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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-07-12 00:11:11 +0300
committererorcun <erorcunerorcun@hotmail.com.tr>2021-08-01 13:56:09 +0300
commit192190769db6faeafb32e951cf4db6e021ac833e (patch)
treedc0a6f4c23ac4afa7f065bc198c29253ad902b04 /src/core/Game.cpp
parente80cbf8bb2abbe3edb7a604ae5b0af366bf10a9a (diff)
Add ped and car density slider to menu, remove dumb collision "optimization"
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index c5e5224d..bdee936f 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -373,7 +373,11 @@ bool CGame::Initialise(const char* datFile)
CPools::Initialise();
#ifndef GTA_PS2
- CIniFile::LoadIniFile();
+#ifdef PED_CAR_DENSITY_SLIDERS
+ // Load density values from gta3.ini only if our reVC.ini have them 0.6f
+ if (CIniFile::PedNumberMultiplier == 0.6f && CIniFile::CarNumberMultiplier == 0.6f)
+#endif
+ CIniFile::LoadIniFile();
#endif
#ifdef USE_TEXTURE_POOL
_TexturePoolsUnknown(false);