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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-21 23:11:36 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-21 23:11:36 +0200 |
commit | e8db0e3abb52c465d842133c09ea320a820e3121 (patch) | |
tree | cf5a011373899891c6a191f024839a29d018d8fb /src/core/Cam.cpp | |
parent | 95448eea3d3d0bc7eb1c1963c4cf8fce56431241 (diff) | |
parent | ed74182cc2da8f556705aaaeb3fcdeb8d5a47e7b (diff) |
Merge branch 'lcs' into lcsfont
* lcs:
fix
enable screenshots for librw; update librw
Get rid of bitfields in CPool
Sync matrix with master
free cam inversion fix
free cam inversion fix
Fix CFont::PrintStringFromBottom
pc radar fix
work on colourfilters
PSP rendering and shader cleanup
fix handbrake
fix
wrong ifdef
fix
some free cam fixes for controller
sync milessdk with re3mss
vehicle fixes
fix
add the bad crack "features" behind SECUROM define
# Conflicts:
# src/render/Font.cpp
Diffstat (limited to 'src/core/Cam.cpp')
-rw-r--r-- | src/core/Cam.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp index 47c944a5..63d8b30b 100644 --- a/src/core/Cam.cpp +++ b/src/core/Cam.cpp @@ -5064,7 +5064,7 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation, // Using GetCarGun(LR/UD) will give us same unprocessed RightStick value as SA float stickX = -(pad->GetCarGunLeftRight()); - float stickY = pad->GetCarGunUpDown(); + float stickY = -pad->GetCarGunUpDown(); // In SA this checks for m_bUseMouse3rdPerson so num2 / num8 do not move camera // when Keyboard & Mouse controls are used. To make it work better with III/VC, check for actual pad state instead |