diff options
author | Sergeanur <s.anureev@yandex.ua> | 2021-02-16 18:08:19 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2021-02-16 18:08:19 +0200 |
commit | e38467ef3affef25b83daf0c0c3b8a61f04e8a65 (patch) | |
tree | 3628aed1314f21147e7a46f3095fa341088d8044 /src/audio | |
parent | 78f4e8fdcab597e2fadfa605c351486663f96a14 (diff) | |
parent | b451be6c7f354c5faef204085402ee19a5dd4d44 (diff) |
Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts:
# .github/workflows/reLCS_msvc_amd64.yml
# .github/workflows/reLCS_msvc_x86.yml
# README.md
# gamefiles/TEXT/american.gxt
# gamefiles/TEXT/french.gxt
# gamefiles/TEXT/german.gxt
# gamefiles/TEXT/italian.gxt
# gamefiles/TEXT/spanish.gxt
# premake5.lua
# src/animation/AnimManager.cpp
# src/animation/AnimationId.h
# src/audio/MusicManager.cpp
# src/audio/audio_enums.h
# src/control/Script7.cpp
# src/core/FileLoader.cpp
# src/core/re3.cpp
# src/extras/custompipes_d3d9.cpp
# src/extras/custompipes_gl.cpp
# src/extras/postfx.cpp
# src/extras/shaders/colourfilterVC.frag
# src/extras/shaders/colourfilterVC_PS.hlsl
# src/extras/shaders/make_hlsl.cmd
# src/extras/shaders/obj/colourfilterVC_PS.cso
# src/extras/shaders/obj/colourfilterVC_PS.inc
# src/extras/shaders/obj/colourfilterVC_frag.inc
# src/peds/PedFight.cpp
# src/render/Font.cpp
# src/render/Hud.cpp
# src/render/Particle.cpp
# src/render/WaterCannon.cpp
# src/skel/win/gtavc.ico
# src/vehicles/Automobile.cpp
# utils/gxt/american.txt
# utils/gxt/french.txt
# utils/gxt/german.txt
# utils/gxt/italian.txt
# utils/gxt/spanish.txt
Diffstat (limited to 'src/audio')
-rw-r--r-- | src/audio/AudioLogic.cpp | 14 | ||||
-rw-r--r-- | src/audio/MusicManager.cpp | 503 | ||||
-rw-r--r-- | src/audio/MusicManager.h | 26 | ||||
-rw-r--r-- | src/audio/audio_enums.h | 2 | ||||
-rw-r--r-- | src/audio/oal/channel.cpp | 56 | ||||
-rw-r--r-- | src/audio/oal/channel.h | 6 | ||||
-rw-r--r-- | src/audio/oal/stream.cpp | 90 | ||||
-rw-r--r-- | src/audio/oal/stream.h | 5 | ||||
-rw-r--r-- | src/audio/sampman_oal.cpp | 82 | ||||
-rw-r--r-- | src/audio/soundlist.h | 14 |
10 files changed, 483 insertions, 315 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 457e09c0..f3d41b81 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -2970,6 +2970,8 @@ cAudioManager::ProcessVehicleOneShots(cVehicleParams& params) int32 sampleIndex; int32 frequency; CPed *pPed = params.m_pVehicle->pDriver; + if(!pPed) + break; if(!pPed->HasWeaponSlot(WEAPONSLOT_SUBMACHINEGUN)) { sampleIndex = SFX_UZI_LEFT; frequency = SampleManager.GetSampleBaseFrequency(sampleIndex); @@ -8853,7 +8855,7 @@ cAudioManager::ProcessFrontEnd() break; case SOUND_PICKUP_BONUS: case SOUND_FRONTEND_MENU_STARTING: - case SOUND_HUD_SOUND: + case SOUND_HUD: stereo = true; m_sQueueSample.m_nSampleIndex = SFX_INFO_LEFT; center = true; @@ -8889,11 +8891,11 @@ cAudioManager::ProcessFrontEnd() case SOUND_CLOCK_TICK: m_sQueueSample.m_nSampleIndex = SFX_TIMER; break; - case SOUND_FRONTEND_NO_RADIO: - case SOUND_FRONTEND_RADIO_CHANGE: + case SOUND_FRONTEND_RADIO_TURN_OFF: + case SOUND_FRONTEND_RADIO_TURN_ON: m_sQueueSample.m_nSampleIndex = SFX_RADIO_CLICK; break; - case SOUND_FRONTEND_RADIO_CHANGE_2: + case SOUND_FRONTEND_HURRICANE: m_sQueueSample.m_nSampleIndex = SFX_HURRICANE_MA; break; case SOUND_BULLETTRACE_1: @@ -8944,9 +8946,9 @@ cAudioManager::ProcessFrontEnd() sample = m_asAudioEntities[m_sQueueSample.m_nEntityIndex].m_awAudioEvent[i]; - if (sample == SOUND_FRONTEND_NO_RADIO) + if (sample == SOUND_FRONTEND_RADIO_TURN_OFF) m_sQueueSample.m_nFrequency = 28509; - else if (sample == SOUND_FRONTEND_RADIO_CHANGE) + else if (sample == SOUND_FRONTEND_RADIO_TURN_ON) m_sQueueSample.m_nFrequency = 32000; else if (sample == SOUND_BULLETTRACE_1 || sample == SOUND_BULLETTRACE_2) { m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(m_sQueueSample.m_nSampleIndex); diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 0a28421d..d10a4d0e 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -21,6 +21,10 @@ #include "DMAudio.h" #include "GenericGameStorage.h" +#if !defined FIX_BUGS && (defined RADIO_SCROLL_TO_PREV_STATION || defined RADIO_OFF_TEXT) +static_assert(false, "R*'s radio implementation is quite buggy, RADIO_SCROLL_TO_PREV_STATION and RADIO_OFF_TEXT won't work without FIX_BUGS"); +#endif + cMusicManager MusicManager; int32 gNumRetunePresses; int32 gRetuneCounter; @@ -52,7 +56,7 @@ cMusicManager::cMusicManager() m_nPlayingTrack = NO_TRACK; m_nUpcomingMusicMode = MUSICMODE_DISABLED; m_nMusicMode = MUSICMODE_DISABLED; - field_2 = false; + m_bSetNextStation = false; for (int i = 0; i < NUM_RADIOS; i++) aListenTimeArray[i] = 0.0f; @@ -71,27 +75,27 @@ cMusicManager::ResetMusicAfterReload() float afRadioTime[NUM_RADIOS]; m_bRadioSetByScript = false; - m_nRadioStation = WILDSTYLE; + m_nRadioStationScript = WILDSTYLE; m_nRadioPosition = -1; m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; - field_2 = false; + m_bSetNextStation = false; RadioStaticTimer = 0; gNumRetunePresses = 0; gRetuneCounter = 0; m_nFrontendTrack = NO_TRACK; m_nPlayingTrack = NO_TRACK; - field_398E = false; - field_398F = false; - m_nStreamedTrack = NO_TRACK; - field_3994 = false; - field_3995 = false; - field_3996 = false; - field_3997 = false; + m_FrontendLoopFlag = false; + m_bTrackChangeStarted = false; + m_nNextTrack = NO_TRACK; + m_nNextLoopFlag = false; + m_bVerifyNextTrackStartedToPlay = false; + m_bGameplayAllowsRadio = false; + m_bRadioStreamReady = false; nFramesSinceCutsceneEnded = -1; - field_3999 = false; - field_399A = false; - field_399C = false; + m_bUserResumedGame = false; + m_bMusicModeChangeStarted = false; + m_bEarlyFrontendTrack = false; m_nVolumeLatency = 0; m_nCurrentVolume = 0; m_nMaxVolume = 0; @@ -108,7 +112,7 @@ cMusicManager::ResetMusicAfterReload() for (int i = 0; i < NUM_RADIOS; i++) { aListenTimeArray[i] = afRadioTime[i]; - uint32 trackPos = GetSavedRadioStationPosition(i); + int32 trackPos = GetSavedRadioStationPosition(i); if (trackPos != -1) { if (trackPos > m_aTracks[i].m_nLength) { debug("Radio Track %d saved position is %d, Length is only %d\n", i, trackPos, m_aTracks[i].m_nLength); @@ -179,7 +183,7 @@ cMusicManager::Initialise() m_bResetTimers = false; m_nResetTime = 0; m_bRadioSetByScript = false; - m_nRadioStation = WILDSTYLE; + m_nRadioStationScript = WILDSTYLE; m_nRadioPosition = -1; m_nRadioInCar = NO_TRACK; gRetuneCounter = 0; @@ -188,18 +192,18 @@ cMusicManager::Initialise() m_nPlayingTrack = NO_TRACK; m_nUpcomingMusicMode = MUSICMODE_DISABLED; m_nMusicMode = MUSICMODE_DISABLED; - field_398E = false; - field_398F = false; - m_nStreamedTrack = NO_TRACK; - field_3994 = false; - field_3995 = false; - field_3996 = false; - field_3997 = false; + m_FrontendLoopFlag = false; + m_bTrackChangeStarted = false; + m_nNextTrack = NO_TRACK; + m_nNextLoopFlag = false; + m_bVerifyNextTrackStartedToPlay = false; + m_bGameplayAllowsRadio = false; + m_bRadioStreamReady = false; nFramesSinceCutsceneEnded = -1; - field_3999 = false; - field_399A = false; + m_bUserResumedGame = false; + m_bMusicModeChangeStarted = false; m_nMusicModeToBeSet = MUSICMODE_DISABLED; - field_399C = false; + m_bEarlyFrontendTrack = false; m_nVolumeLatency = 0; m_nCurrentVolume = 0; m_nMaxVolume = 0; @@ -227,7 +231,7 @@ cMusicManager::SetRadioChannelByScript(uint32 station, int32 pos) station = STREAMED_SOUND_CITY_AMBIENT; if (station <= STREAMED_SOUND_RADIO_POLICE) { m_bRadioSetByScript = true; - m_nRadioStation = station; + m_nRadioStationScript = station; m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength; } } @@ -292,7 +296,7 @@ cMusicManager::SetRadioInCar(uint32 station) void cMusicManager::RecordRadioStats() { - if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT) { + if (m_nPlayingTrack < NUM_RADIOS) { double time /*Rusty*/ = CTimer::GetTimeInMillisecondsPauseMode(); if (time > m_nLastTrackServiceTime) aListenTimeArray[m_nPlayingTrack] += time - m_nLastTrackServiceTime; @@ -321,11 +325,11 @@ cMusicManager::ChangeMusicMode(uint8 mode) while (SampleManager.IsStreamPlaying(0)) SampleManager.StopStreamedFile(0); m_nMusicMode = m_nUpcomingMusicMode; - field_399A = false; - field_398F = false; - m_nStreamedTrack = NO_TRACK; - field_3994 = false; - field_3995 = false; + m_bMusicModeChangeStarted = false; + m_bTrackChangeStarted = false; + m_nNextTrack = NO_TRACK; + m_nNextLoopFlag = false; + m_bVerifyNextTrackStartedToPlay = false; m_nPlayingTrack = NO_TRACK; m_nFrontendTrack = NO_TRACK; m_bAnnouncementInProgress = false; @@ -356,7 +360,7 @@ cMusicManager::Service() if (!m_bIsInitialised || m_bDisabled) return; - if (!field_399A) + if (!m_bMusicModeChangeStarted) m_nMusicModeToBeSet = m_nUpcomingMusicMode; if (m_nMusicModeToBeSet == m_nMusicMode) { if (!AudioManager.m_nUserPause || AudioManager.m_nPreviousUserPause || m_nMusicMode != MUSICMODE_FRONTEND) @@ -371,13 +375,13 @@ cMusicManager::Service() else m_nMusicMode = MUSICMODE_DISABLED; } else { - field_399A = true; - if (!field_3999 && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause) - field_3999 = true; + m_bMusicModeChangeStarted = true; + if (!m_bUserResumedGame && !AudioManager.m_nUserPause && AudioManager.m_nPreviousUserPause) + m_bUserResumedGame = true; if (AudioManager.m_FrameCounter % 4 == 0) { gNumRetunePresses = 0; gRetuneCounter = 0; - field_2 = false; + m_bSetNextStation = false; if (SampleManager.IsStreamPlaying(0)) { if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) { @@ -390,14 +394,14 @@ cMusicManager::Service() } else { bRadioStatsRecorded = false; m_nMusicMode = m_nMusicModeToBeSet; - field_399A = false; - field_398F = false; - m_nStreamedTrack = NO_TRACK; - field_3994 = false; - field_3995 = false; + m_bMusicModeChangeStarted = false; + m_bTrackChangeStarted = false; + m_nNextTrack = NO_TRACK; + m_nNextLoopFlag = false; + m_bVerifyNextTrackStartedToPlay = false; m_nPlayingTrack = NO_TRACK; - if (field_399C) - field_399C = false; + if (m_bEarlyFrontendTrack) + m_bEarlyFrontendTrack = false; else m_nFrontendTrack = NO_TRACK; } @@ -417,19 +421,19 @@ cMusicManager::ServiceFrontEndMode() g_bAnnouncementReadPosAlready = false; m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; - m_nStreamedTrack = NO_TRACK; + m_nNextTrack = NO_TRACK; m_nFrontendTrack = NO_TRACK; m_nPlayingTrack = NO_TRACK; } if (AudioManager.m_FrameCounter % 4 != 0) return; - if (!field_398F && !field_3995) { - m_nStreamedTrack = m_nFrontendTrack; - field_3994 = field_398E; + if (!m_bTrackChangeStarted && !m_bVerifyNextTrackStartedToPlay) { + m_nNextTrack = m_nFrontendTrack; + m_nNextLoopFlag = m_FrontendLoopFlag; } - if (m_nStreamedTrack == m_nPlayingTrack) { + if (m_nNextTrack == m_nPlayingTrack) { if (SampleManager.IsStreamPlaying(0)) { if (m_nVolumeLatency > 0) m_nVolumeLatency--; else { @@ -444,25 +448,25 @@ cMusicManager::ServiceFrontEndMode() ChangeMusicMode(MUSICMODE_GAME); } } else { - field_398F = true; - if (field_3995 || !SampleManager.IsStreamPlaying(0)) { + m_bTrackChangeStarted = true; + if (m_bVerifyNextTrackStartedToPlay || !SampleManager.IsStreamPlaying(0)) { bRadioStatsRecorded = false; - if (SampleManager.IsStreamPlaying(0) || m_nStreamedTrack == NO_TRACK) { - m_nPlayingTrack = m_nStreamedTrack; - field_3995 = false; - field_398F = false; + if (SampleManager.IsStreamPlaying(0) || m_nNextTrack == NO_TRACK) { + m_nPlayingTrack = m_nNextTrack; + m_bVerifyNextTrackStartedToPlay = false; + m_bTrackChangeStarted = false; } else { - uint32 trackStartPos = (m_nStreamedTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nStreamedTrack); - if (m_nStreamedTrack != NO_TRACK) { - SampleManager.SetStreamedFileLoopFlag(field_3994, 0); - SampleManager.StartStreamedFile(m_nStreamedTrack, trackStartPos, 0); + uint32 trackStartPos = (m_nNextTrack > STREAMED_SOUND_RADIO_POLICE) ? 0 : GetTrackStartPos(m_nNextTrack); + if (m_nNextTrack != NO_TRACK) { + SampleManager.SetStreamedFileLoopFlag(m_nNextLoopFlag, 0); + SampleManager.StartStreamedFile(m_nNextTrack, trackStartPos, 0); m_nVolumeLatency = 3; m_nCurrentVolume = 0; m_nMaxVolume = 100; SampleManager.SetStreamedVolumeAndPan(m_nCurrentVolume, 63, 0, 0); - if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT) + if (m_nNextTrack < STREAMED_SOUND_CITY_AMBIENT) m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode(); - field_3995 = true; + m_bVerifyNextTrackStartedToPlay = true; } } } else { @@ -483,8 +487,8 @@ cMusicManager::ServiceGameMode() { CPed *ped = FindPlayerPed(); CVehicle *vehicle = AudioManager.FindVehicleOfPlayer(); - field_3997 = field_3996; - field_3996 = false; + m_bRadioStreamReady = m_bGameplayAllowsRadio; + m_bGameplayAllowsRadio = false; switch (CGame::currArea) { @@ -495,29 +499,28 @@ cMusicManager::ServiceGameMode() case AREA_BLOOD: case AREA_OVALRING: case AREA_MALIBU_CLUB: - field_3996 = false; + m_bGameplayAllowsRadio = false; break; default: if (SampleManager.GetMusicVolume()) { if (PlayerInCar()) - field_3996 = true; + m_bGameplayAllowsRadio = true; } else - field_3996 = false; + m_bGameplayAllowsRadio = false; break; } - if (!field_3996) { + if (!m_bGameplayAllowsRadio) { nFramesSinceCutsceneEnded = -1; gNumRetunePresses = 0; gRetuneCounter = 0; - field_2 = false; + m_bSetNextStation = false; } else if (ped) { - if(!ped->DyingOrDead()) { + if(!ped->DyingOrDead() && vehicle) { #ifdef GTA_PC if (SampleManager.IsMP3RadioChannelAvailable() && vehicle->m_nRadioStation < USERTRACK - && ControlsManager.GetIsKeyboardKeyJustDown(rsF9) - && vehicle) + && ControlsManager.GetIsKeyboardKeyJustDown(rsF9)) { if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) { gNumRetunePresses = 0; @@ -532,7 +535,7 @@ cMusicManager::ServiceGameMode() } } #endif - if (CPad::GetPad(0)->ChangeStationJustDown() && vehicle) + if (CPad::GetPad(0)->ChangeStationJustDown()) { if (!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) { gNumRetunePresses++; @@ -540,147 +543,183 @@ cMusicManager::ServiceGameMode() RadioStaticCounter = 0; } } - +#ifdef RADIO_SCROLL_TO_PREV_STATION + else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) { + if(!UsesPoliceRadio(vehicle) && !UsesTaxiRadio(vehicle)) { + int scrollNext = ControlsManager.GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, MOUSE); + int scrollPrev = scrollNext == rsMOUSEWHEELUPBUTTON ? rsMOUSEWHEELDOWNBUTTON + : scrollNext == rsMOUSEWHEELDOWNBUTTON ? rsMOUSEWHEELUPBUTTON : -1; + + if(scrollPrev != -1 && !ControlsManager.IsAnyVehicleActionAssignedToMouseKey(scrollPrev)) { + gNumRetunePresses--; + gRetuneCounter = 20; + RadioStaticCounter = 0; + int track = gNumRetunePresses + vehicle->m_nRadioStation; + while(track < 0) track += NUM_RADIOS + 1; + while(track >= NUM_RADIOS + 1) track -= NUM_RADIOS + 1; + if(!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK) gNumRetunePresses--; + } + } + } +#endif } } - if (field_3999) + if (m_bUserResumedGame) { - field_3997 = false; - field_3999 = false; + m_bRadioStreamReady = false; + m_bUserResumedGame = false; } if (m_nPlayingTrack == NO_TRACK && m_nFrontendTrack == NO_TRACK) - field_3997 = false; + m_bRadioStreamReady = false; - if (field_3996) + if (m_bGameplayAllowsRadio) { - if (field_3997) + if (!m_bRadioStreamReady) { - if (m_nAnnouncement < NO_TRACK) { - if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) { - if (m_bAnnouncementInProgress) { - field_2 = false; - gNumRetunePresses = 0; - gRetuneCounter = 0; - return; - } - if(m_nAnnouncement == NO_TRACK) { - m_nStreamedTrack = NO_TRACK; - m_nFrontendTrack = GetCarTuning(); - field_2 = false; - gRetuneCounter = 0; - gNumRetunePresses = 0; - } + if(vehicle == nil) { + m_nFrontendTrack = STREAMED_SOUND_RADIO_LCFR; // huh? + return; + } + if(m_bRadioSetByScript) { + if(UsesPoliceRadio(vehicle)) + m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE; + else if(UsesTaxiRadio(vehicle)) + m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI; + else { + m_nFrontendTrack = m_nRadioStationScript; + vehicle->m_nRadioStation = m_nRadioStationScript; + } + if(m_nRadioPosition != -1) { + m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition; + m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } + m_bRadioSetByScript = false; + return; } - if (!m_bAnnouncementInProgress - && m_nAnnouncement == NO_TRACK - && m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER - && !SampleManager.IsStreamPlaying(0)) - { - SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0); + + // This starts the radio when you enter the car. + m_nFrontendTrack = GetCarTuning(); + return; + } + if (m_nAnnouncement < NO_TRACK) { + if ((m_bAnnouncementInProgress || m_nFrontendTrack == m_nPlayingTrack) && ServiceAnnouncement()) { + if (m_bAnnouncementInProgress) { + m_bSetNextStation = false; + gNumRetunePresses = 0; + gRetuneCounter = 0; + return; + } + if(m_nAnnouncement == NO_TRACK) { + m_nNextTrack = NO_TRACK; + m_nFrontendTrack = GetCarTuning(); + m_bSetNextStation = false; + gRetuneCounter = 0; + gNumRetunePresses = 0; + } } + } + if (!m_bAnnouncementInProgress + && m_nAnnouncement == NO_TRACK + && m_nPlayingTrack == STREAMED_SOUND_RADIO_MP3_PLAYER + && !SampleManager.IsStreamPlaying(0)) + { + SampleManager.StartStreamedFile(STREAMED_SOUND_RADIO_MP3_PLAYER, 0, 0); + } - if (!m_bRadioSetByScript) + if (!m_bRadioSetByScript) + { + // Because when you switch radio back and forth, gNumRetunePresses will be 0 but gRetuneCounter won't. +#ifdef RADIO_SCROLL_TO_PREV_STATION + if(gRetuneCounter != 0) { + if(gRetuneCounter > 1) + gRetuneCounter--; + else if(gRetuneCounter == 1) { + m_bSetNextStation = true; + gRetuneCounter = 0; + } + } +#else + if (gNumRetunePresses != 0) { - if (gNumRetunePresses != 0) + if (--gRetuneCounter == 0) { - if (--gRetuneCounter == 0) - { - field_2 = true; - gRetuneCounter = 0; - } + m_bSetNextStation = true; + gRetuneCounter = 0; } - if (gRetuneCounter) - { - int32 station = gNumRetunePresses + vehicle->m_nRadioStation; - while (station >= RADIO_OFF) station -= RADIO_OFF; + } +#endif + if (gRetuneCounter) + { + int32 station = gNumRetunePresses + vehicle->m_nRadioStation; +#ifdef RADIO_SCROLL_TO_PREV_STATION + while (station < 0) station += NUM_RADIOS + 1; +#endif + while (station >= NUM_RADIOS + 1) station -= NUM_RADIOS + 1; - if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK) - { - ++gNumRetunePresses; - station = NUM_RADIOS; - } - if (station == NUM_RADIOS) - { - if (gRetuneCounter == NUM_RADIOS + 9) - { - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f); - RadioStaticCounter = 5; - } - } - else + // Scrolling back won't hit here, so increasing isn't problem + if (!DMAudio.IsMP3RadioChannelAvailable() && station == USERTRACK) + { + ++gNumRetunePresses; + station = RADIO_OFF; + } + if (station == RADIO_OFF) + { + if (gRetuneCounter == 19) // One less then what switching radio sets, so runs right after turning off radio { - if (station == WILDSTYLE && gRetuneCounter == NUM_RADIOS + 9) - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f); - AudioManager.DoPoliceRadioCrackle(); + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_OFF, 0.0f); + RadioStaticCounter = 5; } } - if (RadioStaticCounter < 2 && CTimer::GetTimeInMilliseconds() > RadioStaticTimer + 800) + else { - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_RADIO_CHANGE, 0.0f); - RadioStaticCounter++; - RadioStaticTimer = CTimer::GetTimeInMilliseconds(); +#ifdef RADIO_SCROLL_TO_PREV_STATION + if (vehicle->m_nRadioStation == RADIO_OFF && gRetuneCounter == 19) // Right after turning on the radio +#else + if (station == 0 && gRetuneCounter == 19) // Right after turning on the radio +#endif + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_TURN_ON, 0.0f); + AudioManager.DoPoliceRadioCrackle(); } - if (field_2) - m_nFrontendTrack = GetNextCarTuning(); - if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT) - SetUpCorrectAmbienceTrack(); - ServiceTrack(vehicle, ped); - if (field_2) - field_2 = false; - return; } - if (UsesPoliceRadio(vehicle)) - m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE; - else if (UsesTaxiRadio(vehicle)) - m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI; - else { - m_nFrontendTrack = m_nRadioStation; - vehicle->m_nRadioStation = m_nRadioStation; - } - - if (m_nRadioPosition != -1) { - m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition; - m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); + if (RadioStaticCounter < 2 && CTimer::GetTimeInMilliseconds() > RadioStaticTimer + 800) + { + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_RADIO_CHANGE, 0.0f); + RadioStaticCounter++; + RadioStaticTimer = CTimer::GetTimeInMilliseconds(); } - - gRetuneCounter = 0; - gNumRetunePresses = 0; - field_2 = false; - m_bRadioSetByScript = false; + if (m_bSetNextStation) + m_nFrontendTrack = GetNextCarTuning(); if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT) SetUpCorrectAmbienceTrack(); ServiceTrack(vehicle, ped); - if (field_2) - field_2 = false; + if (m_bSetNextStation) + m_bSetNextStation = false; return; } - if (vehicle == nil) - { - m_nFrontendTrack = STREAMED_SOUND_RADIO_LCFR; // huh? - return; + if (UsesPoliceRadio(vehicle)) + m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE; + else if (UsesTaxiRadio(vehicle)) + m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI; + else { + m_nFrontendTrack = m_nRadioStationScript; + vehicle->m_nRadioStation = m_nRadioStationScript; } - if (m_bRadioSetByScript) - { - if (UsesPoliceRadio(vehicle)) - m_nFrontendTrack = STREAMED_SOUND_RADIO_POLICE; - else if (UsesTaxiRadio(vehicle)) - m_nFrontendTrack = STREAMED_SOUND_RADIO_TAXI; - else { - m_nFrontendTrack = m_nRadioStation; - vehicle->m_nRadioStation = m_nRadioStation; - } - if (m_nRadioPosition != -1) - { - m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition; - m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - m_bRadioSetByScript = false; - return; + + if (m_nRadioPosition != -1) { + m_aTracks[m_nFrontendTrack].m_nPosition = m_nRadioPosition; + m_aTracks[m_nFrontendTrack].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode(); } - m_nFrontendTrack = GetCarTuning(); + gRetuneCounter = 0; + gNumRetunePresses = 0; + m_bSetNextStation = false; + m_bRadioSetByScript = false; + if (m_nFrontendTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nFrontendTrack <= STREAMED_SOUND_AMBSIL_AMBIENT) + SetUpCorrectAmbienceTrack(); + ServiceTrack(vehicle, ped); + if (m_bSetNextStation) + m_bSetNextStation = false; return; } @@ -692,7 +731,7 @@ cMusicManager::ServiceGameMode() g_bAnnouncementReadPosAlready = false; m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; - m_nStreamedTrack = NO_TRACK; + m_nNextTrack = NO_TRACK; m_nFrontendTrack = NO_TRACK; m_nPlayingTrack = NO_TRACK; } @@ -834,7 +873,7 @@ cMusicManager::ServiceAnnouncement() { if (m_bAnnouncementInProgress) { if (SampleManager.IsStreamPlaying(0)) - m_nPlayingTrack = m_nStreamedTrack; + m_nPlayingTrack = m_nNextTrack; else if (m_nPlayingTrack != NO_TRACK) { m_nAnnouncement = NO_TRACK; m_bAnnouncementInProgress = false; @@ -852,9 +891,9 @@ cMusicManager::ServiceAnnouncement() } else { g_bAnnouncementReadPosAlready = false; m_nPlayingTrack = NO_TRACK; - m_nStreamedTrack = m_nAnnouncement; - SampleManager.SetStreamedFileLoopFlag(0, false); - SampleManager.StartStreamedFile(m_nStreamedTrack, 0, 0); + m_nNextTrack = m_nAnnouncement; + SampleManager.SetStreamedFileLoopFlag(0, 0); + SampleManager.StartStreamedFile(m_nNextTrack, 0, 0); SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 0, 0); m_bAnnouncementInProgress = true; } @@ -868,9 +907,9 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped) static bool bRadioStatsRecorded = false; static bool bRadioStatsRecorded2 = false; uint8 volume; - if (!field_398F) - m_nStreamedTrack = m_nFrontendTrack; - if (gRetuneCounter != 0 || field_2) { + if (!m_bTrackChangeStarted) + m_nNextTrack = m_nFrontendTrack; + if (gRetuneCounter != 0 || m_bSetNextStation) { if (SampleManager.IsStreamPlaying(0)) { if (m_nPlayingTrack != NO_TRACK && !bRadioStatsRecorded) { m_aTracks[m_nPlayingTrack].m_nPosition = SampleManager.GetStreamedFilePosition(0); @@ -889,28 +928,35 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped) m_nPlayingTrack = NO_TRACK; } - if (m_nStreamedTrack != m_nPlayingTrack) + if (m_nNextTrack != m_nPlayingTrack) { - field_398F = true; + m_bTrackChangeStarted = true; SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); if (!(AudioManager.m_FrameCounter & 1)) { - if (field_3995 || !SampleManager.IsStreamPlaying(0)) { + if (m_bVerifyNextTrackStartedToPlay || !SampleManager.IsStreamPlaying(0)) { bRadioStatsRecorded2 = false; if (SampleManager.IsStreamPlaying(0)) { - m_nPlayingTrack = m_nStreamedTrack; - field_3995 = false; - field_398F = false; + m_nPlayingTrack = m_nNextTrack; + m_bVerifyNextTrackStartedToPlay = false; + m_bTrackChangeStarted = false; if (veh) { - if (veh->m_nRadioStation < STREAMED_SOUND_CITY_AMBIENT || veh->m_nRadioStation > STREAMED_SOUND_AMBSIL_AMBIENT) +#ifdef FIX_BUGS + if (m_nPlayingTrack >= STREAMED_SOUND_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_AMBSIL_AMBIENT) + veh->m_nRadioStation = RADIO_OFF; + else if (m_nPlayingTrack < STREAMED_SOUND_CITY_AMBIENT) veh->m_nRadioStation = m_nPlayingTrack; +#else + if (veh->m_nRadioStation >= STREAMED_SOUND_CITY_AMBIENT && veh->m_nRadioStation <= STREAMED_SOUND_AMBSIL_AMBIENT) + veh->m_nRadioStation = RADIO_OFF; else - veh->m_nRadioStation = STREAMED_SOUND_CITY_AMBIENT; + veh->m_nRadioStation = m_nPlayingTrack; +#endif } } else { - uint32 pos = GetTrackStartPos(m_nStreamedTrack); - if (m_nStreamedTrack != NO_TRACK) { + uint32 pos = GetTrackStartPos(m_nNextTrack); + if (m_nNextTrack != NO_TRACK) { SampleManager.SetStreamedFileLoopFlag(1, 0); - SampleManager.StartStreamedFile(m_nStreamedTrack, pos, 0); + SampleManager.StartStreamedFile(m_nNextTrack, pos, 0); if (m_nFrontendTrack < STREAMED_SOUND_CITY_AMBIENT || m_nFrontendTrack > STREAMED_SOUND_AMBSIL_AMBIENT) { m_nVolumeLatency = 10; @@ -923,9 +969,9 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped) ComputeAmbienceVol(true, volume); SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0); } - if (m_nStreamedTrack < STREAMED_SOUND_CITY_AMBIENT) + if (m_nNextTrack < STREAMED_SOUND_CITY_AMBIENT) m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode(); - field_3995 = true; + m_bVerifyNextTrackStartedToPlay = true; } } } else { @@ -939,8 +985,8 @@ cMusicManager::ServiceTrack(CVehicle *veh, CPed *ped) RecordRadioStats(); if (m_nPlayingTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nPlayingTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT) { - if (m_nStreamedTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nStreamedTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT) - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE_2, 0.0); + if (m_nNextTrack >= STREAMED_SOUND_HAVANA_CITY_AMBIENT && m_nNextTrack <= STREAMED_SOUND_HAVANA_BEACH_AMBIENT) + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_HURRICANE, 0.0); } } SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0); @@ -1050,14 +1096,14 @@ cMusicManager::StopCutSceneMusic(void) } void -cMusicManager::PlayFrontEndTrack(uint32 track, uint8 bPlayInFrontend) +cMusicManager::PlayFrontEndTrack(uint32 track, uint8 loopFlag) { if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && (m_nUpcomingMusicMode == MUSICMODE_FRONTEND || m_nMusicMode == MUSICMODE_FRONTEND)) { m_nFrontendTrack = track; - field_398E = bPlayInFrontend; + m_FrontendLoopFlag = loopFlag; if (m_nMusicMode != MUSICMODE_FRONTEND) - field_399C = true; + m_bEarlyFrontendTrack = true; } } @@ -1083,10 +1129,18 @@ cMusicManager::GetNextCarTuning() if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE; if (UsesTaxiRadio(veh)) return STREAMED_SOUND_RADIO_TAXI; if (gNumRetunePresses != 0) { +#ifdef RADIO_SCROLL_TO_PREV_STATION + // m_nRadioStation is unsigned, so... + int station = veh->m_nRadioStation + gNumRetunePresses; + while(station < 0) station += NUM_RADIOS + 1; + while(station >= NUM_RADIOS + 1) station -= NUM_RADIOS + 1; + veh->m_nRadioStation = station; +#else veh->m_nRadioStation += gNumRetunePresses; - while (veh->m_nRadioStation >= RADIO_OFF) - veh->m_nRadioStation -= RADIO_OFF; - DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P + while(veh->m_nRadioStation >= NUM_RADIOS + 1) + veh->m_nRadioStation -= NUM_RADIOS + 1; +#endif + DMAudio.IsMP3RadioChannelAvailable(); // woof, just call and do nothing =P they manipulate gNumRetunePresses on DisplayRadioStationName in this case gNumRetunePresses = 0; } return veh->m_nRadioStation; @@ -1129,7 +1183,7 @@ cMusicManager::GetTrackStartPos(uint32 track) uint32 cMusicManager::GetRadioPosition(uint32 station) { - if (station < STREAMED_SOUND_CITY_AMBIENT) + if (station < NUM_RADIOS) return GetTrackStartPos(station); return 0; } @@ -1158,7 +1212,7 @@ cMusicManager::SetMalibuClubTrackPos(uint8 scriptObject) { if (!IsInitialised()) m_aTracks[STREAMED_SOUND_MALIBU_AMBIENT].m_nPosition = 8640; - if (m_nStreamedTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) { + if (m_nNextTrack != STREAMED_SOUND_MALIBU_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_MALIBU_AMBIENT) { switch (scriptObject) { case SCRIPT_SOUND_NEW_BUILDING_MALIBU_1: @@ -1180,7 +1234,7 @@ cMusicManager::SetStripClubTrackPos(uint8 scriptObject) { if (!IsInitialised()) m_aTracks[STREAMED_SOUND_STRIPCLUB_AMBIENT].m_nPosition = 0; - if (m_nStreamedTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT) + if (m_nNextTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT && m_nPlayingTrack != STREAMED_SOUND_STRIPCLUB_AMBIENT) { switch (scriptObject) { @@ -1201,7 +1255,7 @@ cMusicManager::SetStripClubTrackPos(uint8 scriptObject) void cMusicManager::DisplayRadioStationName() { - int8 gStreamedSound; + uint8 gStreamedSound; static wchar *pCurrentStation = nil; static uint8 cDisplay = 0; @@ -1211,20 +1265,28 @@ cMusicManager::DisplayRadioStationName() if (vehicle) { - uint8 track; + int8 track; gStreamedSound = vehicle->m_nRadioStation; if (gStreamedSound >= STREAMED_SOUND_CITY_AMBIENT && gStreamedSound <= STREAMED_SOUND_AMBSIL_AMBIENT) - gStreamedSound = STREAMED_SOUND_CITY_AMBIENT; + gStreamedSound = RADIO_OFF; if (gNumRetunePresses != 0) { track = gNumRetunePresses + gStreamedSound; - while (track >= RADIO_OFF) track -= RADIO_OFF; +#ifdef RADIO_SCROLL_TO_PREV_STATION + while (track < 0) track += NUM_RADIOS + 1; +#endif + while (track >= NUM_RADIOS + 1) track -= NUM_RADIOS + 1; + + // We already handle this condition while scrolling back, on key press. No need to change this. if (!DMAudio.IsMP3RadioChannelAvailable() && track == USERTRACK) gNumRetunePresses++; } else +#ifdef FIX_BUGS + track = GetCarTuning(); // gStreamedSound or veh->m_nRadioStation would also work, but these don't cover police/taxi radios +#else track = m_nFrontendTrack; - +#endif wchar* string = nil; switch (track) { @@ -1274,6 +1336,11 @@ cMusicManager::DisplayRadioStationName() CFont::SetCentreSize(SCREEN_STRETCH_X(DEFAULT_SCREEN_WIDTH)); } } + // Always show station text after entering car. Same behaviour as III and SA. +#ifdef FIX_BUGS + else + pCurrentStation = nil; +#endif } bool diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h index f103e84e..27456d79 100644 --- a/src/audio/MusicManager.h +++ b/src/audio/MusicManager.h @@ -18,7 +18,7 @@ class cMusicManager public: bool m_bIsInitialised; bool m_bDisabled; - bool field_2; + bool m_bSetNextStation; uint8 m_nVolumeLatency; uint8 m_nCurrentVolume; uint8 m_nMaxVolume; @@ -28,25 +28,25 @@ public: bool m_bResetTimers; uint32 m_nResetTime; bool m_bRadioSetByScript; - uint8 m_nRadioStation; - uint32 m_nRadioPosition; + uint8 m_nRadioStationScript; + int32 m_nRadioPosition; uint32 m_nRadioInCar; uint32 m_nFrontendTrack; uint32 m_nPlayingTrack; uint8 m_nUpcomingMusicMode; uint8 m_nMusicMode; - bool field_398E; - bool field_398F; - uint32 m_nStreamedTrack; - bool field_3994; - bool field_3995; - bool field_3996; - bool field_3997; + bool m_FrontendLoopFlag; + bool m_bTrackChangeStarted; + uint32 m_nNextTrack; + bool m_nNextLoopFlag; + bool m_bVerifyNextTrackStartedToPlay; + bool m_bGameplayAllowsRadio; + bool m_bRadioStreamReady; int8 nFramesSinceCutsceneEnded; - bool field_3999; - bool field_399A; + bool m_bUserResumedGame; + bool m_bMusicModeChangeStarted; uint8 m_nMusicModeToBeSet; - bool field_399C; + bool m_bEarlyFrontendTrack; float aListenTimeArray[NUM_RADIOS]; float m_nLastTrackServiceTime; diff --git a/src/audio/audio_enums.h b/src/audio/audio_enums.h index b2fb627c..cd3e2e4a 100644 --- a/src/audio/audio_enums.h +++ b/src/audio/audio_enums.h @@ -14,8 +14,8 @@ enum eRadioStation USERTRACK, NUM_RADIOS = 11, POLICE_RADIO = 11, + RADIO_OFF = 10, //TAXI_RADIO, - RADIO_OFF, }; enum eMusicMode diff --git a/src/audio/oal/channel.cpp b/src/audio/oal/channel.cpp index 673a4aed..d1fd0aea 100644 --- a/src/audio/oal/channel.cpp +++ b/src/audio/oal/channel.cpp @@ -15,6 +15,8 @@ ALuint alFilters[MAXCHANNELS+MAX2DCHANNELS]; ALuint alBuffers[MAXCHANNELS+MAX2DCHANNELS]; bool bChannelsCreated = false; +int32 CChannel::channelsThatNeedService = 0; + void CChannel::InitChannels() { @@ -59,7 +61,9 @@ void CChannel::SetDefault() Position[0] = 0.0f; Position[1] = 0.0f; Position[2] = 0.0f; Distances[0] = 0.0f; Distances[1] = FLT_MAX; - LoopCount = 1; + + LoopCount = 1; + LastProcessedOffset = UINT32_MAX; LoopPoints[0] = 0; LoopPoints[1] = -1; Frequency = MAX_FREQ; @@ -67,6 +71,10 @@ void CChannel::SetDefault() void CChannel::Reset() { + // Here is safe because ctor don't call this + if (LoopCount > 1) + channelsThatNeedService--; + ClearBuffer(); SetDefault(); } @@ -165,10 +173,51 @@ void CChannel::SetCurrentFreq(uint32 freq) SetPitch(ALfloat(freq) / Frequency); } -void CChannel::SetLoopCount(int32 loopCount) // fake. TODO: +void CChannel::SetLoopCount(int32 count) { if ( !HasSource() ) return; - alSourcei(alSources[id], AL_LOOPING, loopCount == 1 ? AL_FALSE : AL_TRUE); + + // 0: loop indefinitely, 1: play one time, 2: play two times etc... + // only > 1 needs manual processing + + if (LoopCount > 1 && count < 2) + channelsThatNeedService--; + else if (LoopCount < 2 && count > 1) + channelsThatNeedService++; + + alSourcei(alSources[id], AL_LOOPING, count == 1 ? AL_FALSE : AL_TRUE); + LoopCount = count; +} + +bool CChannel::Update() +{ + if (!HasSource()) return false; + if (LoopCount < 2) return false; + + ALint state; + alGetSourcei(alSources[id], AL_SOURCE_STATE, &state); + if (state == AL_STOPPED) { + debug("Looping channels(%d in this case) shouldn't report AL_STOPPED, but nvm\n", id); + SetLoopCount(1); + return true; + } + + assert(channelsThatNeedService > 0 && "Ref counting is broken"); + + ALint offset; + alGetSourcei(alSources[id], AL_SAMPLE_OFFSET, &offset); + + // Rewound + if (offset < LastProcessedOffset) { + LoopCount--; + if (LoopCount == 1) { + // Playing last tune... + channelsThatNeedService--; + alSourcei(alSources[id], AL_LOOPING, AL_FALSE); + } + } + LastProcessedOffset = offset; + return true; } void CChannel::SetLoopPoints(ALint start, ALint end) @@ -200,6 +249,7 @@ void CChannel::SetPan(int32 pan) void CChannel::ClearBuffer() { if ( !HasSource() ) return; + alSourcei(alSources[id], AL_LOOPING, AL_FALSE); alSourcei(alSources[id], AL_BUFFER, AL_NONE); Data = nil; DataSize = 0; diff --git a/src/audio/oal/channel.h b/src/audio/oal/channel.h index 81817a32..b081be25 100644 --- a/src/audio/oal/channel.h +++ b/src/audio/oal/channel.h @@ -19,7 +19,10 @@ class CChannel float Distances[2]; int32 LoopCount; ALint LoopPoints[2]; + ALint LastProcessedOffset; public: + static int32 channelsThatNeedService; + static void InitChannels(); static void DestroyChannels(); @@ -37,7 +40,7 @@ public: void SetVolume(int32 vol); void SetSampleData(void *_data, size_t _DataSize, int32 freq); void SetCurrentFreq(uint32 freq); - void SetLoopCount(int32 loopCount); // fake + void SetLoopCount(int32 count); void SetLoopPoints(ALint start, ALint end); void SetPosition(float x, float y, float z); void SetDistances(float max, float min); @@ -45,6 +48,7 @@ public: void ClearBuffer(); void SetReverbMix(ALuint slot, float mix); void UpdateReverb(ALuint slot); + bool Update(); }; #endif
\ No newline at end of file diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp index 19fa4ec4..e2e87f2d 100644 --- a/src/audio/oal/stream.cpp +++ b/src/audio/oal/stream.cpp @@ -465,7 +465,7 @@ public: #ifdef AUDIO_OAL_USE_MPG123 // fuzzy seek eliminates stutter when playing ADF but spams errors a lot (nothing breaks though) -#define MP3_USE_FUZZY_SEEK +//#define MP3_USE_FUZZY_SEEK class CMP3File : public IDecoder { @@ -499,6 +499,7 @@ public: m_bOpened = mpg123_open(m_pMH, path) == MPG123_OK && mpg123_getformat(m_pMH, &rate, &channels, &encoding) == MPG123_OK; + m_nRate = rate; m_nChannels = channels; @@ -980,7 +981,8 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU m_bReset(false), m_nVolume(0), m_nPan(0), - m_nPosBeforeReset(0) + m_nPosBeforeReset(0), + m_nLoopCount(1) { // Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/) @@ -1078,7 +1080,7 @@ bool CStream::IsPlaying() ALint sourceState[2]; alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]); alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]); - if ( m_bActive || sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING) + if (sourceState[0] == AL_PLAYING || sourceState[1] == AL_PLAYING) return true; } @@ -1150,6 +1152,7 @@ void CStream::SetPan(uint8 nPan) m_nPan = nPan; } +// Should only be called if source is stopped void CStream::SetPosMS(uint32 nPos) { if ( !IsOpened() ) return; @@ -1232,10 +1235,16 @@ void CStream::ClearBuffers() alSourceUnqueueBuffers(m_pAlSources[1], 1, &value); } -bool CStream::Setup() +bool CStream::Setup(bool imSureQueueIsEmpty) { if ( IsOpened() ) { + alSourcei(m_pAlSources[0], AL_LOOPING, AL_FALSE); + alSourcei(m_pAlSources[1], AL_LOOPING, AL_FALSE); + if (!imSureQueueIsEmpty) { + SetPlay(false); + ClearBuffers(); + } m_pSoundFile->Seek(0); //SetPosition(0.0f, 0.0f, 0.0f); SetPitch(1.0f); @@ -1246,6 +1255,13 @@ bool CStream::Setup() return IsOpened(); } +void CStream::SetLoopCount(int32 count) +{ + if ( !HasSource() ) return; + + m_nLoopCount = count; +} + void CStream::SetPlay(bool state) { if ( !HasSource() ) return; @@ -1305,7 +1321,7 @@ void CStream::Update() if ( !m_bPaused ) { - ALint sourceState[2]; + ALint totalBuffers[2] = { 0, 0 }; ALint buffersProcessed[2] = { 0, 0 }; // Relying a lot on left buffer states in here @@ -1313,44 +1329,51 @@ void CStream::Update() do { //alSourcef(m_pAlSources[0], AL_ROLLOFF_FACTOR, 0.0f); - alGetSourcei(m_pAlSources[0], AL_SOURCE_STATE, &sourceState[0]); + alGetSourcei(m_pAlSources[0], AL_BUFFERS_QUEUED, &totalBuffers[0]); alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]); //alSourcef(m_pAlSources[1], AL_ROLLOFF_FACTOR, 0.0f); - alGetSourcei(m_pAlSources[1], AL_SOURCE_STATE, &sourceState[1]); + alGetSourcei(m_pAlSources[1], AL_BUFFERS_QUEUED, &totalBuffers[1]); alGetSourcei(m_pAlSources[1], AL_BUFFERS_PROCESSED, &buffersProcessed[1]); } while (buffersProcessed[0] != buffersProcessed[1]); - ALint looping = AL_FALSE; - alGetSourcei(m_pAlSources[0], AL_LOOPING, &looping); - - if ( looping == AL_TRUE ) - { - TRACE("stream set looping"); - alSourcei(m_pAlSources[0], AL_LOOPING, AL_TRUE); - alSourcei(m_pAlSources[1], AL_LOOPING, AL_TRUE); - } - assert(buffersProcessed[0] == buffersProcessed[1]); - while( buffersProcessed[0]-- ) + // Correcting OpenAL concepts here: + // AL_BUFFERS_QUEUED = Number of *all* buffers in queue, including processed, processing and pending + // AL_BUFFERS_PROCESSED = Index of the buffer being processing right now. Buffers coming after that(have greater index) are pending buffers. + // which means: totalBuffers[0] - buffersProcessed[0] = pending buffers + + bool buffersRefilled = false; + + // We should wait queue to be cleared to loop track, because position calculation relies on queue. + if (m_nLoopCount != 1 && m_bActive && totalBuffers[0] == 0) { - ALuint buffer[2]; - - alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]); - alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]); - - if (m_bActive && FillBuffer(buffer)) - { - alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]); - alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]); - } + Setup(true); + buffersRefilled = FillBuffers() != 0; + if (m_nLoopCount != 0) + m_nLoopCount--; } - - if ( sourceState[0] != AL_PLAYING ) + else { - alGetSourcei(m_pAlSources[0], AL_BUFFERS_PROCESSED, &buffersProcessed[0]); - SetPlay(buffersProcessed[0]!=0); + while( buffersProcessed[0]-- ) + { + ALuint buffer[2]; + + alSourceUnqueueBuffers(m_pAlSources[0], 1, &buffer[0]); + alSourceUnqueueBuffers(m_pAlSources[1], 1, &buffer[1]); + + if (m_bActive && FillBuffer(buffer)) + { + buffersRefilled = true; + alSourceQueueBuffers(m_pAlSources[0], 1, &buffer[0]); + alSourceQueueBuffers(m_pAlSources[1], 1, &buffer[1]); + } + } } + + // Two reasons: 1-Source may be starved to audio and stopped itself, 2- We're already waiting it to starve and die for looping track! + if (m_bActive && (buffersRefilled || (totalBuffers[1] - buffersProcessed[1] != 0))) + SetPlay(true); } } @@ -1358,10 +1381,11 @@ void CStream::ProviderInit() { if ( m_bReset ) { - if ( Setup() ) + if ( Setup(true) ) { SetPan(m_nPan); SetVolume(m_nVolume); + SetLoopCount(m_nLoopCount); SetPosMS(m_nPosBeforeReset); if (m_bActive) FillBuffers(); diff --git a/src/audio/oal/stream.h b/src/audio/oal/stream.h index bcbc5e54..9a2a2fbe 100644 --- a/src/audio/oal/stream.h +++ b/src/audio/oal/stream.h @@ -69,6 +69,7 @@ class CStream uint32 m_nVolume; uint8 m_nPan; uint32 m_nPosBeforeReset; + int32 m_nLoopCount; IDecoder *m_pSoundFile; @@ -99,10 +100,12 @@ public: uint32 GetPosMS(); uint32 GetLengthMS(); - bool Setup(); + bool Setup(bool imSureQueueIsEmpty = false); void Start(); void Stop(); void Update(void); + void SetLoopCount(int32); + void ProviderInit(); void ProviderTerm(); diff --git a/src/audio/sampman_oal.cpp b/src/audio/sampman_oal.cpp index 7da871a5..57a70246 100644 --- a/src/audio/sampman_oal.cpp +++ b/src/audio/sampman_oal.cpp @@ -46,7 +46,6 @@ //TODO: fix eax3 reverb //TODO: max channels -//TODO: loop count cSampleManager SampleManager; bool _bSampmanInitialised = false; @@ -1695,7 +1694,7 @@ cSampleManager::PreloadStreamedFile(uint32 nFile, uint8 nStream) ASSERT(stream != NULL); aStream[nStream] = stream; - if ( !stream->IsOpened() ) + if ( !stream->Setup() ) { delete stream; aStream[nStream] = NULL; @@ -1725,7 +1724,7 @@ cSampleManager::StartPreloadedStreamedFile(uint8 nStream) if ( stream ) { - if ( stream->Setup() ) + if ( stream->IsOpened() ) { stream->Start(); } @@ -1771,13 +1770,13 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream) aStream[nStream] = stream; - if (stream->IsOpened()) { - if (stream->Setup()) { - if (position != 0) - stream->SetPosMS(position); + if (stream->Setup()) { + stream->SetLoopCount(nStreamLoopedFlag[nStream] ? 0 : 1); + nStreamLoopedFlag[nStream] = true; + if (position != 0) + stream->SetPosMS(position); - stream->Start(); - } + stream->Start(); return true; } else { @@ -1798,10 +1797,8 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream) aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream], IsThisTrackAt16KHz(nFile) ? 16000 : 32000); } - if (aStream[nStream]->IsOpened()) { - if (aStream[nStream]->Setup()) { - aStream[nStream]->Start(); - } + if (aStream[nStream]->Setup()) { + aStream[nStream]->Start(); return true; } else { @@ -1827,13 +1824,13 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream) aStream[nStream] = stream; - if (stream->IsOpened()) { - if (stream->Setup()) { - if (position != 0) - stream->SetPosMS(position); + if (stream->Setup()) { + stream->SetLoopCount(nStreamLoopedFlag[nStream] ? 0 : 1); + nStreamLoopedFlag[nStream] = true; + if (position != 0) + stream->SetPosMS(position); - stream->Start(); - } + stream->Start(); return true; } else { @@ -1854,13 +1851,11 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream) aStream[nStream] = new CStream(filename, ALStreamSources[nStream], ALStreamBuffers[nStream]); } - if (aStream[nStream]->IsOpened()) { - if (aStream[nStream]->Setup()) { - if (position != 0) - aStream[nStream]->SetPosMS(position); + if (aStream[nStream]->Setup()) { + if (position != 0) + aStream[nStream]->SetPosMS(position); - aStream[nStream]->Start(); - } + aStream[nStream]->Start(); _bIsMp3Active = true; return true; @@ -1884,13 +1879,13 @@ cSampleManager::StartStreamedFile(uint32 nFile, uint32 nPos, uint8 nStream) aStream[nStream] = stream; - if ( stream->IsOpened() ) { - if ( stream->Setup() ) { - if (position != 0) - stream->SetPosMS(position); + if ( stream->Setup() ) { + stream->SetLoopCount(nStreamLoopedFlag[nStream] ? 0 : 1); + nStreamLoopedFlag[nStream] = true; + if (position != 0) + stream->SetPosMS(position); - stream->Start(); - } + stream->Start(); return true; } else { @@ -1913,6 +1908,9 @@ cSampleManager::StopStreamedFile(uint8 nStream) { delete stream; aStream[nStream] = NULL; + + if ( nStream == 0 ) + _bIsMp3Active = false; } } @@ -1925,7 +1923,21 @@ cSampleManager::GetStreamedFilePosition(uint8 nStream) if ( stream ) { - return stream->GetPosMS(); + if ( _bIsMp3Active ) + { + tMP3Entry *mp3 = _GetMP3EntryByIndex(_CurMP3Index); + + if ( mp3 != NULL ) + { + return stream->GetPosMS() + mp3->nTrackStreamPos; + } + else + return 0; + } + else + { + return stream->GetPosMS(); + } } return 0; @@ -2001,6 +2013,12 @@ cSampleManager::Service(void) if ( stream ) stream->Update(); } + int refCount = CChannel::channelsThatNeedService; + for ( int32 i = 0; refCount && i < MAXCHANNELS+MAX2DCHANNELS; i++ ) + { + if ( aChannel[i].Update() ) + refCount--; + } } bool diff --git a/src/audio/soundlist.h b/src/audio/soundlist.h index 4d88590e..e86b13ee 100644 --- a/src/audio/soundlist.h +++ b/src/audio/soundlist.h @@ -171,22 +171,22 @@ enum eSound SOUND_CAR_PED_COLLISION, SOUND_CLOCK_TICK, SOUND_PART_MISSION_COMPLETE, - SOUND_FRONTEND_MENU_STARTING, // same with SOUND_HUD_SOUND + SOUND_FRONTEND_MENU_STARTING, // same sound as SOUND_HUD // TODO(Miami): What are 170-175?? - SOUND_FRONTEND_NO_RADIO = 176, // those 3 are all same sound - SOUND_FRONTEND_RADIO_CHANGE, - SOUND_FRONTEND_RADIO_CHANGE_2, - SOUND_HUD_SOUND, + SOUND_FRONTEND_RADIO_TURN_OFF = 176, // those 2 are same sound + SOUND_FRONTEND_RADIO_TURN_ON, + SOUND_FRONTEND_HURRICANE, // yes, frontend + SOUND_HUD, SOUND_180, SOUND_181, SOUND_182, SOUND_LIGHTNING, SOUND_BULLETTRACE_1, SOUND_BULLETTRACE_2, - SOUND_186, // makes same sound with 40 - SOUND_187, // makes same sound with 46 + SOUND_186, // makes same sound as 40 + SOUND_187, // makes same sound as 46 SOUND_MELEE_ATTACK_START, SOUND_SKATING, SOUND_WEAPON_MINIGUN_ATTACK, |