diff options
author | withmorten <morten.with@gmail.com> | 2021-02-13 14:59:36 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-02-13 14:59:36 +0100 |
commit | 42952743ba9fef44ff5de3c7614c349721283c9c (patch) | |
tree | 7afcc9c6f461fcba492e9b20a4fde3b36094b2e3 /README.md | |
parent | 04345643a06d45c62fe8db2ad2cd1f475e716acd (diff) |
readme fixes
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 8 |
1 files changed, 4 insertions, 4 deletions
@@ -156,16 +156,16 @@ inside the game. This was done by replacing single functions of the game with their reversed counterparts using a dll. -After a bit of work then project lay dormant for about a year +After a bit of work the project lay dormant for about a year and was picked up again and pushed to github in May 2019. -At the time I had reversed around 10k lines of code and estimated +At the time I (aap) had reversed around 10k lines of code and estimated the final game to have around 200-250k. Others quickly joined the effort and we made very quick progress throughout the summer of 2019 after which the pace slowed down a bit. Due to everyone staying home during the start of the Corona pandemic -everybody had much time to work on re3 again and +everybody had a lot of time to work on re3 again and we finally got a standalone exe in April 2020 (around 180k lines by then). After the initial excitement and fixing and polishing the code more @@ -182,4 +182,4 @@ Since then we have started LCS, which is currently work in progress. We don't feel like we're in a position to give this code a license.\ The code should only be used for educational, documentation and modding purposes.\ We do not encourage piracy or commercial use.\ -Please keep derivate work open source and give proper credit.
\ No newline at end of file +Please keep derivate work open source and give proper credit. |