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authorSergeanur <s.anureev@yandex.ua>2020-11-14 22:13:32 +0200
committerSergeanur <s.anureev@yandex.ua>2020-11-15 19:51:35 +0200
commita6f5f4634c63a515196a0f650682953356cb8e18 (patch)
tree806ca1627dbab6626634822037688aff376038c2 /src/collision/ColSphere.h
parentbe205d960207a9a9f22cce6e99dbf4c39fb8d510 (diff)
Make collision code placement more like original (+ small fixes)
Diffstat (limited to 'src/collision/ColSphere.h')
-rw-r--r--src/collision/ColSphere.h13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/collision/ColSphere.h b/src/collision/ColSphere.h
new file mode 100644
index 00000000..70e29763
--- /dev/null
+++ b/src/collision/ColSphere.h
@@ -0,0 +1,13 @@
+#pragma once
+
+#include "SurfaceTable.h"
+
+struct CColSphere
+{
+ // NB: this has to be compatible with a CVuVector
+ CVector center;
+ float radius;
+ uint8 surface;
+ uint8 piece;
+ void Set(float radius, const CVector &center, uint8 surf = SURFACE_DEFAULT, uint8 piece = 0);
+}; \ No newline at end of file