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authorshfil <filip.gawin@zoho.com>2021-01-28 23:14:44 +0100
committerGitHub <noreply@github.com>2021-01-28 23:14:44 +0100
commit6700c5fd468009df9667cb869cf3cdcfe2b0e0e8 (patch)
treeba94f202ca792198ae6c1626aa95d7aa64e0828a /README.md
parentf05cfe2627961a09aeb5f6e9ef37a6b125e82460 (diff)
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@@ -24,7 +24,7 @@ such that we have a working game at all times.
- [Linux 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/ubuntu-latest-gl3.zip)
- [Windows D3D9 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-d3d9.zip)
- [Windows OpenGL 64bit](https://nightly.link/GTAmodding/re3/workflows/build-cmake-conan/master/windows-latest-gl3.zip)
-- [Windows D3D9 MSS 32bit]((https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip)
+- [Windows D3D9 MSS 32bit](https://nightly.link/GTAmodding/re3/workflows/re3_msvc_x86/master/re3_Release_win-x86-librw_d3d9-mss.zip)
## Building from Source