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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-23 20:06:52 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-23 20:06:52 +0300
commit607175f02a3f89665c953d09c603183f909cc15b (patch)
tree92ccd56fd97daad6a97d8a348b2d6fc564370059 /src/core/Game.cpp
parent9c6046455ead2d8777f79e585254151b28551864 (diff)
set pieces
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 437bd5ec..02648b27 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -64,6 +64,7 @@
#include "Script.h"
#include "Shadows.h"
#include "Skidmarks.h"
+#include "SetPieces.h"
#include "SpecialFX.h"
#include "Sprite2d.h"
#include "Stats.h"
@@ -275,6 +276,7 @@ bool CGame::Initialise(const char* datFile)
CCullZones::Init();
COcclusion::Init();
CCollision::Init();
+ CSetPieces::Init();
CTheZones::Init();
CUserDisplay::Init();
CMessages::Init();
@@ -529,6 +531,7 @@ void CGame::ShutDownForRestart(void)
CRadar::RemoveRadarSections();
FrontEndMenuManager.UnloadTextures();
CParticleObject::RemoveAllParticleObjects();
+ CSetPieces::Init();
CPedType::Shutdown();
CSpecialFX::Shutdown();
TidyUpMemory(true, false);
@@ -622,6 +625,7 @@ void CGame::Process(void)
CAntennas::Update();
CGlass::Update();
CSceneEdit::Update();
+ CSetPieces::Update();
CEventList::Update();
CParticle::Update();
gFireManager.Update();