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authoraap <aap@papnet.eu>2020-11-19 19:07:32 +0100
committeraap <aap@papnet.eu>2020-11-19 19:07:32 +0100
commit07fe099b4e1fd877176f2b2947841ee82aa91ed0 (patch)
treeb76756d54baef5a3ee506875c866cd8a5947242d /src/core/Game.cpp
parent8963cbcb7cd507485064c44e9f9e226c958d34b6 (diff)
neo screen droplets
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 4034c4b6..5b75e6a6 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -93,6 +93,7 @@
#include "WaterCreatures.h"
#include "postfx.h"
#include "custompipes.h"
+#include "screendroplets.h"
eLevelName CGame::currLevel;
int32 CGame::currArea;
@@ -401,6 +402,9 @@ bool CGame::Initialise(const char* datFile)
CPed::Initialise();
CRouteNode::Initialise();
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
LoadingScreen("Loading the Game", "Find big buildings", nil);
CRenderer::Init();
LoadingScreen("Loading the Game", "Setup game variables", nil);
@@ -568,6 +572,9 @@ void CGame::ReInitGameObjectVariables(void)
currArea = AREA_MAIN_MAP;
CPed::Initialise();
CEventList::Initialise();
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Initialise();
+#endif
CWeapon::InitialiseWeapons();
CPopulation::Initialise();