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author | Sergeanur <s.anureev@yandex.ua> | 2021-05-22 13:08:26 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 21:44:36 +0300 |
commit | 1fa0116f5f856b4dbe68bb289443e28ae4012543 (patch) | |
tree | fac52d580474b0317e4c7186b89b4696736a3e6d /src/core/Game.cpp | |
parent | c7821635fde41f2302d7f755ae80d8f1a3c815b7 (diff) |
Use bool8 in audio code
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 8dee29e2..49e9c0da 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -580,7 +580,7 @@ bool CGame::Initialise(const char* datFile) #endif - DMAudio.SetStartingTrackPositions(true); + DMAudio.SetStartingTrackPositions(TRUE); DMAudio.ChangeMusicMode(MUSICMODE_GAME); return true; } |