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authorFire_Head <Fire-Head@users.noreply.github.com>2020-06-29 09:37:53 +0300
committerGitHub <noreply@github.com>2020-06-29 09:37:53 +0300
commit860f75d66ce51f2f5f3ea2b4b2b582f6d161a2bb (patch)
tree6a8f83b0d46e97b198f095b7624deecca75051e7 /src/core/Game.cpp
parent1f1782c587600abef2bc3e77b4d126424dbd022d (diff)
parent209b7891d10f93754540114de34b0e4734c26630 (diff)
Merge branch 'master' into ps2menu
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index c658f9ef..4c8aaa72 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -86,8 +86,7 @@
#include "ZoneCull.h"
#include "Zones.h"
#include "debugmenu.h"
-
-
+#include "frontendoption.h"
eLevelName CGame::currLevel;
bool CGame::bDemoMode = true;
@@ -272,6 +271,9 @@ bool CGame::InitialiseOnceAfterRW(void)
DMAudio.SetMusicFadeVol(127);
CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile);
+#ifdef CUSTOM_FRONTEND_OPTIONS
+ CustomFrontendOptionsPopulate();
+#endif
return true;
}