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authoraap <aap@papnet.eu>2020-05-03 15:57:57 +0200
committeraap <aap@papnet.eu>2020-05-03 16:09:37 +0200
commit702da55ec9d0e8e02df25a26390a113e452676e3 (patch)
tree9c86a1700aa54b929cd1015c9b9aa975a2d75336 /src/core/Pad.cpp
parentff4af35292e82e03c7160a3c85e2296655057deb (diff)
implemented most of vice city path system
Diffstat (limited to 'src/core/Pad.cpp')
-rw-r--r--src/core/Pad.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index c4c4a69e..da86d15e 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -106,7 +106,7 @@ void TankCheat()
CAutomobile *tank = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
#endif
if (tank != nil) {
- CVector pos = ThePaths.m_pathNodes[node].pos;
+ CVector pos = ThePaths.m_pathNodes[node].GetPosition();
pos.z += 4.0f;
tank->SetPosition(pos);
tank->SetOrientation(0.0f, 0.0f, DEGTORAD(200.0f));