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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-24 15:25:51 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-24 15:25:51 +0300 |
commit | d4a2113a8ab6e31e281e770161a0ddfa3c4e6eb8 (patch) | |
tree | b989f8ef92315bb0fbf8e2318181123d12ea2a04 | |
parent | a5ec7a45dbc0b2c884644632aacf693d4595ef2e (diff) |
Audio: fix PS2 ifdefs
-rw-r--r-- | src/audio/AudioLogic.cpp | 2 | ||||
-rw-r--r-- | src/audio/PolRadio.cpp | 2 |
2 files changed, 3 insertions, 1 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 163a34e7..f3dc1bc9 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2305,7 +2305,9 @@ cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams& params, CVehicle* veh #else if (!SampleManager.InitialiseChannel(CHANNEL_PLAYER_VEHICLE_ENGINE, soundOffset + SFX_CAR_ACCEL_1, SFX_BANK_0)) return; +#endif SampleManager.SetChannelLoopCount(CHANNEL_PLAYER_VEHICLE_ENGINE, 1); +#ifndef GTA_PS2 SampleManager.SetChannelLoopPoints(CHANNEL_PLAYER_VEHICLE_ENGINE, 0, -1); #endif } diff --git a/src/audio/PolRadio.cpp b/src/audio/PolRadio.cpp index 49b8368c..a88af72a 100644 --- a/src/audio/PolRadio.cpp +++ b/src/audio/PolRadio.cpp @@ -243,8 +243,8 @@ cAudioManager::ServicePoliceRadioChannel(uint8 wantedLevel) #endif SampleManager.SetChannelVolume(CHANNEL_POLICE_RADIO, 100); SampleManager.SetChannelPan(CHANNEL_POLICE_RADIO, 63); -#ifndef GTA_PS2 SampleManager.SetChannelLoopCount(CHANNEL_POLICE_RADIO, 1); +#ifndef GTA_PS2 SampleManager.SetChannelLoopPoints(CHANNEL_POLICE_RADIO, 0, -1); #endif SampleManager.StartChannel(CHANNEL_POLICE_RADIO); |