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authorFilip Gawin <filip.gawin@zoho.com>2020-04-17 19:30:57 +0200
committerFilip Gawin <filip.gawin@zoho.com>2020-04-17 19:30:57 +0200
commit63951d9b957b30a110f42a03edb4833cbbaf380e (patch)
tree8402ea533b91a216a1dfecd865d6d86a443bc74f
parentac26d9cddaa31004ea0a2f1449830b25031ecdef (diff)
Part one
-rw-r--r--CMakeLists.txt25
-rw-r--r--src/animation/AnimBlendAssocGroup.cpp20
-rw-r--r--src/audio/AudioManager.cpp2
-rw-r--r--src/audio/DMAudio.h1
-rw-r--r--src/audio/sampman.cpp119
-rw-r--r--src/control/Darkel.h3
-rw-r--r--src/control/PathFind.cpp35
-rw-r--r--src/control/TrafficLights.cpp2
-rw-r--r--src/core/CrimeType.h23
-rw-r--r--src/core/Game.cpp2
-rw-r--r--src/core/General.h2
-rw-r--r--src/core/Pad.cpp2
-rw-r--r--src/core/PlayerInfo.cpp2
-rw-r--r--src/core/Wanted.h22
-rw-r--r--src/core/common.h4
-rw-r--r--src/objects/ParticleObject.h2
-rw-r--r--src/peds/Ped.h10
-rw-r--r--src/render/ParticleMgr.h78
-rw-r--r--src/weapons/Weapon.h48
19 files changed, 172 insertions, 230 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
new file mode 100644
index 00000000..2871dff4
--- /dev/null
+++ b/CMakeLists.txt
@@ -0,0 +1,25 @@
+cmake_Minimum_required(VERSION 3.8)
+
+project(Re3)
+
+set (CMAKE_CXX_STANDARD 14)
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -masm=intel -Wdouble-promotion")
+
+file(GLOB_RECURSE Sources "*.cpp" "*.h")
+
+MACRO(HEADER_DIRECTORIES return_list)
+ FILE(GLOB_RECURSE new_list *.h)
+ SET(dir_list "")
+ FOREACH(file_path ${new_list})
+ GET_FILENAME_COMPONENT(dir_path ${file_path} PATH)
+ SET(dir_list ${dir_list} ${dir_path})
+ ENDFOREACH()
+ LIST(REMOVE_DUPLICATES dir_list)
+ SET(${return_list} ${dir_list})
+ENDMACRO()
+
+HEADER_DIRECTORIES(header_list)
+
+include_directories(${header_list})
+
+add_library(re3 ${Sources})
diff --git a/src/animation/AnimBlendAssocGroup.cpp b/src/animation/AnimBlendAssocGroup.cpp
index e65bdf8d..27b091bd 100644
--- a/src/animation/AnimBlendAssocGroup.cpp
+++ b/src/animation/AnimBlendAssocGroup.cpp
@@ -59,8 +59,7 @@ CAnimBlendAssociation*
CAnimBlendAssocGroup::CopyAnimation(const char *name)
{
CAnimBlendAssociation *anim = GetAnimation(name);
- if(anim == nil)
- return nil;
+ if(anim == nil) return nil;
CAnimManager::UncompressAnimation(anim->hierarchy);
return new CAnimBlendAssociation(*anim);
}
@@ -70,19 +69,26 @@ strcmpIgnoringDigits(const char *s1, const char *s2)
{
char c1, c2;
- for(;;){
+ for(;;) {
c1 = *s1;
c2 = *s2;
if(c1) s1++;
if(c2) s2++;
- if(c1 == '\0' && c2 == '\0')
- return true;
+ if(c1 == '\0' && c2 == '\0') return true;
+#if 1
+ if(iswdigit(c1) && iswdigit(c2))
+#else
if(__ascii_iswdigit(c1) && __ascii_iswdigit(c2))
+#endif
continue;
+#if 1
+ c1 = toupper(c1);
+ c2 = toupper(c2);
+#else
c1 = __ascii_toupper(c1);
c2 = __ascii_toupper(c2);
- if(c1 != c2)
- return false;
+#endif
+ if(c1 != c2) return false;
}
}
diff --git a/src/audio/AudioManager.cpp b/src/audio/AudioManager.cpp
index 4d5f8474..0a156cd4 100644
--- a/src/audio/AudioManager.cpp
+++ b/src/audio/AudioManager.cpp
@@ -10035,7 +10035,7 @@ cAudioManager::UpdateReflections()
if(CWorld::ProcessVerticalLine(
camPos, m_avecReflectionsPos[4].z, colpoint,
ent, true, false, false, false, true, false,
- false)) {
+ nil)) {
m_afReflectionsDistances[4] =
colpoint.point.z - camPos.z;
} else {
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 9ce073b4..00bf75ad 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -1,6 +1,7 @@
#pragma once
#include "audio_enums.h"
+#include "CrimeType.h"
enum eSound : int16
{
diff --git a/src/audio/sampman.cpp b/src/audio/sampman.cpp
index d24de27f..a375b847 100644
--- a/src/audio/sampman.cpp
+++ b/src/audio/sampman.cpp
@@ -1986,50 +1986,59 @@ cSampleManager::StartStreamedFile(uint8 nFile, uint32 nPos, uint8 nStream)
if ( nFile == STREAMED_SOUND_RADIO_MP3_PLAYER )
{
uint32 i = 0;
-
- if ( !_bIsMp3Active ) goto FIND_MP3TRACK;
-
- do
- {
- if ( ++_CurMP3Index >= nNumMP3s )
- _CurMP3Index = 0;
-
- _CurMP3Pos = 0;
-
- tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
-
- if ( mp3 )
- {
- mp3 = _pMP3List;
- if ( mp3 == NULL )
- {
- _bIsMp3Active = false;
- nFile = 0;
- goto PLAY_STREAMEDTRACK;
+ do {
+ if(i != 0 || _bIsMp3Active) {
+ if(++_CurMP3Index >= nNumMP3s) _CurMP3Index = 0;
+
+ _CurMP3Pos = 0;
+
+ tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index);
+
+ if(mp3) {
+ mp3 = _pMP3List;
+ if(mp3 == NULL) {
+ _bIsMp3Active = false;
+ nFile = 0;
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, filename, 0);
+ if(mp3Stream[nStream]) {
+ AIL_set_stream_loop_count(
+ mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(
+ mp3Stream[nStream], position);
+ AIL_pause_stream(mp3Stream[nStream],
+ 0);
+ return true;
+ }
+
+ return false;
+ }
}
+
+ if(mp3->pLinkPath != NULL)
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, mp3->pLinkPath, 0);
+ else {
+ strcpy(filename, _mp3DirectoryPath);
+ strcat(filename, mp3->aFilename);
+
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, filename, 0);
+ }
+
+ if(mp3Stream[nStream]) {
+ AIL_set_stream_loop_count(mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(mp3Stream[nStream], 0);
+ AIL_pause_stream(mp3Stream[nStream], 0);
+ return true;
+ }
+
+ _bIsMp3Active = false;
+ continue;
}
-
- if ( mp3->pLinkPath != NULL )
- mp3Stream[nStream] = AIL_open_stream(DIG, mp3->pLinkPath, 0);
- else
- {
- strcpy(filename, _mp3DirectoryPath);
- strcat(filename, mp3->aFilename);
-
- mp3Stream[nStream] = AIL_open_stream(DIG, filename, 0);
- }
-
- if ( mp3Stream[nStream] )
- {
- AIL_set_stream_loop_count(mp3Stream[nStream], 1);
- AIL_set_stream_ms_position(mp3Stream[nStream], 0);
- AIL_pause_stream(mp3Stream[nStream], 0);
- return true;
- }
-
- goto NEXT_MP3TRACK;
-
-FIND_MP3TRACK:
if ( nPos > nStreamLength[STREAMED_SOUND_RADIO_MP3_PLAYER] )
position = 0;
@@ -2039,10 +2048,23 @@ FIND_MP3TRACK:
if ( e == NULL )
{
nFile = 0;
- goto PLAY_STREAMEDTRACK;
+ strcpy(filename, m_szCDRomRootPath);
+ strcat(filename, StreamedNameTable[nFile]);
+ mp3Stream[nStream] =
+ AIL_open_stream(DIG, filename, 0);
+ if(mp3Stream[nStream]) {
+ AIL_set_stream_loop_count(
+ mp3Stream[nStream], 1);
+ AIL_set_stream_ms_position(
+ mp3Stream[nStream], position);
+ AIL_pause_stream(mp3Stream[nStream], 0);
+ return true;
+ }
+
+ return false;
}
}
-
+
if ( e->pLinkPath != NULL )
mp3Stream[nStream] = AIL_open_stream(DIG, e->pLinkPath, 0);
else
@@ -2064,17 +2086,14 @@ FIND_MP3TRACK:
return true;
}
-NEXT_MP3TRACK:
_bIsMp3Active = false;
-
- } while ( ++i < nNumMP3s );
-
+
+ } while(++i < nNumMP3s);
+
position = 0;
nFile = 0;
- goto PLAY_STREAMEDTRACK;
}
-PLAY_STREAMEDTRACK:
strcpy(filename, m_szCDRomRootPath);
strcat(filename, StreamedNameTable[nFile]);
diff --git a/src/control/Darkel.h b/src/control/Darkel.h
index b6092dcb..14529c63 100644
--- a/src/control/Darkel.h
+++ b/src/control/Darkel.h
@@ -1,9 +1,10 @@
#pragma once
+
#include "ModelIndices.h"
+#include "WeaponType.h"
class CVehicle;
class CPed;
-enum eWeaponType;
enum
{
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index 9d0959a8..cedef63c 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -1466,8 +1466,11 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta
targetNode = FindNodeClosestToCoors(target, type, distLimit);
else
targetNode = forcedTargetNode;
- if(targetNode < 0)
- goto fail;
+ if(targetNode < 0) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
// Find start
int numPathsToTry;
@@ -1486,19 +1489,28 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta
numPathsToTry = 1;
startObj = m_mapObjects[m_pathNodes[startNodeId].objectIndex];
}
- if(numPathsToTry == 0)
- goto fail;
+ if(numPathsToTry == 0) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
if(startNodeId < 0){
// why only check node 0?
- if(m_pathNodes[startObj->m_nodeIndices[type][0]].group != m_pathNodes[targetNode].group)
- goto fail;
+ if(m_pathNodes[startObj->m_nodeIndices[type][0]].group !=
+ m_pathNodes[targetNode].group) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
}else{
- if(m_pathNodes[startNodeId].group != m_pathNodes[targetNode].group)
- goto fail;
+ if(m_pathNodes[startNodeId].group != m_pathNodes[targetNode].group) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
}
-
for(i = 0; i < 512; i++)
m_searchNodes[i].next = nil;
AddNodeToList(&m_pathNodes[targetNode], 0);
@@ -1576,11 +1588,6 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta
for(i = 0; i < numNodesToBeCleared; i++)
apNodesToBeCleared[i]->distance = MAX_DIST;
return;
-
-fail:
- *pNumNodes = 0;
- if(pDist)
- *pDist = 100000.0f;
}
static CPathNode *pNodeList[32];
diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp
index 096bb484..70fcbc32 100644
--- a/src/control/TrafficLights.cpp
+++ b/src/control/TrafficLights.cpp
@@ -8,7 +8,7 @@
#include "Clock.h"
#include "Weather.h"
#include "Timecycle.h"
-#include "Pointlights.h"
+#include "PointLights.h"
#include "Shadows.h"
#include "Coronas.h"
#include "SpecialFX.h"
diff --git a/src/core/CrimeType.h b/src/core/CrimeType.h
new file mode 100644
index 00000000..23f609eb
--- /dev/null
+++ b/src/core/CrimeType.h
@@ -0,0 +1,23 @@
+#pragma once
+
+enum eCrimeType
+{
+ CRIME_NONE,
+ CRIME_POSSESSION_GUN,
+ CRIME_HIT_PED,
+ CRIME_HIT_COP,
+ CRIME_SHOOT_PED,
+ CRIME_SHOOT_COP,
+ CRIME_STEAL_CAR,
+ CRIME_RUN_REDLIGHT,
+ CRIME_RECKLESS_DRIVING,
+ CRIME_SPEEDING,
+ CRIME_RUNOVER_PED,
+ CRIME_RUNOVER_COP,
+ CRIME_SHOOT_HELI,
+ CRIME_PED_BURNED,
+ CRIME_COP_BURNED,
+ CRIME_VEHICLE_BURNED,
+ CRIME_DESTROYED_CESSNA,
+ NUM_CRIME_TYPES
+}; \ No newline at end of file
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 7ccf78d0..8b2f8604 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -72,7 +72,7 @@
#include "Streaming.h"
#include "SurfaceTable.h"
#include "TempColModels.h"
-#include "TimeCycle.h"
+#include "Timecycle.h"
#include "TrafficLights.h"
#include "Train.h"
#include "TxdStore.h"
diff --git a/src/core/General.h b/src/core/General.h
index 77828854..103bafde 100644
--- a/src/core/General.h
+++ b/src/core/General.h
@@ -124,7 +124,7 @@ public:
static bool faststricmp(const char *str1, const char *str2)
{
for (; *str1; str1++, str2++) {
-#if MUCH_SLOWER
+#if 1
if (toupper(*str1) != toupper(*str2))
#else
if (__ascii_toupper(*str1) != __ascii_toupper(*str2))
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index 86aff05e..49affbbe 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -6,7 +6,7 @@
#include "common.h"
#ifdef XINPUT
-#include <Xinput.h>
+#include <xinput.h>
#pragma comment( lib, "Xinput9_1_0.lib" )
#endif
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index cfa0cea4..3852f540 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -180,7 +180,7 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
m_pPed->bExplosionProof = true;
m_pPed->m_bCanBeDamaged = false;
((CPlayerPed*)m_pPed)->ClearAdrenaline();
- CancelPlayerEnteringCars(false);
+ CancelPlayerEnteringCars(nil);
gFireManager.ExtinguishPoint(GetPos(), 4000.0f);
CExplosion::RemoveAllExplosionsInArea(GetPos(), 4000.0f);
CProjectileInfo::RemoveAllProjectiles();
diff --git a/src/core/Wanted.h b/src/core/Wanted.h
index afeec8b0..c5e9d388 100644
--- a/src/core/Wanted.h
+++ b/src/core/Wanted.h
@@ -3,27 +3,7 @@
class CEntity;
class CCopPed;
-enum eCrimeType
-{
- CRIME_NONE,
- CRIME_POSSESSION_GUN,
- CRIME_HIT_PED,
- CRIME_HIT_COP,
- CRIME_SHOOT_PED,
- CRIME_SHOOT_COP,
- CRIME_STEAL_CAR,
- CRIME_RUN_REDLIGHT,
- CRIME_RECKLESS_DRIVING,
- CRIME_SPEEDING,
- CRIME_RUNOVER_PED,
- CRIME_RUNOVER_COP,
- CRIME_SHOOT_HELI,
- CRIME_PED_BURNED,
- CRIME_COP_BURNED,
- CRIME_VEHICLE_BURNED,
- CRIME_DESTROYED_CESSNA,
- NUM_CRIME_TYPES
-};
+#include "CrimeType.h"
class CCrimeBeingQd
{
diff --git a/src/core/common.h b/src/core/common.h
index 454b848a..e10b222c 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -12,7 +12,7 @@
#include <math.h>
#ifdef WITHWINDOWS
-#include <Windows.h>
+#include <windows.h>
#endif
#ifdef WITHD3D
@@ -62,7 +62,7 @@ typedef int64_t int64;
typedef uint16_t wchar;
#ifndef nil
-#define nil nullptr
+#define nil NULL
#endif
#include "config.h"
diff --git a/src/objects/ParticleObject.h b/src/objects/ParticleObject.h
index cfa5936d..fc74bef0 100644
--- a/src/objects/ParticleObject.h
+++ b/src/objects/ParticleObject.h
@@ -1,6 +1,7 @@
#pragma once
#include "Placeable.h"
#include "AudioManager.h"
+#include "ParticleType.h"
#define MAX_PARTICLEOBJECTS 100
#define MAX_AUDIOHYDRANTS 8
@@ -37,7 +38,6 @@ enum eParticleObjectState
POBJECTSTATE_FREE,
};
-enum tParticleType;
class CParticle;
class CParticleObject : public CPlaceable
diff --git a/src/peds/Ped.h b/src/peds/Ped.h
index 9f660693..27f699d5 100644
--- a/src/peds/Ped.h
+++ b/src/peds/Ped.h
@@ -1,12 +1,13 @@
#pragma once
+#include "AnimManager.h"
+#include "CrimeType.h"
+#include "EventList.h"
+#include "PedIK.h"
+#include "PedStats.h"
#include "Physical.h"
#include "Weapon.h"
-#include "PedStats.h"
-#include "PedIK.h"
-#include "AnimManager.h"
#include "WeaponInfo.h"
-#include "EventList.h"
#define FEET_OFFSET 1.04f
#define CHECK_NEARBY_THINGS_MAX_DIST 15.0f
@@ -17,7 +18,6 @@ class CObject;
class CFire;
struct AnimBlendFrameData;
class CAnimBlendAssociation;
-enum eCrimeType;
struct PedAudioData
{
diff --git a/src/render/ParticleMgr.h b/src/render/ParticleMgr.h
index 5e8da1e4..e3ec21c6 100644
--- a/src/render/ParticleMgr.h
+++ b/src/render/ParticleMgr.h
@@ -1,82 +1,8 @@
#pragma once
-class CParticle;
+#include "ParticleType.h"
-enum tParticleType
-{
- PARTICLE_SPARK = 0,
- PARTICLE_SPARK_SMALL,
- PARTICLE_WHEEL_DIRT,
- PARTICLE_WHEEL_WATER,
- PARTICLE_BLOOD,
- PARTICLE_BLOOD_SMALL,
- PARTICLE_BLOOD_SPURT,
- PARTICLE_DEBRIS,
- PARTICLE_DEBRIS2,
- PARTICLE_WATER,
- PARTICLE_FLAME,
- PARTICLE_FIREBALL,
- PARTICLE_GUNFLASH,
- PARTICLE_GUNFLASH_NOANIM,
- PARTICLE_GUNSMOKE,
- PARTICLE_GUNSMOKE2,
- PARTICLE_SMOKE,
- PARTICLE_SMOKE_SLOWMOTION,
- PARTICLE_GARAGEPAINT_SPRAY,
- PARTICLE_SHARD,
- PARTICLE_SPLASH,
- PARTICLE_CARFLAME,
- PARTICLE_STEAM,
- PARTICLE_STEAM2,
- PARTICLE_STEAM_NY,
- PARTICLE_STEAM_NY_SLOWMOTION,
- PARTICLE_ENGINE_STEAM,
- PARTICLE_RAINDROP,
- PARTICLE_RAINDROP_SMALL,
- PARTICLE_RAIN_SPLASH,
- PARTICLE_RAIN_SPLASH_BIGGROW,
- PARTICLE_RAIN_SPLASHUP,
- PARTICLE_WATERSPRAY,
- PARTICLE_EXPLOSION_MEDIUM,
- PARTICLE_EXPLOSION_LARGE,
- PARTICLE_EXPLOSION_MFAST,
- PARTICLE_EXPLOSION_LFAST,
- PARTICLE_CAR_SPLASH,
- PARTICLE_BOAT_SPLASH,
- PARTICLE_BOAT_THRUSTJET,
- PARTICLE_BOAT_WAKE,
- PARTICLE_WATER_HYDRANT,
- PARTICLE_WATER_CANNON,
- PARTICLE_EXTINGUISH_STEAM,
- PARTICLE_PED_SPLASH,
- PARTICLE_PEDFOOT_DUST,
- PARTICLE_HELI_DUST,
- PARTICLE_HELI_ATTACK,
- PARTICLE_ENGINE_SMOKE,
- PARTICLE_ENGINE_SMOKE2,
- PARTICLE_CARFLAME_SMOKE,
- PARTICLE_FIREBALL_SMOKE,
- PARTICLE_PAINT_SMOKE,
- PARTICLE_TREE_LEAVES,
- PARTICLE_CARCOLLISION_DUST,
- PARTICLE_CAR_DEBRIS,
- PARTICLE_HELI_DEBRIS,
- PARTICLE_EXHAUST_FUMES,
- PARTICLE_RUBBER_SMOKE,
- PARTICLE_BURNINGRUBBER_SMOKE,
- PARTICLE_BULLETHIT_SMOKE,
- PARTICLE_GUNSHELL_FIRST,
- PARTICLE_GUNSHELL,
- PARTICLE_GUNSHELL_BUMP1,
- PARTICLE_GUNSHELL_BUMP2,
- PARTICLE_TEST,
- PARTICLE_BIRD_FRONT,
- PARTICLE_RAINDROP_2D,
-
- MAX_PARTICLES,
- PARTICLE_FIRST = PARTICLE_SPARK,
- PARTICLE_LAST = PARTICLE_RAINDROP_2D
-};
+class CParticle;
enum
{
diff --git a/src/weapons/Weapon.h b/src/weapons/Weapon.h
index 265ffddb..76fe0870 100644
--- a/src/weapons/Weapon.h
+++ b/src/weapons/Weapon.h
@@ -3,53 +3,7 @@
#define DRIVEBYAUTOAIMING_MAXDIST (2.5f)
#define DOOMAUTOAIMING_MAXDIST (9000.0f)
-enum eWeaponType
-{
- WEAPONTYPE_UNARMED,
- WEAPONTYPE_BASEBALLBAT,
- WEAPONTYPE_COLT45,
- WEAPONTYPE_UZI,
- WEAPONTYPE_SHOTGUN,
- WEAPONTYPE_AK47,
- WEAPONTYPE_M16,
- WEAPONTYPE_SNIPERRIFLE,
- WEAPONTYPE_ROCKETLAUNCHER,
- WEAPONTYPE_FLAMETHROWER,
- WEAPONTYPE_MOLOTOV,
- WEAPONTYPE_GRENADE,
- WEAPONTYPE_DETONATOR,
- WEAPONTYPE_HELICANNON,
- WEAPONTYPE_LAST_WEAPONTYPE,
- WEAPONTYPE_ARMOUR,
- WEAPONTYPE_RAMMEDBYCAR,
- WEAPONTYPE_RUNOVERBYCAR,
- WEAPONTYPE_EXPLOSION,
- WEAPONTYPE_UZI_DRIVEBY,
- WEAPONTYPE_DROWNING,
- WEAPONTYPE_FALL,
- WEAPONTYPE_UNIDENTIFIED,
-
- WEAPONTYPE_TOTALWEAPONS = WEAPONTYPE_LAST_WEAPONTYPE,
- WEAPONTYPE_TOTAL_INVENTORY_WEAPONS = 13,
-};
-
-enum eWeaponFire {
- WEAPON_FIRE_MELEE,
- WEAPON_FIRE_INSTANT_HIT,
- WEAPON_FIRE_PROJECTILE,
- WEAPON_FIRE_AREA_EFFECT,
- WEAPON_FIRE_USE
-};
-
-// Taken from MTA SA, seems it's unchanged
-enum eWeaponState
-{
- WEAPONSTATE_READY,
- WEAPONSTATE_FIRING,
- WEAPONSTATE_RELOADING,
- WEAPONSTATE_OUT_OF_AMMO,
- WEAPONSTATE_MELEE_MADECONTACT
-};
+#include "WeaponType.h"
class CEntity;
class CPhysical;