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authorFilip Gawin <filip.gawin@zoho.com>2020-05-01 21:51:24 +0200
committerFilip Gawin <filip.gawin@zoho.com>2020-05-01 22:40:05 +0200
commit7458e07af4a35681eaf937eb7484a64121951b71 (patch)
tree411f6d5f3f6b457d5dfb898de6744418be511745
parent90f5a8fa8e856435386caf28c788de633d677cba (diff)
Add opengl build and push artifacts to bintray
-rw-r--r--.appveyor.yml41
-rw-r--r--README.md6
2 files changed, 40 insertions, 7 deletions
diff --git a/.appveyor.yml b/.appveyor.yml
index 278d6812..ed06b30a 100644
--- a/.appveyor.yml
+++ b/.appveyor.yml
@@ -5,19 +5,50 @@ configuration:
- Release
platform:
- win-x86-librw_d3d9-mss
+- win-x86-librw_gl3_glfw-mss
environment:
APPVEYOR_SAVE_CACHE_ON_ERROR: true
+ GLEW_VER: "2.1.0"
+ GLFW_VER: "3.3.2"
+ GLEW_BASE: glew-%GLEW_VER%
+ GLFW_BASE: glfw-%GLFW_VER%.bin.WIN32
+ GLEW_FILE: "%GLEW_BASE%-win32.zip"
+ GLFW_FILE: "%GLFW_BASE%.zip"
+ GLEW_URL: https://github.com/nigels-com/glew/releases/download/%GLEW_BASE%/%GLEW_FILE%
+ GLFW_URL: https://github.com/glfw/glfw/releases/download/%GLFW_VER%/%GLFW_FILE%
install:
+- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLEW_FILE% appveyor DownloadFile %GLEW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%"
+- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLEW_FILE%"
+- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] IF NOT EXIST %GLFW_FILE% appveyor DownloadFile %GLFW_URL% -FileName "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%"
+- IF [%PLATFORM%] == [win-x86-librw_gl3_glfw-mss] 7z x "%APPVEYOR_BUILD_FOLDER%/%GLFW_FILE%"
- cmd: >-
git submodule update --init --recursive
- premake5 vs2019 --with-librw
+ premake5 vs2019 --with-librw --glewdir=%APPVEYOR_BUILD_FOLDER%/%GLEW_BASE% --glfwdir=%APPVEYOR_BUILD_FOLDER%/%GLFW_BASE%
build:
project: build/re3.sln
verbosity: minimal
+after_build:
+- 7z a "re3_%APPVEYOR_BUILD_VERSION%.zip" bin/%PLATFORM%/%CONFIGURATION%/re3.exe bin/%PLATFORM%/%CONFIGURATION%/re3.pdb
artifacts:
-- path: bin/%PLATFORM%/%CONFIGURATION%/re3.exe
- name: re3.exe
-- path: bin/%PLATFORM%/%CONFIGURATION%/re3.pdb
- name: re3.pdb
+- path: "re3_%APPVEYOR_BUILD_VERSION%.zip"
+ name: re3
+deploy:
+- provider: BinTray
+ username: shfil119
+ api_key:
+ secure: gDoU7c1rRjVVQsYNjsXrQX2PBM3GgF7Ky9Qn1RFN+HL4yZ1XE1RBYZoRNxr/PWJc
+ subject: shfil119
+ repo: re3
+ package: "%configuration%_%platform%"
+ version: "%APPVEYOR_BUILD_VERSION%"
+ artifact: re3
+ publish: true
+ on:
+ branch: master
+ APPVEYOR_REPO_TAG: false
+
+cache:
+- "%GLEW_FILE%"
+- "%GLFW_FILE%"
diff --git a/README.md b/README.md
index 11bfe6fc..c162addf 100644
--- a/README.md
+++ b/README.md
@@ -1,8 +1,10 @@
# re3
[![Build status](https://ci.appveyor.com/api/projects/status/hyiwgegks122h8jg?svg=true)](https://ci.appveyor.com/project/aap/re3/branch/master)
<a href="https://discord.gg/jYpXxTm"><img src="https://img.shields.io/badge/discord-join-7289DA.svg?logo=discord&longCache=true&style=flat" /></a>
-<a href="https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin/win-x86-librw_d3d9-mss/Debug/re3.exe?branch=master&job=Configuration%3A+Debug&pr=false"><img src="https://img.shields.io/badge/download-debug-9cf.svg" /></a>
-<a href="https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin/win-x86-librw_d3d9-mss/Release/re3.exe?branch=master&job=Configuration%3A+Release&pr=false"><img src="https://img.shields.io/badge/download-release-blue.svg" /></a>
+<a href="https://bintray.com/gtamodding/re3/Debug_win-x86-librw_d3d9-mss/_latestVersion"><img src="https://img.shields.io/badge/download-DebugDirectX3D-9cf.svg" /></a>
+<a href="https://bintray.com/gtamodding/re3/Debug_win-x86-librw_gl3_glfw-mss/_latestVersion"><img src="https://img.shields.io/badge/download-DebugOpenGL-blue.svg" /></a>
+<a href="https://bintray.com/gtamodding/re3/Release_win-x86-librw_d3d9-mss/_latestVersion"><img src="https://img.shields.io/badge/download-ReleaseDirectX3D-orange.svg" /></a>
+<a href="https://bintray.com/gtamodding/re3/Release_win-x86-librw_gl3_glfw-mss/_latestVersion"><img src="https://img.shields.io/badge/download-ReleaseOpenGL-red.svg" /></a>
## Intro