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author_AG <gennariarmando@outlook.com>2019-06-17 02:10:55 +0200
committer_AG <gennariarmando@outlook.com>2019-06-17 02:11:30 +0200
commitf299e9ebd51cc26d30a40ee5edff7ddf2968b2ec (patch)
treecc2c85e0ccf486546de22074639d0e8fbe032f65 /premake5.lua
parentd92c9085dacbf35c04da05d2d8a2bc3b2fee40c6 (diff)
Update HUD stuff, bug and format fixes.
Added environment variables to premake5.lua. Update README.md
Diffstat (limited to 'premake5.lua')
-rw-r--r--premake5.lua14
1 files changed, 7 insertions, 7 deletions
diff --git a/premake5.lua b/premake5.lua
index 49d0d502..cbd4c7f9 100644
--- a/premake5.lua
+++ b/premake5.lua
@@ -42,9 +42,9 @@ project "re3"
defines { "DEBUG" }
staticruntime "on"
symbols "On"
- debugdir "C:/Users/aap/games/gta3_re"
- debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
- postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
+ debugdir "$(GTA_III_RE_DIR)"
+ debugcommand "$(GTA_III_RE_DIR)/gta3.exe"
+ postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
filter "configurations:Release"
defines { "NDEBUG" }
@@ -52,16 +52,16 @@ project "re3"
staticruntime "on"
debugdir "C:/Users/aap/games/gta3_re"
debugcommand "C:/Users/aap/games/gta3_re/gta3.exe"
- postbuildcommands "copy /y \"$(TargetPath)\" \"C:\\Users\\aap\\games\\gta3_re\\plugins\\re3.dll\""
+ postbuildcommands "copy /y \"$(TargetPath)\" \"$(GTA_III_RE_DIR)\\plugins\\re3.dll\""
filter "configurations:ReleaseFH"
defines { "NDEBUG" }
symbols "Full"
optimize "off"
staticruntime "on"
- debugdir "F:/Rockstar Games/GTAIII"
- debugcommand "F:/Rockstar Games/GTAIII/gta3.exe"
+ debugdir "$(GTA_III_DIR)"
+ debugcommand "$(GTA_III_DIR)/gta3.exe"
targetextension ".asi"
- targetdir "F:/Rockstar Games/GTAIII/scripts"
+ targetdir "$(GTA_III_DIR)/scripts"
filter "configurations:DebugCI"
defines { "DEBUG" }
symbols "On"