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author | shfil <filip.gawin@zoho.com> | 2021-01-28 23:14:44 +0100 |
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committer | GitHub <noreply@github.com> | 2021-01-28 23:14:44 +0100 |
commit | 6700c5fd468009df9667cb869cf3cdcfe2b0e0e8 (patch) | |
tree | ba94f202ca792198ae6c1626aa95d7aa64e0828a /README.md | |
parent | f05cfe2627961a09aeb5f6e9ef37a6b125e82460 (diff) |
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -24,7 +24,7 @@ such that we have a working game at all times. - [Linux 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/ubuntu-latest-gl3.zip) - [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-d3d9.zip) - [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-gl3.zip) -- [Windows D3D9 MSS 32bit]((https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip) +- [Windows D3D9 MSS 32bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip) ## Building from Source |