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authorSergeanur <s.anureev@yandex.ua>2020-04-09 21:40:46 +0300
committerSergeanur <s.anureev@yandex.ua>2020-04-09 21:40:46 +0300
commita5239b554fa13aaf0ffa5ee850402f71cd680d29 (patch)
tree47ac7800bd86e5674fee2b6fc3a797647570e6cb /src/core/Camera.cpp
parent5b5de5d2f3a883a795f62098f69a05c77900ecba (diff)
parent590ff324691a8dd60c7e05170544cff8b9bcb0ab (diff)
Merge remote-tracking branch 'Fire-Head/master'
# Conflicts: # src/core/Radar.cpp
Diffstat (limited to 'src/core/Camera.cpp')
-rw-r--r--src/core/Camera.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index d79c9218..91dd6573 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -142,7 +142,7 @@ CCamera::Init(void)
PlayerExhaustion = 1.0f;
DebugCamMode = CCam::MODE_NONE;
m_PedOrientForBehindOrInFront = 0.0f;
- if(!FrontEndMenuManager.m_bStartGameLoading){
+ if(!FrontEndMenuManager.m_bWantToRestart){
m_bFading = false;
CDraw::FadeValue = 0;
m_fFLOATingFade = 0.0f;
@@ -151,7 +151,7 @@ CCamera::Init(void)
m_fFLOATingFadeMusic = 0.0f;
}
m_bMoveCamToAvoidGeom = false;
- if(FrontEndMenuManager.m_bStartGameLoading)
+ if(FrontEndMenuManager.m_bWantToRestart)
m_bMoveCamToAvoidGeom = true;
m_bStartingSpline = false;
m_iTypeOfSwitch = INTERPOLATION;