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authorSergeanur <s.anureev@yandex.ua>2021-05-22 13:08:26 +0300
committerSergeanur <s.anureev@yandex.ua>2021-06-24 21:44:36 +0300
commit1fa0116f5f856b4dbe68bb289443e28ae4012543 (patch)
treefac52d580474b0317e4c7186b89b4696736a3e6d /src/audio/sampman.h
parentc7821635fde41f2302d7f755ae80d8f1a3c815b7 (diff)
Use bool8 in audio code
Diffstat (limited to 'src/audio/sampman.h')
-rw-r--r--src/audio/sampman.h44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/audio/sampman.h b/src/audio/sampman.h
index c6ae5d46..8b8d2336 100644
--- a/src/audio/sampman.h
+++ b/src/audio/sampman.h
@@ -137,9 +137,9 @@ class cSampleManager
uint8 m_nMP3BoostVolume;
uint8 m_nEffectsFadeVolume;
uint8 m_nMusicFadeVolume;
- uint8 m_nMonoMode;
+ bool8 m_nMonoMode;
char m_szCDRomRootPath[80];
- bool m_bInitialised;
+ bool8 m_bInitialised;
uint8 m_nNumberOfProviders;
char *m_aAudioProviders[MAXPROVIDERS];
tSample m_aSamples[TOTAL_AUDIO_SAMPLES];
@@ -169,16 +169,16 @@ public:
int8 AutoDetect3DProviders();
- bool IsMP3RadioChannelAvailable(void);
+ bool8 IsMP3RadioChannelAvailable(void);
void ReleaseDigitalHandle (void);
void ReacquireDigitalHandle(void);
- bool Initialise(void);
- void Terminate (void);
+ bool8 Initialise(void);
+ void Terminate (void);
- bool CheckForAnAudioFileOnCD(void);
- char GetCDAudioDriveLetter (void);
+ bool8 CheckForAnAudioFileOnCD(void);
+ char GetCDAudioDriveLetter (void);
void UpdateEffectsVolume(void);
@@ -187,14 +187,14 @@ public:
void SetMP3BoostVolume (uint8 nVolume);
void SetEffectsFadeVolume (uint8 nVolume);
void SetMusicFadeVolume (uint8 nVolume);
- void SetMonoMode (uint8 nMode);
+ void SetMonoMode (bool8 nMode);
- bool LoadSampleBank (uint8 nBank);
- void UnloadSampleBank (uint8 nBank);
- bool IsSampleBankLoaded(uint8 nBank);
+ bool8 LoadSampleBank (uint8 nBank);
+ void UnloadSampleBank (uint8 nBank);
+ bool8 IsSampleBankLoaded(uint8 nBank);
- bool IsPedCommentLoaded(uint32 nComment);
- bool LoadPedComment (uint32 nComment);
+ bool8 IsPedCommentLoaded(uint32 nComment);
+ bool8 LoadPedComment (uint32 nComment);
int32 GetBankContainingSound(uint32 offset);
int32 _GetPedCommentSlot(uint32 nComment);
@@ -204,10 +204,10 @@ public:
int32 GetSampleLoopEndOffset (uint32 nSample);
uint32 GetSampleLength (uint32 nSample);
- bool UpdateReverb(void);
+ bool8 UpdateReverb(void);
- void SetChannelReverbFlag (uint32 nChannel, uint8 nReverbFlag);
- bool InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
+ void SetChannelReverbFlag (uint32 nChannel, bool8 nReverbFlag);
+ bool8 InitialiseChannel (uint32 nChannel, uint32 nSfx, uint8 nBank);
void SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume);
void SetChannel3DPosition (uint32 nChannel, float fX, float fY, float fZ);
void SetChannel3DDistances (uint32 nChannel, float fMax, float fMin);
@@ -216,23 +216,23 @@ public:
void SetChannelFrequency (uint32 nChannel, uint32 nFreq);
void SetChannelLoopPoints (uint32 nChannel, uint32 nLoopStart, int32 nLoopEnd);
void SetChannelLoopCount (uint32 nChannel, uint32 nLoopCount);
- bool GetChannelUsedFlag (uint32 nChannel);
+ bool8 GetChannelUsedFlag (uint32 nChannel);
void StartChannel (uint32 nChannel);
void StopChannel (uint32 nChannel);
void PreloadStreamedFile (uint32 nFile, uint8 nStream);
- void PauseStream (uint8 nPauseFlag, uint8 nStream);
+ void PauseStream (bool8 nPauseFlag, uint8 nStream);
void StartPreloadedStreamedFile (uint8 nStream);
- bool StartStreamedFile (uint32 nFile, uint32 nPos, uint8 nStream);
+ bool8 StartStreamedFile (uint32 nFile, uint32 nPos, uint8 nStream);
void StopStreamedFile (uint8 nStream);
int32 GetStreamedFilePosition (uint8 nStream);
- void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, uint8 nEffectFlag, uint8 nStream);
+ void SetStreamedVolumeAndPan(uint8 nVolume, uint8 nPan, bool8 nEffectFlag, uint8 nStream);
int32 GetStreamedFileLength (uint8 nStream);
- bool IsStreamPlaying (uint8 nStream);
+ bool8 IsStreamPlaying (uint8 nStream);
#ifdef AUDIO_OAL
void Service(void);
#endif
- bool InitialiseSampleBanks(void);
+ bool8 InitialiseSampleBanks(void);
uint8 GetMusicVolume() const { return m_nMusicVolume; }
void SetStreamedFileLoopFlag(uint8 nLoopFlag, uint8 nStream);