diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-01-25 12:41:22 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-01-25 12:48:27 +0200 |
commit | da253837d162686627c64f0faaedd5549db444da (patch) | |
tree | d061108eccd39287c37ec09aa00af1eac5298b56 /src/audio/audio_enums.h | |
parent | 6ff06ff7c6d515533d8c18d1ce673c78a18695e2 (diff) |
audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
Diffstat (limited to 'src/audio/audio_enums.h')
-rw-r--r-- | src/audio/audio_enums.h | 29 |
1 files changed, 28 insertions, 1 deletions
diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h index 55bc5b70..86f9f87f 100644 --- a/src/audio/audio_enums.h +++ b/src/audio/audio_enums.h @@ -225,4 +225,31 @@ enum eStreamedSounds STREAMED_SOUND_MISSION_CAT1 = 195, TOTAL_STREAMED_SOUNDS = 196, NO_STREAMED_SOUND = 197, -};
\ No newline at end of file +}; + +enum AudioEntityHandle { + AEHANDLE_NONE = -5, + AEHANDLE_ERROR_NOAUDIOSYS = -4, + AEHANDLE_ERROR_NOFREESLOT = -3, + AEHANDLE_ERROR_NOENTITY = -2, + AEHANDLE_ERROR_BADAUDIOTYPE = -1, +}; + +enum eAudioType : int32 +{ + AUDIOTYPE_PHYSICAL = 0, + AUDIOTYPE_EXPLOSION = 1, + AUDIOTYPE_FIRE = 2, + AUDIOTYPE_WEATHER = 3, + AUDIOTYPE_CRANE = 4, + AUDIOTYPE_SCRIPTOBJECT = 5, + AUDIOTYPE_BRIDGE = 6, + AUDIOTYPE_COLLISION = 7, + AUDIOTYPE_FRONTEND = 8, + AUDIOTYPE_PROJECTILE = 9, + AUDIOTYPE_GARAGE = 10, + AUDIOTYPE_FIREHYDRANT = 11, + AUDIOTYPE_WATERCANNON = 12, + AUDIOTYPE_POLICERADIO = 13, + TOTAL_AUDIO_TYPES = 14, +}; |