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authorFire-Head <Fire-Head@users.noreply.github.com>2019-05-31 00:49:06 +0300
committerFire-Head <Fire-Head@users.noreply.github.com>2019-05-31 00:49:06 +0300
commit3ef6029764cfcba7e73bf62c19addbe1732480b8 (patch)
treeff4354c0a3056af8f580356787982021edf62963 /src/General.h
parent2bf6674afc6b3a243f536fb30e313b055b35d533 (diff)
fixed CParticle crash && RandTable
implemented PC codewarrior rand updated premake
Diffstat (limited to 'src/General.h')
-rw-r--r--src/General.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/General.h b/src/General.h
index aa52bf4d..f957ab2f 100644
--- a/src/General.h
+++ b/src/General.h
@@ -45,8 +45,8 @@ public:
{ return myrand() & 0xFFFF; }
// Probably don't want to ever reach high
static float GetRandomNumberInRange(float low, float high)
- { return low + (high - low)*(GetRandomNumber()/65536.0f); }
+ { return low + (high - low)*(GetRandomNumber()/float(MYRAND_MAX + 1)); }
static Int32 GetRandomNumberInRange(Int32 low, Int32 high)
- { return low + (high - low)*(GetRandomNumber()/65536.0f); }
+ { return low + (high - low)*(GetRandomNumber()/float(MYRAND_MAX + 1)); }
};