["with-librw"]) then - libdirs { path.join(Librw, "lib/win-x86-gl3/%{cfg.buildcfg}") } + libdirs { path.join(Librw, "lib/%{getsys(cfg.system)}-%{getarch(cfg.architecture)}-gl3/%{cfg.buildcfg}") } end - filter "platforms:linux*librw_gl3_glfw*" - if(not _OPTIONS["with-librw"]) then - libdirs { path.join(Librw, "lib/linux-x86-gl3/%{cfg.buildcfg}") } - end + filter "platforms:win*librw_gl3_glfw*" + defines { "GLEW_STATIC" } filter {} @@ -181,7 +200,6 @@ project "re3" targetextension ".exe" filter "platforms:linux*" - targetextension ".elf" defines { "OPENAL" } links { "openal", "mpg123", "sndfile", "pthread" } diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 357436c6..631ca436 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -506,7 +506,7 @@ void CRunningScript::Init() #ifdef USE_DEBUG_SCRIPT_LOADER int open_script() { - static int scriptToLoad = 0; + static int scriptToLoad = 1; #ifdef _WIN32 if (GetAsyncKeyState('G') & 0x8000) diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 50d12b2f..71646020 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -470,7 +470,7 @@ RwBool RwRenderStateSet(RwRenderState state, void *value) uint32 uival = (uintptr)value; uint32 fog; switch(state){ - case rwRENDERSTATETEXTURERASTER: SetRenderState(TEXTURERASTER, uival); return true; + case rwRENDERSTATETEXTURERASTER: SetRenderStatePtr(TEXTURERASTER, value); return true; case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true; case rwRENDERSTATETEXTUREADDRESSU: SetRenderState(TEXTUREADDRESSU, uival); return true; case rwRENDERSTATETEXTUREADDRESSV: SetRenderState(TEXTUREADDRESSV, uival); return true; diff --git a/src/rw/RwHelper.cpp b/src/rw/RwHelper.cpp index 5026e2c8..191fc7ab 100644 --- a/src/rw/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -59,6 +59,16 @@ void FlushObrsPrintfs() void * RwMallocAlign(RwUInt32 size, RwUInt32 align) { +#ifdef FIX_BUGS + uintptr ptralign = align-1; + void *mem = (void *)malloc(size + sizeof(uintptr) + ptralign); + + ASSERT(mem != nil); + + void *addr = (void *)((((uintptr)mem) + sizeof(uintptr) + ptralign) & ~ptralign); + + ASSERT(addr != nil); +#else void *mem = (void *)malloc(size + align); ASSERT(mem != nil); @@ -66,6 +76,7 @@ RwMallocAlign(RwUInt32 size, RwUInt32 align) void *addr = (void *)((((uintptr)mem) + align) & ~(align - 1)); ASSERT(addr != nil); +#endif *(((void **)addr) - 1) = mem; |