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authoraap <aap@papnet.eu>2020-05-07 11:33:20 +0200
committeraap <aap@papnet.eu>2020-05-07 11:33:20 +0200
commit05a1d64fbbe374dabb6572bb47d9a745464633bb (patch)
treee56b03fbb2c768324a4b540645eac2dc8c5bdf08 /src/core/PlayerInfo.cpp
parenta8d8c0690d65f3d37456791a9d9940b06187e5be (diff)
VC vehicles just barely working now
Diffstat (limited to 'src/core/PlayerInfo.cpp')
-rw-r--r--src/core/PlayerInfo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index ec6d3023..3db42d8b 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -354,7 +354,7 @@ CPlayerInfo::Process(void)
bool startTaxiTimer = true;
if (m_bUnusedTaxiThing && m_pPed->bInVehicle) {
CVehicle *veh = m_pPed->m_pMyVehicle;
- if ((veh->GetModelIndex() == MI_TAXI || veh->GetModelIndex() == MI_CABBIE || veh->GetModelIndex() == MI_BORGNINE)
+ if (veh->IsTaxi()
&& veh->pDriver == m_pPed && veh->m_nNumPassengers != 0) {
for (uint32 timePassed = CTimer::GetTimeInMilliseconds() - m_nUnusedTaxiTimer; timePassed >= 1000; m_nUnusedTaxiTimer += 1000) {
timePassed -= 1000;