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authoraap <aap@papnet.eu>2019-07-14 12:46:36 +0200
committeraap <aap@papnet.eu>2019-07-14 12:46:36 +0200
commit424487854bfe4214888118038ae20f7f3d1ce38c (patch)
tree093ddd87268f3c3fe491228e96f4b0162202ae92 /src/audio/DMAudio.h
parentc6afa42f9b9c874fe737810238e52994a46304be (diff)
started making frontend accurate to game
Diffstat (limited to 'src/audio/DMAudio.h')
-rw-r--r--src/audio/DMAudio.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 0a2ce6ac..b671e260 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -192,9 +192,9 @@ public:
void PlayFrontEndTrack(uint32, uint32);
void StopFrontEndTrack();
void PlayOneShot(int32 audioentity, uint16 sound/*eSound*/, float);
- void SetMusicMasterVolume(int8);
- void SetEffectsMasterVolume(int8);
- int8 SetCurrent3DProvider(int8);
+ void SetMusicMasterVolume(uint8);
+ void SetEffectsMasterVolume(uint8);
+ uint8 SetCurrent3DProvider(uint8);
int32 SetSpeakerConfig(int32);
int32 GetRadioInCar(void);
void SetEffectsFadeVol(uint8);