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authoraap <aap@papnet.eu>2020-08-18 10:58:15 +0200
committeraap <aap@papnet.eu>2020-08-18 10:58:15 +0200
commitc556cbbbe016858537ebc2950e2803bcb85f93d5 (patch)
treeb301c8f091840a378b82b27806546a28abd6d221 /src/core/Game.cpp
parente1ca6c6b79ceddaed6fa4dc757ae25c17b356611 (diff)
neo pipelines
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index d5b376f6..c0530709 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -88,6 +88,7 @@
#include "debugmenu.h"
#include "frontendoption.h"
#include "postfx.h"
+#include "custompipes.h"
eLevelName CGame::currLevel;
bool CGame::bDemoMode = true;
@@ -360,6 +361,10 @@ bool CGame::Initialise(const char* datFile)
CdStreamAddImage("MODELS\\GTA3.IMG");
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
CFileLoader::LoadLevel(datFile);
+#ifdef EXTENDED_PIPELINES
+ // for generic fallback
+ CustomPipes::SetTxdFindCallback();
+#endif
CWorld::AddParticles();
CVehicleModelInfo::LoadVehicleColours();
CVehicleModelInfo::LoadEnvironmentMaps();