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authorSergeanur <s.anureev@yandex.ua>2019-10-17 00:53:25 +0300
committerSergeanur <s.anureev@yandex.ua>2019-10-17 00:53:25 +0300
commit5b1ffb09124c7427b7efb421091179ddecc725c4 (patch)
treeac2d216a9aa6b79359371fe73b400c44fc5bca6e /src/core/Pools.h
parent2c81844c20e41079b8d654a4bd06c62e6cd160ea (diff)
Some CPool and CPools funcs, restoring original logic of pool lookup loops
Diffstat (limited to 'src/core/Pools.h')
-rw-r--r--src/core/Pools.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/Pools.h b/src/core/Pools.h
index 4e6bd547..770a1de1 100644
--- a/src/core/Pools.h
+++ b/src/core/Pools.h
@@ -43,11 +43,13 @@ public:
static CAudioScriptObjectPool *GetAudioScriptObjectPool(void) { return ms_pAudioScriptObjectPool; }
static void Initialise(void);
+ static void ShutDown(void);
static int32 GetPedRef(CPed *ped);
static CPed *GetPed(int32 handle);
static int32 GetVehicleRef(CVehicle *vehicle);
static CVehicle *GetVehicle(int32 handle);
static int32 GetObjectRef(CObject *object);
static CObject *GetObject(int32 handle);
- static void MakeSureSlotInObjectPoolIsEmpty(int32 handle);
+ static void CheckPoolsEmpty();
+ static void MakeSureSlotInObjectPoolIsEmpty(int32 slot);
};