diff options
author | eray orçunus <erayorcunus@gmail.com> | 2020-08-13 23:39:55 +0300 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-08-14 01:14:04 +0300 |
commit | b54bb62c944f8f3e8d85501fbb762915fdc6569b (patch) | |
tree | 94ed5d0f70006246329d852127feea87f610ccba /src/core/PlayerInfo.h | |
parent | cdebea71f39377418355efdc86e2d6501cbf292f (diff) |
Stats(except displaying), PlayerInfo, marker fix
Diffstat (limited to 'src/core/PlayerInfo.h')
-rw-r--r-- | src/core/PlayerInfo.h | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index 11f51ac0..1a8df47c 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -45,19 +45,33 @@ public: int8 m_WBState; // eWastedBustedState uint32 m_nWBTime; bool m_bInRemoteMode; + bool field_D5; + bool field_D6; uint32 m_nTimeLostRemoteCar; uint32 m_nTimeLastHealthLoss; uint32 m_nTimeLastArmourLoss; uint32 m_nTimeTankShotGun; - int32 m_nTimeNotFullyOnGround; int32 m_nUpsideDownCounter; - int32 field_248; + int32 field_EC; + int32 m_nTimeCarSpentOnTwoWheels; + int32 m_nDistanceCarTravelledOnTwoWheels; + int32 m_nTimeNotFullyOnGround; + int32 m_nTimeSpentOnWheelie; + float m_nDistanceTravelledOnWheelie; + int32 m_nTimeSpentOnStoppie; + float m_nDistanceTravelledOnStoppie; + int32 m_nCancelWheelStuntTimer; + int32 m_nPrevTimeCarSpentOnTwoWheels; + int32 m_nPrevDistanceCarTravelledOnTwoWheels; + int32 m_nPrevTimeSpentOnWheelie; + int32 m_nPrevDistanceTravelledOnWheelie; + int32 m_nPrevTimeSpentOnStoppie; + int32 m_nPrevDistanceTravelledOnStoppie; int16 m_nTrafficMultiplier; + int16 field_12A; float m_fRoadDensity; uint32 m_nPreviousTimeRewardedForExplosion; - int32 m_nExplosionsSinceLastReward; - int32 field_268; - int32 field_272; + uint32 m_nExplosionsSinceLastReward; uint32 m_nHavocLevel; float m_fMediaAttention; bool m_bInfiniteSprint; @@ -76,7 +90,6 @@ public: void MakePlayerSafe(bool); void LoadPlayerSkin(); void DeletePlayerSkin(); - void AwardMoneyForExplosion(CVehicle *vehicle); void SetPlayerSkin(char* skin); const CVector &GetPos(); void Process(void); |