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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-01-13 16:54:45 +0300
committererorcun <erorcunerorcun@hotmail.com.tr>2021-01-13 16:54:45 +0300
commit011a9cc775bb37313af2ee6b7af2b84eb00df058 (patch)
treed310b443e28f48b9b39a539bf18d93311a9d58b8 /src/animation/AnimBlendClumpData.h
parent7f15e11b1bdc9d4f93b9ab97130924eeedaf0b53 (diff)
parente8727cf4a15014ac179a185a662e70f0a98cde52 (diff)
Merge branch 'master' of https://github.com/GTAmodding/re3
Diffstat (limited to 'src/animation/AnimBlendClumpData.h')
-rw-r--r--src/animation/AnimBlendClumpData.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/animation/AnimBlendClumpData.h b/src/animation/AnimBlendClumpData.h
index fc74b42d..acfd006f 100644
--- a/src/animation/AnimBlendClumpData.h
+++ b/src/animation/AnimBlendClumpData.h
@@ -3,7 +3,6 @@
#include "AnimBlendList.h"
-// TODO: put somewhere else
struct AnimBlendFrameData
{
enum {
@@ -38,7 +37,10 @@ public:
#ifdef PED_SKIN
int32 modelNumber; // doesn't seem to be used
#endif
- CVector *velocity;
+ union {
+ CVector2D *velocity2d;
+ CVector *velocity3d;
+ };
// order of frames is determined by RW hierarchy
AnimBlendFrameData *frames;