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author | Sergeanur <s.anureev@yandex.ua> | 2019-10-17 00:53:25 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2019-10-17 00:53:25 +0300 |
commit | 5b1ffb09124c7427b7efb421091179ddecc725c4 (patch) | |
tree | ac2d216a9aa6b79359371fe73b400c44fc5bca6e /src/control/CarAI.cpp | |
parent | 2c81844c20e41079b8d654a4bd06c62e6cd160ea (diff) |
Some CPool and CPools funcs, restoring original logic of pool lookup loops
Diffstat (limited to 'src/control/CarAI.cpp')
-rw-r--r-- | src/control/CarAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index bb0c1ec3..b4dd8777 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -588,7 +588,7 @@ void CCarAI::MakeWayForCarWithSiren(CVehicle *pVehicle) CVector2D forward = pVehicle->GetMoveSpeed() / flatSpeed; float projection = flatSpeed * 45 + 20; int i = CPools::GetVehiclePool()->GetSize(); - while (i--) { + while (--i >= 0) { CVehicle* vehicle = CPools::GetVehiclePool()->GetSlot(i); if (!vehicle) continue; |