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authorNikolay Korolev <nickvnuk@gmail.com>2020-05-31 20:59:01 +0300
committerNikolay Korolev <nickvnuk@gmail.com>2020-05-31 20:59:01 +0300
commitc1c163d78c7f822b62aa6b0f5c7b00642b961700 (patch)
tree7a586e9878b6725e52f92e0efbc6576828b18696 /src/core/PlayerInfo.h
parent49a897c3b3371ed59ea314a0359f3ed989f191e9 (diff)
game logic
Diffstat (limited to 'src/core/PlayerInfo.h')
-rw-r--r--src/core/PlayerInfo.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index e2e874e6..dfe6a53e 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -10,6 +10,13 @@ enum eWastedBustedState
WBSTATE_FAILED_CRITICAL_MISSION,
};
+enum eBustedAudioState : uint8
+{
+ BUSTEDAUDIO_NONE,
+ BUSTEDAUDIO_LOADING,
+ BUSTEDAUDIO_DONE
+};
+
class CEntity;
class CPed;
class CVehicle;
@@ -60,6 +67,8 @@ public:
bool m_bGetOutOfJailFree;
bool m_bGetOutOfHospitalFree;
bool m_bDriveByAllowed;
+ eBustedAudioState m_nBustedAudioStatus;
+ int16 m_nCurrentBustedAudio;
char m_aSkinName[32];
RwTexture *m_pSkinTexture;