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authorSergeanur <s.anureev@yandex.ua>2021-05-22 13:08:26 +0300
committerSergeanur <s.anureev@yandex.ua>2021-06-24 21:44:36 +0300
commit1fa0116f5f856b4dbe68bb289443e28ae4012543 (patch)
treefac52d580474b0317e4c7186b89b4696736a3e6d /src/core/Game.cpp
parentc7821635fde41f2302d7f755ae80d8f1a3c815b7 (diff)
Use bool8 in audio code
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 8dee29e2..49e9c0da 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -580,7 +580,7 @@ bool CGame::Initialise(const char* datFile)
#endif
- DMAudio.SetStartingTrackPositions(true);
+ DMAudio.SetStartingTrackPositions(TRUE);
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
return true;
}