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authorSergeanur <s.anureev@yandex.ua>2020-01-25 12:41:22 +0200
committerSergeanur <s.anureev@yandex.ua>2020-01-25 12:48:27 +0200
commitda253837d162686627c64f0faaedd5549db444da (patch)
treed061108eccd39287c37ec09aa00af1eac5298b56 /src/core/Wanted.h
parent6ff06ff7c6d515533d8c18d1ce673c78a18695e2 (diff)
audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
Diffstat (limited to 'src/core/Wanted.h')
-rw-r--r--src/core/Wanted.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/core/Wanted.h b/src/core/Wanted.h
index 15bff1a5..c908a4e5 100644
--- a/src/core/Wanted.h
+++ b/src/core/Wanted.h
@@ -22,6 +22,7 @@ enum eCrimeType
CRIME_COP_BURNED,
CRIME_VEHICLE_BURNED,
CRIME_DESTROYED_CESSNA,
+ NUM_CRIME_TYPES
};
class CCrimeBeingQd