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authorblingu <36486731+blingu@users.noreply.github.com>2020-03-26 14:19:55 +0100
committerGitHub <noreply@github.com>2020-03-26 14:19:55 +0100
commit0e9101594031fb9468d639ab6e4b57449cd8997c (patch)
tree11ea17fbd9d886f4f2b60664661469b202b4b748
parenta66db9efcb5d3245248ac4b5b9accfe8e6b99768 (diff)
Update Vehicle.cpp
-rw-r--r--src/vehicles/Vehicle.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp
index 6aa12841..ac0da52c 100644
--- a/src/vehicles/Vehicle.cpp
+++ b/src/vehicles/Vehicle.cpp
@@ -32,7 +32,7 @@ void CVehicle::operator delete(void *p, int handle) { CPools::GetVehiclePool()->
WRAPPER bool CVehicle::ShufflePassengersToMakeSpace(void) { EAXJMP(0x5528A0); }
// or Weapon.cpp?
WRAPPER void FireOneInstantHitRound(CVector *shotSource, CVector *shotTarget, int32 damage) { EAXJMP(0x563B00); }
-WRAPPER void CVehicle::InflictDamage(CVehicle *damagedBy, uint32 weaponType, float damage) { EAXJMP(0x551950); }
+WRAPPER void CVehicle::InflictDamage(CEntity *damagedBy, uint32 weaponType, float damage) { EAXJMP(0x551950); }
CVehicle::CVehicle(uint8 CreatedBy)
{